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small update
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commented //viewmodel_offset
removed part with scope fov changes for specific weapon, because there my mod specifically for this.
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Strykus committed Mar 11, 2022
1 parent cd03305 commit de3ca08
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Showing 12 changed files with 26 additions and 339 deletions.
55 changes: 2 additions & 53 deletions NoMoreSway/mod/scripts/weapons/mp_alternator_fov_ads_sw.txt
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@ WeaponData
MP_BASE
{
// Default: "0 0 0"
"viewmodel_offset_hip" "2.5 -2 -3"
//"viewmodel_offset_hip" "2.5 -2 -3" // hipfire viewmodel that you can change how you like (-left/x/right front/z/-back up/y/-down)



Expand Down Expand Up @@ -45,57 +45,6 @@ WeaponData
"sway_turn_up_rotate_pitch_zoomed" "0.0"
"sway_turn_down_rotate_pitch_zoomed" "0.0"

"zoom_fov" "45"
//"zoom_fov" "45"

Mods //Alternator bellow you can chagne fov("zoom_fov") for each scope that you want, and change iron_sight fov in the value above this comment
{
iron_sights
{


}
hcog
{

"dof_zoom_nearDepthStart" "0.0"
"dof_zoom_nearDepthEnd" "0.0"

"zoom_fov" "55"
dof_zoom_focusArea_horizontal 0.0
dof_zoom_focusArea_top 0.0
dof_zoom_focusArea_bottom 0.0
}
holosight
{

"dof_zoom_nearDepthStart" "0.0"
"dof_zoom_nearDepthEnd" "0.0"

"zoom_fov" "45"
dof_zoom_focusArea_horizontal 0.0
dof_zoom_focusArea_top 0.0
dof_zoom_focusArea_bottom 0.0
}
redline_sight
{

"dof_zoom_nearDepthStart" "0.0"
"dof_zoom_nearDepthEnd" "0.0"

"zoom_fov" "45"
dof_zoom_focusArea_horizontal 0.0
dof_zoom_focusArea_top 0.0
dof_zoom_focusArea_bottom 0.0
}
threat_scope
{
"dof_zoom_nearDepthStart" "0.0"
"dof_zoom_nearDepthEnd" "0.0"

"zoom_fov" "20"
dof_zoom_focusArea_horizontal 0.0
dof_zoom_focusArea_top 0.0
dof_zoom_focusArea_bottom 0.0
}
{
}
44 changes: 2 additions & 42 deletions NoMoreSway/mod/scripts/weapons/mp_assault_fov_sw.txt
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@ WeaponData
MP_BASE
{
// Default: "0 0 0"
"viewmodel_offset_hip" "2.5 -2 -3"
//"viewmodel_offset_hip" "2.5 -2 -3" // hipfire viewmodel that you can change how you like (-left/x/right front/z/-back up/y/-down)



Expand Down Expand Up @@ -39,46 +39,6 @@ WeaponData
"sway_turn_up_rotate_pitch_zoomed" "0.0"
"sway_turn_down_rotate_pitch_zoomed" "0.0"

"zoom_fov" "45"
//"zoom_fov" "45"

Mods //R-201,R-101,Flatline bellow you can chagne fov("zoom_fov") for each scope that you want, and change iron_sight fov in the value above this comment
{
iron_sights
{


}
hcog
{

"dof_zoom_nearDepthStart" "0.0"
"dof_zoom_nearDepthEnd" "0.0"

"zoom_fov" "55"
dof_zoom_focusArea_horizontal 0.0
dof_zoom_focusArea_top 0.0
dof_zoom_focusArea_bottom 0.0
}
redline_sight
{

"dof_zoom_nearDepthStart" "0.0"
"dof_zoom_nearDepthEnd" "0.0"

"zoom_fov" "45"
dof_zoom_focusArea_horizontal 0.0
dof_zoom_focusArea_top 0.0
dof_zoom_focusArea_bottom 0.0
}
threat_scope
{
"dof_zoom_nearDepthStart" "0.0"
"dof_zoom_nearDepthEnd" "0.0"

"zoom_fov" "20"
dof_zoom_focusArea_horizontal 0.0
dof_zoom_focusArea_top 0.0
dof_zoom_focusArea_bottom 0.0
}
{
}
6 changes: 3 additions & 3 deletions NoMoreSway/mod/scripts/weapons/mp_defender_fov_sw.txt
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@ WeaponData
MP_BASE
{
// Default: "0 0 0"
"viewmodel_offset_hip" "2.5 -2 -3" // hipfire viewmodel that you can change how you like (x z y)
//"viewmodel_offset_hip" "2.5 -2 -3" // hipfire viewmodel that you can change how you like (-left/x/right front/z/-back up/y/-down)


}
Expand All @@ -13,8 +13,8 @@ WeaponData
"dof_nearDepthStart" "0"
"dof_nearDepthEnd" "0"

"charge_effect_1p" "0" // removing charge effect from Charge Rifle and dont add here Zoomed Sway values because weapon will freakout when you try to moove in ADS
//"charge_effect_1p" "0" // removing charge effect from Charge Rifle and dont add here Zoomed Sway values because weapon will freakout when you try to moove in ADS

"zoom_fov" "70" // you can change fov of the Charge Rifle EPG, Cold War, SMR, MGL and Softball on what you like
//"zoom_fov" "70" // you can change fov of the Charge Rifle EPG, Cold War, SMR, MGL and Softball on what you like

}
44 changes: 2 additions & 42 deletions NoMoreSway/mod/scripts/weapons/mp_g2_fov_sw.txt
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@ WeaponData
MP_BASE
{
// Default: "0 0 0"
"viewmodel_offset_hip" "2.5 -2 -3"
//"viewmodel_offset_hip" "2.5 -2 -3" // hipfire viewmodel that you can change how you like (-left/x/right front/z/-back up/y/-down)



Expand Down Expand Up @@ -39,46 +39,6 @@ WeaponData
"sway_turn_up_rotate_pitch_zoomed" "0.0"
"sway_turn_down_rotate_pitch_zoomed" "0.0"

"zoom_fov" "45"
//"zoom_fov" "45"

Mods //g2 bellow you can chagne fov("zoom_fov") for each scope that you want, and change iron_sight fov in the value above this comment
{

hcog
{

"dof_zoom_nearDepthStart" "0.0"
"dof_zoom_nearDepthEnd" "0.0"

"zoom_fov" "55"
dof_zoom_focusArea_horizontal 0.0
dof_zoom_focusArea_top 0.0
dof_zoom_focusArea_bottom 0.0
}
iron_sights
{

}
redline_sight
{

"dof_zoom_nearDepthStart" "0.0"
"dof_zoom_nearDepthEnd" "0.0"

"zoom_fov" "45"
dof_zoom_focusArea_horizontal 0.0
dof_zoom_focusArea_top 0.0
dof_zoom_focusArea_bottom 0.0
}
threat_scope
{
"dof_zoom_nearDepthStart" "0.0"
"dof_zoom_nearDepthEnd" "0.0"

"zoom_fov" "20"
dof_zoom_focusArea_horizontal 0.0
dof_zoom_focusArea_top 0.0
dof_zoom_focusArea_bottom 0.0
}
{
}
46 changes: 3 additions & 43 deletions NoMoreSway/mod/scripts/weapons/mp_hemlok_fov_sw.txt
Original file line number Diff line number Diff line change
Expand Up @@ -3,10 +3,10 @@ WeaponData
MP_BASE
{
// Default: "0 0 0"
"viewmodel_offset_hip" "2.5 -2 -3"
//"viewmodel_offset_hip" "2.5 -2 -3" // hipfire viewmodel that you can change how you like (-left/x/right front/z/-back up/y/-down)


"viewmodel_offset_ads" "0 -2 -0.04" // Fixing Hemlock Irons Sight that shifted up from the centre of the screen
"viewmodel_offset_ads" "0 -2 -0.02" // Fixing Hemlock Irons Sight that shifted up from the centre of the screen


}
Expand Down Expand Up @@ -40,46 +40,6 @@ WeaponData
"sway_turn_up_rotate_pitch_zoomed" "0.0"
"sway_turn_down_rotate_pitch_zoomed" "0.0"

"zoom_fov" "45"
//"zoom_fov" "45"

Mods //bellow you can chagne fov("zoom_fov") for each scope that you want, and change iron sight in the value above this comment
{
iron_sights
{


}
hcog
{

"dof_zoom_nearDepthStart" "0.0"
"dof_zoom_nearDepthEnd" "0.0"

"zoom_fov" "55"
dof_zoom_focusArea_horizontal 0.0
dof_zoom_focusArea_top 0.0
dof_zoom_focusArea_bottom 0.0
}
redline_sight
{

"dof_zoom_nearDepthStart" "0.0"
"dof_zoom_nearDepthEnd" "0.0"

"zoom_fov" "45"
dof_zoom_focusArea_horizontal 0.0
dof_zoom_focusArea_top 0.0
dof_zoom_focusArea_bottom 0.0
}
threat_scope
{
"dof_zoom_nearDepthStart" "0.0"
"dof_zoom_nearDepthEnd" "0.0"

"zoom_fov" "20"
dof_zoom_focusArea_horizontal 0.0
dof_zoom_focusArea_top 0.0
dof_zoom_focusArea_bottom 0.0
}
{
}
55 changes: 2 additions & 53 deletions NoMoreSway/mod/scripts/weapons/mp_lmg_fov_ads_sw.txt
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@ WeaponData
MP_BASE
{
// Default: "0 0 0"
"viewmodel_offset_hip" "2.5 -2 -3"
//"viewmodel_offset_hip" "2.5 -2 -3" // hipfire viewmodel that you can change how you like (-left/x/right front/z/-back up/y/-down)



Expand Down Expand Up @@ -45,57 +45,6 @@ WeaponData
"sway_turn_up_rotate_pitch_zoomed" "0.0"
"sway_turn_down_rotate_pitch_zoomed" "0.0"

"zoom_fov" "45"
//"zoom_fov" "45"

Mods //L-star,Devotion bellow you can chagne fov("zoom_fov") for each scope that you want, and change iron_sight fov in the value above this comment
{
iron_sights
{


}
holosight
{

"dof_zoom_nearDepthStart" "0.0"
"dof_zoom_nearDepthEnd" "0.0"

"zoom_fov" "45"
dof_zoom_focusArea_horizontal 0.0
dof_zoom_focusArea_top 0.0
dof_zoom_focusArea_bottom 0.0
}
aog
{

"dof_zoom_nearDepthStart" "0.0"
"dof_zoom_nearDepthEnd" "0.0"

"zoom_fov" "55"
dof_zoom_focusArea_horizontal 0.0
dof_zoom_focusArea_top 0.0
dof_zoom_focusArea_bottom 0.0
}
redline_sight
{

"dof_zoom_nearDepthStart" "0.0"
"dof_zoom_nearDepthEnd" "0.0"

"zoom_fov" "45"
dof_zoom_focusArea_horizontal 0.0
dof_zoom_focusArea_top 0.0
dof_zoom_focusArea_bottom 0.0
}
threat_scope
{
"dof_zoom_nearDepthStart" "0.0"
"dof_zoom_nearDepthEnd" "0.0"

"zoom_fov" "20"
dof_zoom_focusArea_horizontal 0.0
dof_zoom_focusArea_top 0.0
dof_zoom_focusArea_bottom 0.0
}
{
}
44 changes: 2 additions & 42 deletions NoMoreSway/mod/scripts/weapons/mp_smg_fov_ads_sw.txt
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@ WeaponData
MP_BASE
{
// Default: "0 0 0"
"viewmodel_offset_hip" "2.5 -2 -3"
//"viewmodel_offset_hip" "2.5 -2 -3" // hipfire viewmodel that you can change how you like (-left/x/right front/z/-back up/y/-down)



Expand Down Expand Up @@ -45,46 +45,6 @@ WeaponData
"sway_turn_up_rotate_pitch_zoomed" "0.0"
"sway_turn_down_rotate_pitch_zoomed" "0.0"

"zoom_fov" "45"
//"zoom_fov" "45"

Mods //Volt,r97,CAR bellow you can chagne fov("zoom_fov") for each scope that you want, and change iron_sight fov in the value above this comment
{
iron_sights
{


}
holosight
{

"dof_zoom_nearDepthStart" "0.0"
"dof_zoom_nearDepthEnd" "0.0"

"zoom_fov" "55"
dof_zoom_focusArea_horizontal 0.0
dof_zoom_focusArea_top 0.0
dof_zoom_focusArea_bottom 0.0
}
redline_sight
{

"dof_zoom_nearDepthStart" "0.0"
"dof_zoom_nearDepthEnd" "0.0"

"zoom_fov" "45"
dof_zoom_focusArea_horizontal 0.0
dof_zoom_focusArea_top 0.0
dof_zoom_focusArea_bottom 0.0
}
threat_scope
{
"dof_zoom_nearDepthStart" "0.0"
"dof_zoom_nearDepthEnd" "0.0"

"zoom_fov" "20"
dof_zoom_focusArea_horizontal 0.0
dof_zoom_focusArea_top 0.0
dof_zoom_focusArea_bottom 0.0
}
{
}
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