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# Visual Studio Code | ||
.vs/ | ||
.vscode/ | ||
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# Build files | ||
build/ | ||
output/ | ||
*.bin | ||
*.rar |
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# Build Docker image using: docker build . -t argon-nx-builder | ||
# Run docker image using: docker run -a stdout -a stderr -v $(pwd)/output:/argon-nx/output argon-nx-builder | ||
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FROM devkitpro/devkitarm | ||
WORKDIR /argon-nx | ||
COPY . . | ||
ENTRYPOINT ["make"] |
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ifeq ($(strip $(DEVKITARM)),) | ||
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM") | ||
endif | ||
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include $(DEVKITARM)/base_rules | ||
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TARGET := Bootmenu | ||
BLVERSION_MAJOR := 0 | ||
BLVERSION_MINOR := 3 | ||
BUILD := build | ||
OUTPUT := output | ||
SOURCEDIR := src | ||
DATA := data | ||
SOURCES := src \ | ||
src/core \ | ||
src/ianos \ | ||
src/gfx \ | ||
src/libs/fatfs src/libs/elfload src/libs/compr \ | ||
src/mem \ | ||
src/menu/gui \ | ||
src/minerva \ | ||
src/panic \ | ||
src/power \ | ||
src/sec \ | ||
src/soc \ | ||
src/storage \ | ||
src/utils | ||
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INCLUDES := include | ||
VPATH = $(dir $(wildcard ./$(SOURCEDIR)/*/)) $(dir $(wildcard ./$(SOURCEDIR)/*/*/)) | ||
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) | ||
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) | ||
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) | ||
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OFILES_BIN := $(addsuffix .o,$(BINFILES)) | ||
OFILES_SRC := $(SFILES:.s=.o) $(CFILES:.c=.o) | ||
HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES))) | ||
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OBJS = $(addprefix $(BUILD)/$(TARGET)/, $(OFILES_BIN) $(OFILES_SRC)) | ||
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INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \ | ||
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \ | ||
-I$(BUILD)/$(TARGET) | ||
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ARCH := -march=armv4t -mtune=arm7tdmi -mthumb -mthumb-interwork | ||
CFLAGS = $(INCLUDE) $(ARCH) -O2 -nostdlib -ffunction-sections -fdata-sections -fomit-frame-pointer -fno-inline -std=gnu11 -Wall | ||
LDFLAGS = $(ARCH) -nostartfiles -lgcc -Wl,--nmagic,--gc-sections | ||
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.PHONY: all clean | ||
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all: directories $(TARGET).bin | ||
@echo $(HFILES_BIN) | ||
@echo -n "Payload size is " | ||
@wc -c < $(OUTPUT)/$(TARGET).bin | ||
@echo "Max size is 126296 Bytes." | ||
mv $(OUTPUT)/$(TARGET).bin payload.bin | ||
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directories: | ||
@mkdir -p "$(BUILD)" | ||
@mkdir -p "$(BUILD)/$(TARGET)" | ||
@mkdir -p "$(OUTPUT)" | ||
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clean: | ||
@rm -rf $(OBJS) | ||
@rm -rf $(BUILD) | ||
@rm -rf $(OUTPUT) | ||
@rm -rf logo_bmp.h | ||
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$(MODULEDIRS): | ||
$(MAKE) -C $@ $(MAKECMDGOALS) | ||
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$(TARGET).bin: $(BUILD)/$(TARGET)/$(TARGET).elf $(MODULEDIRS) | ||
$(OBJCOPY) -S -O binary $< $(OUTPUT)/$@ | ||
@printf ICTC$(BLVERSION_MAJOR)$(BLVERSION_MINOR) >> $(OUTPUT)/$@ | ||
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$(BUILD)/$(TARGET)/$(TARGET).elf: $(OBJS) | ||
$(CC) $(LDFLAGS) -T $(SOURCEDIR)/link.ld $^ -o $@ | ||
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$(BUILD)/$(TARGET)/%.o: %.c | ||
$(CC) $(CFLAGS) -c $< -o $@ | ||
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$(BUILD)/$(TARGET)/%.o: %.s | ||
$(CC) $(CFLAGS) -c $< -o $@ | ||
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$(OFILES_SRC) : $(HFILES_BIN) | ||
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$(BUILD)/$(TARGET)/%.bmp.o %_bmp.h: data/%.bmp | ||
@echo $(notdir $<) | ||
@$(bin2o) | ||
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@echo off | ||
make | ||
echo completado | ||
echo %cd% | ||
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%systemroot%\system32\timeout.exe 10 | ||
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/* | ||
* Copyright (c) 2018 Guillem96 | ||
* | ||
* This program is free software; you can redistribute it and/or modify it | ||
* under the terms and conditions of the GNU General Public License, | ||
* version 2, as published by the Free Software Foundation. | ||
* | ||
* This program is distributed in the hope it will be useful, but WITHOUT | ||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | ||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for | ||
* more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
#ifndef _CUSTOM_GUI_H_ | ||
#define _CUSTOM_GUI_H_ | ||
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#include "utils/types.h" | ||
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#define CUSTOM_BG_PATH "StarDust/background.bmp" | ||
#define CUSTOM_TITLE_PATH "StarDust/title.bmp" | ||
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typedef struct { | ||
u8* custom_bg; | ||
u8* title_bmp; | ||
} custom_gui_t; | ||
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custom_gui_t* custom_gui_load(); | ||
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void custom_gui_end(custom_gui_t*); | ||
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/* Renders custom background, returns false if background.bmp does not exist */ | ||
bool render_custom_background(custom_gui_t*); | ||
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/* Renders custom title, returns false if title.bmp does not exist */ | ||
bool render_custom_title(custom_gui_t*); | ||
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/* Tool to take screenshots */ | ||
int screenshot(void* params); | ||
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#endif |
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/* | ||
* Copyright (c) 2018 Guillem96 | ||
* | ||
* This program is free software; you can redistribute it and/or modify it | ||
* under the terms and conditions of the GNU General Public License, | ||
* version 2, as published by the Free Software Foundation. | ||
* | ||
* This program is distributed in the hope it will be useful, but WITHOUT | ||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | ||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for | ||
* more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
#ifndef _LAUNCHER_H_ | ||
#define _LAUNCHER_H_ | ||
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int launch_payload(char*); | ||
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#endif |
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/* | ||
* Copyright (c) 2018 Guillem96 | ||
* | ||
* This program is free software; you can redistribute it and/or modify it | ||
* under the terms and conditions of the GNU General Public License, | ||
* version 2, as published by the Free Software Foundation. | ||
* | ||
* This program is distributed in the hope it will be useful, but WITHOUT | ||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | ||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for | ||
* more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
#ifndef _PAYLOADS_H_ | ||
#define _PAYLOADS_H_ | ||
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#include "utils/types.h" | ||
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#define PAYBACK_DIR "StarDust/payback" | ||
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#define PAYLOADS_DIR "StarDust/payloads" | ||
#define PAYLOADS_LOGOS_DIR "StarDust/logos" | ||
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/* Generate full pyload directory */ | ||
void payload_full_path(const char*, char*); | ||
void payload_full_back(const char*, char*); | ||
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/* Get payload's logo from payload's name */ | ||
void payload_logo_path(const char*, char*); | ||
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#endif |
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