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BBR external anti recoil tool

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Helious

Complete-ish BBR recoil compensation

Please use the Rust version instead! This version is outdated & uses a inferior hid-api version

Cons

  • Doesn't support horizontal recoil compensation. (Impossible)
  • Doesn't support burst & single fire modes*

Input Tutorial

Inputs, (Vertical, Initial, Rpm, Magazine Size, Fov)
Optional, (Smoothness, Scope (2x, 4x), Global Overflow, Local Overflow)

Required Inputs

Stock AK74 for example
1.40, 1.0, 670, 30, 110

  • 1.40 = Vertical recoil
  • 1.0 = First shot kick
  • 670 = Fire rate
  • 30 = Magazine capacity
  • 110 = FOV

Optional Inputs

1.40, 1.0, 670, 30, 110, 8, 2x, true, true

  • 8 = Smoothing (Divides the calculated recoil 8 times over a period smoothing it visually) (Use 0 if you want to leave it at default) (default: 0)
  • 2x = Scope zoom (1.4x, 3.0x) (default: 1.0x)
  • true = Attempts to compensate for loss in accuracy after each bullet. (default: true)
  • true = ^, instead locally compensates for accuracy loss during smoothing process. (default: true)

Gun setup tips

For the most accurate recoil compensation you'll want a weapon setup with the least horizontal recoil even if vertical recoil is high. (e.g. using "BCM" grip as it provides the most horizontal recoil reduction)

Requirements

  • RPi 4b or newer (Must have USB OTG)
  • .NET 8 installed on local machine (NOT on the RPI), this is for compiling the binary.

Installation

Read the requirements first!
Follow HID-API Gadget guide for first time installation. To verify if everything is setup correctly, ls into /dev/ and see if hidg0 and hidg1 are present.

git clone https://github.com/StrateimTech/Helious
cd ./Helious

Download latest release of HID-API, https://github.com/StrateimTech/HID-API/releases. Move latest HID-API.dll into /helious/libs

dotnet publish -c Release -o publish -r linux-arm

Transfer all files within the build directory to the RPi via your choice of method. Don't forget to chmod :)

chmod +x ./Helious
sudo ./Helious

Requires elevated permission to access /dev/ directory

NOTE

Please do not use this in multiplayer, this is further validation that static recoil systems are NOT to be used.

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