Is not recomended use this out of StarDustCFWpack
- Custom backgrounds can be added by placing
background.bmp
file insideStarDust
directory. The background must be smaller or equal than 720x1280. - Custom titles can be added by placing
title.bmp
file insideStarDust
directory. There is not a specific size for title. - Take screenshots to share your StarDust Boot gui.
- FULL touch support. Thanks to @pixel-stuck
The only format supported is BMP 32 bit ARGB color. The color used for transparency is #1D1919.
Find these logos here and the background and title here.
StarDust Boot can use minerva dram training to improve performance.
The use of minerva is optional but recommended. To use minerva just place the compiled minerva.bso
inside StarDust/sys
. The directory StarDust/sys
with minerva, is included in sd-files.zip
in the release section.
This payload will launch any CFW or payload.
- Kind of config file
- Change to prettier font
- devkitPro for the devkitA64 toolchain.
- naehrwert and st4rk for the original hekate project and its hwinit code base.
- CTCaer for the continued hekate and his minerva project.
- xalgovia and Retrogamer 74 for the splash and logos. Also thanks them to use ArgonNX.
- langerhans and stuck-pixel for their implementation of touch support.
- D3fau4 for touch support testing.
- pwall2222 Code Support