Skip to content

Stumpii/EDAPGui

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

See ChangeLog for latest updates
Join discord if need support or wish to provide inputs on new features: https://discord.gg/HCgkfSc

ED Autopilot - Gui

This Elite Dangerous (ED) Autopilot supports the following main features:

FSD Route assist

For the FSD Route Assist, you select your destination in the GalaxyMap and then enable this assistant and it will perform all the jumps to get you to your destination, AFK. Furthermore while executing route assistance it will perform detailed system scanning (honk) when jumping into a system and optionally perform FSS scanning to determine if Earth, Water, or Ammonia type world is present.

Supercruise assist

The supercruise (SC) assistant (and not using ED's SC Assist which takes up a slot, for a piece of software?) will keep you on target and when "TO DISENGAGE" is presented and will autodrop out of SC and perform autodocking with the targeted Station.

Waypoint assist

With Waypoint Assist you define the route in a file and this assist will jump to those waypoints. If a Station is defined to dock at, the assistant will transition to SC Assist and dock with the station. A early version of a trading capability is also included.
Additional information can be found here.

Robigo Mines assist

The Robigo Assist performs the Robigo Mines passenger mission loop which includes mission selection, mission completetion, and the full loop to Sirius Atmospherics.
Additional information can be found here.

AFK Combat escape assist

Additional Features

If Voice enabled, the autopilot will inform you of its actions

This autopilot uses Computer Vision (grabs screens and performs template matching) and issues keystrokes. It does not perform any runtime modifications of Elite Dangerous, it is an external-ED construct (similar to us commanders)

./docs
* Calibration.md for details on how to calibrate EDAPGui for your system if required 
* Waypoint.md for details on how to generate a waypoint file 
* RollPitchYaw.md for details on how to tune the Pitch, Roll, Yaw values
* Robgio.md for details on the Robigo Mines loop

Note: this autopilot is based on https://github.com/skai2/EDAutopilot , some of the routines were used and turned into classes and tweaks were done on sequences and how image matching was performed. Kudo's to skai2mail@gmail.com

Also Note: This repository is provided for educational purposes as a in depth programming example of interacting with file based data, computer vision processing, user feedback via voice, win32 integration using python, threading interaction, and python classes.

Constraints:

  • Will only work with Windows (not Linux)
  • Default HUD colors must be used, if you changed those colors, this autopilot will not work
  • Borderless Elite Dangerous (ED) configuration required, Windowed does not work due to how the screen is grabbed
  • Screen Resolution/scale X, Y: The templates were captured on a 3440x1440 resolution/game configuration. These need to be scaled for different resolutions. The config-resolution.json file captures these resolutions with the corresponding ScaleX, Y values. If a resolution is not defined for your monitor the code will attempt to divide /3440 and /1440 to get the scale factor (not likely to be correct)
    * See docs/Calibration.md for details on how to calibrate EDAPGui for your system *
    
    • Field of View (Graphics->Display) setting plays here. I run about 10-15% on the slider scale. If you have a large FOV then the template images will likely be too large
  • Focus: ED must have focus when running, so you can't do other things on other windows if AP is active. If you change focus, then keyboard events will be sent to the focused window, can mess with the window
  • Control Rates: Must provide the roll, pitch, yaw rates for your ship. See HOWTO-RollPitchYaw.md, start with values from Outfitting for your ship
  • Autodocking: For the AP to recongize the "TO DISENGAGE" so it will not matter what key you have this mapped to.
  • Routing: If using Economical Route setting, then may run into problems in jumping. With Economical, the Stars may not be on the "other-side" of the Sun as with Fastest routing. As such, when rolling toward the Target, the Sun may fade the console making Compass matching difficult. Need to think through this one more. The Sun shining on the console kills the matching. You can see that if you enable CV View
  • The Left Panel (Navigation) must be on the Navigation tab as the script assumes so. It will be reset after a FSD jump back to Nav, but if in SC Assist, need to ensure it is configured there to support docking request
  • Must install needed packages: pip install -r requirements.txt
  • "Advanced Autodocking" module must be outfitted on ship to support autodock
  • The ELW Scanner may have issues for you, the screen region (defined in Screen_Region.py) isolates the region to where Earth, Water, and Ammonia signal would be present. If using different resolution from 3440x1440 then this region will need to be adjusted for your resolution for proper detection
  • Must have required keybinding set for proper autopilot behavior. See autopilot.log for any Warnings on missing key bindings
  • See https://github.com/skai2/EDAutopilot for other constraints that probably apply

How to run:

  • ./EDAPGui.exe The EPAPGui.exe must live in the folder where the templates, configs, ships, waypoints folder reside.
  • Otherwise run the main EDAPGui.py script
    • With Elite Dangerous (ED) running, start EDAPGui.py
      • python EDAPGui.py

Once ED_AP has started there are few steps to complete the first time ED AP is run. These will help avoid common issues.

  1. Perform screen calibration, detailed here. This will configure ED_AP for your screen resolution. Many issues can be avoided with correct calibration.
  2. Check and if necessary, change keybinding options, detailed below. Pay special attention that the Ins, Home, End and Pg Up are not used by ED as these are used by EDAP.
  3. Note: the autopilot.log file will capture any required keybindings that are not set.
  4. Select the correct ship file matching the ship you are flying, this will configure the pitch, roll and yaw rates to match. Depending on the ship, you may need to tune the values for best response a detailed here.
  5. Perform an in-system test:
    • In ED, use Left Panel to select a local target.
    • In the autopilot enable SC Assist or hit the 'Ins' key.
    • When a assist starts it will set focus to the Elite Dangerous window.
    • Ship will undock if docked, jump to SC, maneuver to the target and upon arriving at the target, will attempt to dock if it is a station.
    • Any flight issues, check ship tuning.
  6. Perform an out-of-system test:
    • In ED, use Galaxy Map select a target system.
    • In the autopilot enable FSD Assist or hit the 'Home' key.
    • When a assist starts it will set focus to the Elite Dangerous window.
    • Ship will undock if docked, jump to SC, maneuver to the target, perform an FSD jump. Upon arrival in the system, it will manuever aroung the star, fuel scoop as necessary and either stop if no in system target is selected, or attempt to fly to the target and attempt to dock if it is a station.
    • Any flight issues, check ship tuning.

Required Keybindings

The following keybindings are required by AP, so make sure a key is assigned to each by going into the Elite Dangerous options and assigning a key. After changing keybindings run AP again for the chagnes to be read. An error will appear if any of the keybindings are missing in Elite Dangerous.

Binding Name Location under OPTIONS > CONTROLS
UI_Up UI PANEL UP GENERAL CONTROLS > INTERFACE MODE
UI_Down UI PANEL DOWN GENERAL CONTROLS > INTERFACE MODE
UI_Left UI PANEL LEFT GENERAL CONTROLS > INTERFACE MODE
UI_Right UI PANEL RIGHT GENERAL CONTROLS > INTERFACE MODE
UI_Select UI PANEL SELECT GENERAL CONTROLS > INTERFACE MODE
UI_Back UI Back GENERAL CONTROLS > INTERFACE MODE
CycleNextPanel NEXT PANEL TAB GENERAL CONTROLS > INTERFACE MODE
MouseReset RESET MOUSE SHIP CONTROLS > MOUSE CONTROLS
YawLeftButton YAW LEFT SHIP CONTROLS > FLIGHT ROTATION
YawRightButton YAW RIGHT SHIP CONTROLS > FLIGHT ROTATION
RollLeftButton ROLL LEFT SHIP CONTROLS > FLIGHT ROTATION
RollRightButton ROLL RIGHT SHIP CONTROLS > FLIGHT ROTATION
PitchUpButton PITCH UP SHIP CONTROLS > FLIGHT ROTATION
PitchDownButton PITCH DOWN SHIP CONTROLS > FLIGHT ROTATION
SetSpeedZero SET SPEED TO 0% SHIP CONTROLS > FLIGHT THROTTLE
SetSpeed50 SET SPEED TO 50% SHIP CONTROLS > FLIGHT THROTTLE
SetSpeed100 SET SPEED TO 100% SHIP CONTROLS > FLIGHT THROTTLE
UseBoostJuice ENGINE BOOST SHIP CONTROLS > FLIGHT MISCELLANEOUS
HyperSuperCombination TOGGLE FRAME SHIFT DRIVE SHIP CONTROLS > FLIGHT MISCELLANEOUS
Supercruise SUPERCRUISE SHIP CONTROLS > FLIGHT MISCELLANEOUS
SelectTarget SELECT TARGET AHEAD SHIP CONTROLS > TARGETING
PrimaryFire PRIMARY FIRE SHIP CONTROLS > WEAPONS
SecondaryFire SECONDARY FIRE SHIP CONTROLS > WEAPONS
DeployHardpointToggle DEPLOY HARDPOINTS SHIP CONTROLS > WEAPONS
DeployHeatSink DEPLOY HEATSINK SHIP CONTROLS > COOLING
IncreaseEnginesPower DIVERT POWER TO ENGINES SHIP CONTROLS > MISCELLANEOUS
IncreaseWeaponsPower DIVERT POWER TO WEAPONS SHIP CONTROLS > MISCELLANEOUS
IncreaseSystemsPower DIVERT POWER TO SYSTEMS SHIP CONTROLS > MISCELLANEOUS
UIFocus UI FOCUS SHIP CONTROLS > MODE SWITCHES
GalaxyMapOpen OPEN GALAXY MAP SHIP CONTROLS > MODE SWITCHES
SystemMapOpen OPEN SYSTEM MAP SHIP CONTROLS > MODE SWITCHES
ExplorationFSSEnter ENTER FSS MODE SHIP CONTROLS > MODE SWITCHES
HeadLookReset RESET HEADLOOK SHIP CONTROLS > HEADLOOK MODE
ExplorationFSSQuit LEAVE FSS SHIP CONTROLS > FULL SPECTRUM SYSTEM SCANNER

Autopilot Options:

  • FSD Route Assist: will execute your route. At each jump the sequence will perform some fuel scooping, however, if fuel level goes down below a threshold the sequence will stop at the Star until refueling is complete.
    If refueling doesn't complete after 35 seconds it will abort and continue to next route point. If fuel goes below 10% (configurable), the route assist will terminate
  • Supercruise Assist: will keep your ship pointed to target, you target can only be a station for the autodocking to work. If a settlement is targetted or target is obscured you will end up being kicked out of SC via "Dropped Too Close" or "Dropping from Orbital Cruise" (however, no damage to ship), throttle will be set to Zero and exit SC Assist. Otherwise, when the 'TO DISENGAGE' appears the SC Assist will drop you out of SC and attempt request docking (after traveling closer to the Station), if docking granted it will.
    put throttle to zero and the autodocking computer will take over. Once docked it will auto-refuel and go into StarPort Services. Note: while in SC, a interdictor response is included. Also, as approaching the station, if it shows the Station is occluded this assistant will navigate around the planet and proceed with docking
  • Waypoint Assist: When selected, will prompt for the waypoint file. The waypoint file contains System names that will be entered into Galaxy Map and route plotted. If the last entry in the waypoint file is "REPEAT", it will start from the beginning. If the waypoint file entry has an associated Station/StationCoord entry, the assistant will route a course to that station upon entering that system. The assistant will then autodock, refuel and repair. If a trading sequence is define, it will then execute that trade. See HOWTO-Waypoint.md
  • Robigo Assist: Performs the Robigo Mines Passenger missions. See Robigo.md under the docs folder
  • AFK Combat Assist: used with a AFK Combat ship in a Rez Zone. It will detect if shields have dropped and if so, will boost away and go into supercruise for ~10sec... then drop, put pips to system and weapons and deploy fighter, then terminate. While in the Rez Zone, if your fighter has been destroyed it will deploy another figher (assumes you have two bays)
  • ELW Scanner: will perform FSS scans while FSD Assist is traveling between stars. If the FSS shows a signal in the region of Earth, Water or Ammonia type worlds, it will announce that discovery and log it into elw.txt file. Note: it does not do the FSS scan, you would need to terminate FSD Assist and manually perform the detailed FSS scan to get credit. Or come back later to the elw.txt file and go to those systems to perform additional detailed scanning. The elw.txt file looks like:
    Oochoss BL-M d8-3 %(dot,sig): 0.39, 0.79 Ammonia date: 2022-01-22 11:17:51.338134
    Slegi BG-E c28-2 %(dot,sig): 0.36, 0.75 Water date: 2022-01-22 11:55:30.714843
    Slegi TM-L c24-4 %(dot,sig): 0.31, 0.85 Earth date: 2022-01-22 12:04:47.527793
  • Calibrate: will iterate through a set of scaling values getting the best match for your system. See HOWTO-Calibrate.md
  • Cap Mouse X, Y: this will provide the StationCoord value of the Station in the SystemMap. Selecting this button and then clicking on the Station in the SystemMap will return the x,y value that can be pasted in the waypoints file
  • SunPitchUp+Time field are for ship that tend to overheat. Providing 1-2 more seconds of Pitch up when avoiding the Sun will overcome this problem. This will be Ship unique and this value will be saved along with the Roll, Pitch, Yaw values
  • Menu
    • Open : read in a file with roll, pitch, yaw values for ship
    • Save : save the roll,pitch,yaw, and sunpitchup time values to a files
    • Enable Voice : Turns on/off voice
    • Enable CV View: Turn on/off debug images showing the image matching as it happens. The numbers displayed indicate the % matched with the criteria for matching. Example: 0.55 > 0.5 means 55% match and the criteria is that it has to be > 50%, so in this case the match is true

Hot Keys (configurable)

  • Home - Start FSD Assist
  • Ins - Start SC Assist
  • Pg Up - Start Robigo Assist
  • End - Terminate any running assistants

Hot keys are now configurable in the config-AP.json file, so you can remap them. Be sure not to use any keys you have mapped in ED. You can find the key names here: https://pythonhosted.org/pynput/keyboard.html

Config File: config-AP.json

Note: the below is from the code, the real .json file will have the True/False values as lower case, as in true/false

     self.config = {  
          "DSSButton": "Primary",        # if anything other than "Primary", it will use the Secondary Fire button for DSS
          "JumpTries": 3,                # 
          "NavAlignTries": 3,            #
          "RefuelThreshold": 65,         # if fuel level get below this level, it will attempt refuel
          "FuelThreasholdAbortAP": 10,   # level at which AP will terminate, because we are not scooping well
          "WaitForAutoDockTimer": 120,   # After docking granted, wait this amount of time for us to get docked with autodocking
          "SunBrightThreshold": 125,     # The low level for brightness detection, range 0-255, want to mask out darker items
          "FuelScoopTimeOut": 35,        # number of second to wait for full tank, might mean we are not scooping well or got a small scooper
          "DockingRetries": 30,          # number of time to attempt docking
          "HotKey_StartFSD": "home",     # if going to use other keys, need to look at the python keyboard package
          "HotKey_StartSC": "ins",       # to determine other keynames, make sure these keys are not used in ED bindings
          "HotKey_StartRobigo": "pgup",  # 
          "HotKey_StopAllAssists": "end",
          "Robigo_Single_Loop": False,   # True means only 1 loop will execute and then terminate upon docking, will not perform mission processing
          "EnableRandomness": False,     # add some additional random sleep times to avoid AP detection (0-3sec at specific locations)
          "OverlayTextEnable": False,    # Experimental at this stage
          "OverlayTextYOffset": 400,     # offset down the screen to start place overlay text
          "OverlayTextXOffset": 50,      # offset left the screen to start place overlay text
          "OverlayTextFont": "Eurostyle", 
          "OverlayTextFontSize": 14, 
          "OverlayGraphicEnable": False, # not implemented yet
          "DiscordWebhook": False,       # discord not implemented yet
          "DiscordWebhookURL": "",
          "DiscordUserID": "",
          "VoiceEnable": False,
          "VoiceID": 1,                  # my Windows only have 3 defined (0-2)
          "ElwScannerEnable": False,
          "LogDEBUG": False,             # enable for debug messages
          "LogINFO": True
      }

Setup:

Requires python 3 and git

  1. Clone this repository
> git clone https://github.com/sumzer0-git/EDAPGui
  1. Install requirements
> cd EDAPGui
> pip install -r requirements.txt
  1. Run script
> python EDAPGui.py
OR you may have to run
> python3 EDAPGui.py
if you have both python 2 and 3 installed.

If you encounter any issues during pip install, try running:

python -m pip install -r requirements.txt instead of > pip install -r requirements.txt

The following error may occur:

AttributeError: '_thread._local' object has no attribute 'srcdc'

The error is usually as a result of mss incompatibility. Try pip install mss==8.0.3 or pip install mss==8.0.3.

Known Limitations

  • If you jump into a system with 2 suns next to each other, will likely over heat and drop from Supercruise.
  • Have seen a few cases where after doing refueling, depending on ship acceleration, we don't get away from Sun far enough before engaging FSD and can over heat

Elite Dangerous, Role Play and Autopilot

  • I am a CMDR in the Elite Dangerous universe and I have a trusty Diamondback Explorer
  • In my travels out into the black I have become frustrated with my flight computers abilities. I don't want to stay up hours and hours manually performing Sun avoidance just to jump to the next system.
  • In a nutshell, Lakon Spaceways lacks vision. Heck, they provide Autopilot for docking, undocking, and Supercruise but can't provide a simple route AP? Geezzz
  • Well, I have my trusty personal quantum-based computing device (roughly 10TeraHz CPU, 15 Petabyte RAM), which is the size of a credit-card, that has vision processing capability, has ability to inteface with my Diamondback Explorer Flight Computer so I'm going to develop my own autopilot. This falls under the "consumers right to enhance", signed into law in the year 3301 and ratified by all the Galatic powers
  • So CMDRs, lets enhance our ships so we can get some sleep and do real work as opposed to hours of maneuvering around Suns

WARNING:

Use at your own risk. Have performed over 2000 FSD jumps with this autopilot and have aborted the FSD Assist about 6 times due to jumping into a system that had 2 suns next to each other and pretty much the ship overheated and dropped out of supercruise. The ship did not get destroyed but had to use a heat sink to get out of the situation

Email Contact

sumzer0@yahoo.com

Screen Shots

Alt text Alt text Alt text

About

An Autopilot for Elite Dangerous

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • Python 100.0%