Internal dynamic link library for Assault Cube x86 (32-bit).
This has been an ongoing project for my development in reverse engineering and developing tools to leverage the information gathered from reverse engineering, whilst continuing my practice with C++
Current features access player entity objects and write to their relative static addresses for modification to:
- Health
- Current weapon ammo
- Rapidfire
- Recoil
- Grenades
- Hooks in-game message function - prints text to it (more for testing - can add cool stuff to it though :) )
Most of the modifications happen at the start of the injection. However, there are some ASyncKeyStates (Hotkeys). These include:
- No Recoil Toggle (Insert)
- Safe Eject .dll (END)