Releases: Strykus/WeaponLaser
WeaponLaser v2.3.2
WeaponLaser v2.3.1
WeaponLaser v2.3.0
v2.3.0
- Laser was remover fot
Thunderbolt
due to crashes - Added laser sizes for light blue
CH_grenade_arc_proto_path_first
- Added laser for Titan weapons:
XO-16 for Monarch, Predator Cannon for Legion, Laser Shot for Ion, Energy Shot for Monarch
- Added more size variation
50, 60, 70, 80, 90, 100
Want to ask me something? feel free to dm in my discord: Avalar#2742
INSTALLATION
This mod is compatible with:
VTOL and Thunderstore You can use one of those to install the mod
Or going on the GitHub page on Release section
File location and Overview
1: Go to ~/Titanfall2/R2Northstar/mods/WeaponLaser/mod/scripts/weapons/<name of the weapon/weapon type>_weapon_laser.txt
You can find there:
archer_weapon_laser
- Archer
kraber_weapon_laser
- Kraber and Doubletake
hitscan_weapon_laser
- all Smg, Assault, Pistols, Lmg weapon types and DMR
projectile_weapon_laser
- L-Star, MGL, Softball, EPG, Cold War
wingman_weapon_laser
- Wingman Elite
mastiff_weapon_laser
- Mastiff and Mozambique
smr_weapon_laser
- SMR
2: When opening file you will see something like this:
WeaponData
{
"projectile_launch_speed" "99999999"
//remove comment "//" in front of color that you want(or change name after "first_" that already active) to use, and then save the file and reload the game
//or when in lobby type command in console: sv_cheats 1; weapon_reparse; reload_mods; sv_cheats 0
//you can bind this command to any button by typing: bind f3 "sv_cheats 1; weapon_reparse; reload_mods; sv_cheats 0"
//change color size after color name: 5,10,20,30,40,50,60,70,80,90,100 example: CH_grenade_arc_proto_path_first_golden_20
//values without numbers at the end have size: _path_first_<your color> is 16 _path_<your color> is 32
//rgb have 5,10,30,40,50,60,70.80,90,100 and 20 is default
//change SMG,Assault,Sniper,Shotgun weapon types laser color and size below
//"grenade_arc_indicator_effect" "CH_grenade_arc_proto_path_first_blue"
"grenade_arc_indicator_effect" "CH_grenade_arc_proto_path_first_cyan"
//"grenade_arc_indicator_effect" "CH_grenade_arc_proto_path_first_golden"
//"grenade_arc_indicator_effect" "CH_grenade_arc_proto_path_first_green"
//"grenade_arc_indicator_effect" "CH_grenade_arc_proto_path_first_magenta"
//"grenade_arc_indicator_effect" "CH_grenade_arc_proto_path_first_orange"
//"grenade_arc_indicator_effect" "CH_grenade_arc_proto_path_first_purple"
//"grenade_arc_indicator_effect" "CH_grenade_arc_proto_path_first_pink"
//"grenade_arc_indicator_effect" "CH_grenade_arc_proto_path_first_red"
//"grenade_arc_indicator_effect" "CH_grenade_arc_proto_path_first_white"
//"grenade_arc_indicator_effect" "CH_grenade_arc_proto_path_first_yellow"
//"grenade_arc_indicator_effect" "CH_grenade_arc_proto_path_first"
//"grenade_arc_indicator_effect" "CH_grenade_arc_proto_path_first_rgb"
"grenade_arc_indicator_show_from_hip" "1"
}
How to use!
Remove comment "//"
inside file "hitscan_weapon_laser.txt or projectile_weapon_laser.txt or other"
in front of color that you want(or change name after "first_" that already
active) to use, and then save the file and reload the game.
Change color size after color name:
5,10,20,30,40,50,60,70,80,90,100
When in lobby, type command in console: sv_cheats 1; weapon_reparse; reload_mods; sv_cheats 0
You can bind this command to any button by typing: bind f3 "sv_cheats 1; weapon_reparse; reload_mods; sv_cheats 0"
example:
CH_grenade_arc_proto_path_first_golden_20
//"grenade_arc_indicator_effect" "CH_grenade_arc_proto_path_first_cyan"
//"grenade_arc_indicator_effect" "CH_grenade_arc_proto_path_first_golden"
"grenade_arc_indicator_effect" "CH_grenade_arc_proto_path_first_green_20"
Values without numbers at the end have size:
_path_first_<your color>
is16
_path_<your color>
is32
rgb have
5,10,30,40,50,60,70,80,90,100
and 20 is"CH_grenade_arc_proto_path_first_rgb"
laser Sowcase
Weapon Laser v2.2.2
Weapon Laser v2.2.1
Weapon Laser v2.2
v2.2
- Kraber and Wingman Elite now have Custom Lasers
You can find kraber_weapon_laser and wingman_weapon_laser in WeaponLaser>mod>scripts>weapons
Weapon Laser v2.1
v2.1
- Added yellow, white and rgb colors (thanks E3VL#6669 for rgb)
- Added sizes options for colors 5,10,20,30,40 path_first is 16 path is 32
Weapon Laser v2.0
v2.0 - Color Update
- Added More Color variations : blue; cyan; golden; green; magenta; orange; purple; pink; red.
- Can be changed it "hitscan_weapon_laser.txt" and "projectile_weapon_laser.txt"
Remove comment "//" inside file "hitscan_weapon_laser.txt or projectile_weapon_laser.txt" in front of color that you want(or change name after "first_" that already
active) to use, and then save the file and reload the game.
Or when in lobby type command in console: sv_cheats 1; weapon_reparse; reload_mods; sv_cheats 0
You can bind this command to any button by typing: bind f3 "sv_cheats 1; weapon_reparse; reload_mods; sv_cheats 0"