Releases: SubnauticaModding/QModManager
Releases · SubnauticaModding/QModManager
QModManager 4.4.4
⚠️ QModManager is no longer supported. We're migrating to BepInEx.
QModManager 4.4.4 is the last version of QModManager and will now be archived for Subnautica's Legacy branch.
If you wish to mod the game on the Subnautica 2.0 update, please use BepInEx instead.
What's Changed
- Experimental branch fixes by @Metious in #256
- Thunder store by @MrPurple6411 in #266
- QMM 4.4.3 by @MrPurple6411 in #267
- Fix Nitrox dependency errors by @toebeann in #268
- Ignore zips by @MrPurple6411 in #271
- Unify sn1.exp/bz installs by @MrPurple6411 in #270
- Adding Store Detection for Logging by @desperationfighter in #272
- Add more beginner info to the README by @celvro in #276
- Fix Version for QMM internal Versionchecker by @desperationfighter in #278
- Masking Userdata in Logfile + Update BZ Version Number of Game by @desperationfighter in #282
- QMM What The Dock Fixes for Below Zero by @Metious in #283
- QModManager 4.4.4 by @Metious in #284
Full Changelog: v4.3...v4.4.4
QModManager 4.3.0
QModManager 4.2.1
Changes in this release #244
This is a hotfix release.
- Bugfix: Reverted a timing change in QMM 4.2 which resulted in the OculusNewtonsoftRedirect patcher being unable to perform its task, affecting some mods.
QModManager 4.2
Changes in this version #242
This is a backwards-compatible feature release.
NOTE: If you have made changes to your BepInEx\configs\BepInEx.cfg
file, you may want to back this up before install, as this version of QMM now ships a default BepInEx.cfg
file.
- New feature: QModManager now supports packaging of BepInEx plugins or patchers directly in your QMods subdirectory, to enable mods to include/distribute these without requiring a non-standard installation procedure. #236
- Bugfix: BepInEx plugins will no longer be destroyed immediately by the game on launch. #239 #240
- Maintenance: Updated AssetsTools.NET to v2.0.9. #238
- Maintenance: Migrated to 7zip for Vortex/Manual install .zips. #243
QModManager 4.1.4
QModManager v4.1.3
QModManager v4.0.2.3
QModManager v4.0.2.2
Changes in this version #186
- Hotfix: When deleting the cache, check if the directory exists before attempting deletion. Fixes an issue users were reporting on first launch after updating QMM.
QModManager v4.0.2.1
For Subnautica and Below Zero stable branch.
For full details, visit #181.
- Updated to BepInEx v5.3 #182
VersionCheck
now appropriately checks theqmodmanager-config.json
212338e- Installer now checks for .NET Framework 4.0 3db378e
- Improved assembly load order logging in Debug mode #167
- Fix for dependency tree logic #171
- BepInEx cache is now cleared whenever QMM core assemblies are updated #172
- Bugfix for debug logs for required mods in the dependency tree #174
- Updated to MirrorInternalLogs v1.3 from BepInEx.Debug r6 to fix various edge-case bugs #175 #178 9fa10cc
- Improved error logging when
QMMHarmonyShimmer
detects invalid assemblies #179 - All BepInEx preloader patchers should now fail softly and log stack traces in the event of a failure #177
- Improved file tree logging #170
- Improved
QModFactory
validation and assembly loading #180 - Cleaned up unused references 7d2ecad
QModManager v4.0.1
For Subnautica and Below Zero stable branch.
For full details, visit #159 and #165.
- Migration to BepInEx #155
- Corrections for the
CheckRequiredMods
method of theManifestValidator
#156 - Update to latest AssetsTools.NET from NuGet #157
- Game version validation #158
- Installer now appropriately creates QMods directory ef19ab9
- Fix for dependency check logic #163
- Fix for Version comparisons - added new public
VersionParser
utility service #164 - Updated the "See Log" button to point to the logs generated by
MirrorInternalLogs
#166