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Internal dynamic link library for Assault Cube. Current features access playerentity objects and write to their relative static addresses for modification to health, current weapon ammo, rapidfire, recoil, grenades. Future improvements to be added.

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Stuub/AC-Internal

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Internal dynamic link library for Assault Cube x86 (32-bit).

This has been an ongoing project for my development in reverse engineering and developing tools to leverage the information gathered from reverse engineering, whilst continuing my practice with C++

Current features access player entity objects and write to their relative static addresses for modification to:

  • Health
  • Current weapon ammo
  • Rapidfire
  • Recoil
  • Grenades
  • Hooks in-game message function - prints text to it (more for testing - can add cool stuff to it though :) )

Most of the modifications happen at the start of the injection. However, there are some ASyncKeyStates (Hotkeys). These include:

  • No Recoil Toggle (Insert)
  • Safe Eject .dll (END)

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Internal dynamic link library for Assault Cube. Current features access playerentity objects and write to their relative static addresses for modification to health, current weapon ammo, rapidfire, recoil, grenades. Future improvements to be added.

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