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Scott Tomaszewski
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...onduit/1st-Level Features/Conduit Abilities/3-Piety Abilities/Angel Of Wrath.md
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--- | ||
title_raw: Angel Of Wrath (3 Piety) | ||
title: Angel Of Wrath (3 Piety) | ||
name_raw: Angel Of Wrath | ||
name: Angel Of Wrath | ||
cost: 3 Piety | ||
type: classes | ||
subtype: conduit | ||
kind: 1st-level features | ||
keywords: Magic, Ranged | ||
keyword_list: | ||
- Magic | ||
- Ranged | ||
ability_type: Action | ||
distance: Ranged 5 | ||
target: Special | ||
--- | ||
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# Angel Of Wrath (3 Piety) | ||
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You conjure an angelic spirit who lashes your foes with burning radiance. | ||
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| | | | ||
| :-------------------------- | :------------------ | | ||
| **Keywords:** Magic, Ranged | **Type:** Action | | ||
| **Distance:** Ranged 5 | **Target:** Special | | ||
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**Effect**: You summon an angelic spirit of size 1M who can't be harmed, and who appears in an unoccupied space within distance. The spirit lasts until the end of your next turn. You and your allies can move through the spirit's space, but enemies can't. The first time on a turn that an enemy moves within 1 square of the spirit or starts their turn there, they take holy damage equal to twice your Intuition score. |
33 changes: 33 additions & 0 deletions
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...nduit/1st-Level Features/Conduit Abilities/3-Piety Abilities/Punishing Smite.md
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--- | ||
title_raw: Punishing Smite (3 Piety) | ||
title: Punishing Smite (3 Piety) | ||
name_raw: Punishing Smite | ||
name: Punishing Smite | ||
cost: 3 Piety | ||
type: classes | ||
subtype: conduit | ||
kind: 1st-level features | ||
keywords: Attack, Magic, Ranged | ||
keyword_list: | ||
- Attack | ||
- Magic | ||
- Ranged | ||
ability_type: Action | ||
distance: Ranged 5 | ||
target: 1 creature or object | ||
--- | ||
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# Punishing Smite (3 Piety) | ||
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Your divine fury is a hammer that crashes down upon the unrighteous. | ||
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| | | | ||
| :---------------------------------- | :------------------------------- | | ||
| **Keywords:** Attack, Magic, Ranged | **Type:** Action | | ||
| **Distance:** Ranged 5 | **Target:** 1 creature or object | | ||
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**Power Roll + Intuition**: | ||
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- 11 or lower: 6 holy damage | ||
- 12–16: 8 holy damage; prone | ||
- 17+: 13 holy damage; prone and can't stand (EoT) |
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...duit/1st-Level Features/Conduit Abilities/3-Piety Abilities/Righteous Rebuke.md
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--- | ||
title_raw: Righteous Rebuke (3 Piety) | ||
title: Righteous Rebuke (3 Piety) | ||
name_raw: Righteous Rebuke | ||
name: Righteous Rebuke | ||
cost: 3 Piety | ||
type: classes | ||
subtype: conduit | ||
kind: 1st-level features | ||
keywords: Attack, Magic, Ranged | ||
keyword_list: | ||
- Attack | ||
- Magic | ||
- Ranged | ||
ability_type: Action | ||
distance: Ranged 5 | ||
target: 1 creature | ||
--- | ||
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# Righteous Rebuke (3 Piety) | ||
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Divine wrath strikes your foe with lightning that follows them across the battlefield. | ||
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| | | | ||
| :---------------------------------- | :--------------------- | | ||
| **Keywords:** Attack, Magic, Ranged | **Type:** Action | | ||
| **Distance:** Ranged 5 | **Target:** 1 creature | | ||
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**Power Roll + Intuition**: | ||
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- 11 or lower: 6 lightning damage | ||
- 12–16: 8 lightning damage | ||
- 17+: 13 lightning damage | ||
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**Effect**: If the target deals damage to another creature before the end of their next turn, the target of this ability takes another 1d10 lightning damage. |
35 changes: 35 additions & 0 deletions
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...1st-Level Features/Conduit Abilities/3-Piety Abilities/Thunder Of The Divine.md
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--- | ||
title_raw: Thunder Of The Divine (3 Piety) | ||
title: Thunder Of The Divine (3 Piety) | ||
name_raw: Thunder Of The Divine | ||
name: Thunder Of The Divine | ||
cost: 3 Piety | ||
type: classes | ||
subtype: conduit | ||
kind: 1st-level features | ||
keywords: Area, Magic, Ranged | ||
keyword_list: | ||
- Area | ||
- Magic | ||
- Ranged | ||
ability_type: Action | ||
distance: 4 cube within 5 | ||
target: All enemies | ||
--- | ||
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# Thunder Of The Divine (3 Piety) | ||
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A resounding clap of thunder disrupts your foes. | ||
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| | | | ||
| :-------------------------------- | :---------------------- | | ||
| **Keywords:** Area, Magic, Ranged | **Type:** Action | | ||
| **Distance:** 4 cube within 5 | **Target:** All enemies | | ||
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**Power Roll + Intuition**: | ||
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- 11 or lower: 4 sonic damage; push 1 | ||
- 12–16: 5 sonic damage; push 3 | ||
- 17+: 8 sonic damage; push 5 | ||
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**Effect**: You can also push each willing ally in the area, and their stability doesn't count against this forced movement. |
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...1st-Level Features/Conduit Abilities/5-Piety Abilities/Armor Of The Faithful.md
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--- | ||
title_raw: Armor Of The Faithful (5 Piety) | ||
title: Armor Of The Faithful (5 Piety) | ||
name_raw: Armor Of The Faithful | ||
name: Armor Of The Faithful | ||
cost: 5 Piety | ||
type: classes | ||
subtype: conduit | ||
kind: 1st-level features | ||
keywords: Magic, Ranged | ||
keyword_list: | ||
- Magic | ||
- Ranged | ||
ability_type: Maneuver | ||
distance: Ranged 5 | ||
target: 3 allies | ||
--- | ||
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# Armor Of The Faithful (5 Piety) | ||
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The divine light of protection surrounds your allies. | ||
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| | | | ||
| :-------------------------- | :------------------- | | ||
| **Keywords:** Magic, Ranged | **Type:** Maneuver | | ||
| **Distance:** Ranged 5 | **Target:** 3 allies | | ||
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**Power Roll + Intuition**: | ||
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- 11 or lower: Gain 10 temporary Stamina | ||
- 12–16: Gain 15 temporary Stamina | ||
- 17+: Gain 20 temporary Stamina | ||
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**Effect**: This temporary Stamina disappears at the end of the encounter. |
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...nduit/1st-Level Features/Conduit Abilities/5-Piety Abilities/Divine Weakness.md
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--- | ||
title_raw: Divine Weakness (5 Piety) | ||
title: Divine Weakness (5 Piety) | ||
name_raw: Divine Weakness | ||
name: Divine Weakness | ||
cost: 5 Piety | ||
type: classes | ||
subtype: conduit | ||
kind: 1st-level features | ||
keywords: Attack, Magic, Ranged | ||
keyword_list: | ||
- Attack | ||
- Magic | ||
- Ranged | ||
ability_type: Action | ||
distance: Ranged 5 | ||
target: 1 creature or object | ||
--- | ||
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# Divine Weakness (5 Piety) | ||
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Divine energy scours your target to make them more susceptible to harm. | ||
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| | | | ||
| :---------------------------------- | :------------------------------- | | ||
| **Keywords:** Attack, Magic, Ranged | **Type:** Action | | ||
| **Distance:** Ranged 5 | **Target:** 1 creature or object | | ||
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**Power Roll + Intuition**: | ||
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- 11 or lower: 7 corruption damage; whenever the target takes damage, they take an extra 3 corruption damage (EoT) | ||
- 12–16: 10 damage; whenever the target takes damage, they take an extra 5 corruption damage (EoT) | ||
- 17+: 16 damage; whenever the target takes damage, they take an extra 5 corruption damage (EoE) |
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...duit/1st-Level Features/Conduit Abilities/5-Piety Abilities/Terrifying Smite.md
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--- | ||
title_raw: Terrifying Smite (5 Piety) | ||
title: Terrifying Smite (5 Piety) | ||
name_raw: Terrifying Smite | ||
name: Terrifying Smite | ||
cost: 5 Piety | ||
type: classes | ||
subtype: conduit | ||
kind: 1st-level features | ||
keywords: Attack, Magic, Ranged | ||
keyword_list: | ||
- Attack | ||
- Magic | ||
- Ranged | ||
ability_type: Action | ||
distance: Ranged 5 | ||
target: 1 creature | ||
--- | ||
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# Terrifying Smite (5 Piety) | ||
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A mote of holy light racks your foe with their greatest fear. | ||
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| | | | ||
| :---------------------------------- | :--------------------- | | ||
| **Keywords:** Attack, Magic, Ranged | **Type:** Action | | ||
| **Distance:** Ranged 5 | **Target:** 1 creature | | ||
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**Power Roll + Intuition**: | ||
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- 11 or lower: 7 holy damage | ||
- 12–16: 10 holy damage; frightened (EoT) | ||
- 17+: 16 holy damage; frightened (EoE) |
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...onduit/1st-Level Features/Conduit Abilities/5-Piety Abilities/Wave Of Virtue.md
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--- | ||
title_raw: Wave Of Virtue (5 Piety) | ||
title: Wave Of Virtue (5 Piety) | ||
name_raw: Wave Of Virtue | ||
name: Wave Of Virtue | ||
cost: 5 Piety | ||
type: classes | ||
subtype: conduit | ||
kind: 1st-level features | ||
keywords: Area, Magic | ||
keyword_list: | ||
- Area | ||
- Magic | ||
ability_type: Action | ||
distance: 5 burst | ||
target: All allies | ||
--- | ||
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# Wave Of Virtue (5 Piety) | ||
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A pulse of divine magic lets your comrades draw on their reserves of inner strength. | ||
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| | | | ||
| :------------------------ | :--------------------- | | ||
| **Keywords:** Area, Magic | **Type:** Action | | ||
| **Distance:** 5 burst | **Target:** All allies | | ||
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**Effect**: Each target can spend one or two Recoveries, and end one effect that has a duration of EoT or is ended by a resistance roll. |
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...Level Features/1st-Level Specialization Feature/Void Sense/Shared Void Sense.md
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--- | ||
title_raw: Shared Void Sense (1+ Essence) | ||
title: Shared Void Sense (1+ Essence) | ||
name_raw: Shared Void Sense | ||
name: Shared Void Sense | ||
cost: 1+ Essence | ||
type: classes | ||
subtype: elementalist | ||
kind: 1st-level features | ||
keywords: Magic, Ranged, Void | ||
keyword_list: | ||
- Magic | ||
- Ranged | ||
- Void | ||
ability_type: Maneuver | ||
distance: Ranged 5 | ||
target: Special | ||
--- | ||
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# Shared Void Sense (1+ Essence) | ||
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You share your special senses with others. | ||
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| | | | ||
| :-------------------------------- | :------------------ | | ||
| **Keywords:** Magic, Ranged, Void | **Type:** Maneuver | | ||
| **Distance:** Ranged 5 | **Target:** Special | | ||
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**Effect**: For each essence you spend, you can target 1 creature. That creature gains the benefit of your Void Sense feature until the end of your next turn, but doesn't gain the use of Shared Void Sense. |
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...mentalist/1st-Level Features/Elementalist Abilities/3-Essence Abilities/Burn.md
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--- | ||
title_raw: Burn! (3 Essence) | ||
title: Burn! (3 Essence) | ||
name_raw: Burn! | ||
name: Burn! | ||
cost: 3 Essence | ||
type: classes | ||
subtype: elementalist | ||
kind: 1st-level features | ||
keywords: Attack, Fire, Magic, Persistent, Ranged | ||
keyword_list: | ||
- Attack | ||
- Fire | ||
- Magic | ||
- Persistent | ||
- Ranged | ||
ability_type: Action | ||
distance: Ranged 5 | ||
target: 1 creature or object | ||
--- | ||
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# Burn! (3 Essence) | ||
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Fire engulfs a target of your choice and burns at your command. | ||
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| | | | ||
| :---------------------------------------------------- | :------------------------------- | | ||
| **Keywords:** Attack, Fire, Magic, Persistent, Ranged | **Type:** Action | | ||
| **Distance:** Ranged 5 | **Target:** 1 creature or object | | ||
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**Power Roll + Reason**: | ||
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- 11 or lower: 6 fire damage | ||
- 12–16: 8 fire damage | ||
- 17+: 13 fire damage | ||
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**Persistent 1**: If the target is within distance at the start of your turn, make a power roll for this ability again. |
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...evel Features/Elementalist Abilities/3-Essence Abilities/Invigorating Growth.md
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--- | ||
title_raw: Invigorating Growth (3 Essence) | ||
title: Invigorating Growth (3 Essence) | ||
name_raw: Invigorating Growth | ||
name: Invigorating Growth | ||
cost: 3 Essence | ||
type: classes | ||
subtype: elementalist | ||
kind: 1st-level features | ||
keywords: Attack, Green, Magic, Ranged | ||
keyword_list: | ||
- Attack | ||
- Green | ||
- Magic | ||
- Ranged | ||
ability_type: Action | ||
distance: Ranged 5 | ||
target: 1 creature | ||
--- | ||
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# Invigorating Growth (3 Essence) | ||
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Mushrooms erupt from a foe, sapping their vitality to spread strengthening spores. | ||
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| | | | ||
| :----------------------------------------- | :--------------------- | | ||
| **Keywords:** Attack, Green, Magic, Ranged | **Type:** Action | | ||
| **Distance:** Ranged 5 | **Target:** 1 creature | | ||
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**Power Roll + Reason**: | ||
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- 11 or lower: 6 poison damage | ||
- 12–16: 9 poison damage | ||
- 17+: 14 poison damage | ||
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**Effect**: The mushrooms can be removed by the target or by an adjacent creature as an action. While the mushrooms are on the target, each of your allies adjacent to the target gains an edge on attacks against them. |
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