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Merge pull request #2642 from Meetjain1/mj-patch1
Feat : Added New game
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<!DOCTYPE html> | ||
<html lang="en"> | ||
<head> | ||
<meta charset="UTF-8"> | ||
<meta name="viewport" content="width=device-width, initial-scale=1.0"> | ||
<title>Demolition Game</title> | ||
<link rel="stylesheet" href="styles.css"> | ||
</head> | ||
<body> | ||
<div class="game-container"> | ||
<header class="game-header"> | ||
<h1>Demolition Game</h1> | ||
<div class="score-board">Your Score: <span id="score">0</span></div> | ||
</header> | ||
<div id="game-board" class="game-board"></div> | ||
<button id="reset-button" class="reset-button">Reset Game</button> | ||
</div> | ||
<script src="script.js"></script> | ||
</body> | ||
</html> |
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const gameBoard = document.getElementById('game-board'); | ||
const scoreElement = document.getElementById('score'); | ||
const resetButton = document.getElementById('reset-button'); | ||
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const boardSize = 10; | ||
const playerPosition = { x: 0, y: 0 }; | ||
let score = 0; | ||
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function createBoard() { | ||
gameBoard.innerHTML = ''; | ||
for (let i = 0; i < boardSize; i++) { | ||
for (let j = 0; j < boardSize; j++) { | ||
const cell = document.createElement('div'); | ||
cell.classList.add('grid-cell'); | ||
cell.dataset.x = j; | ||
cell.dataset.y = i; | ||
gameBoard.appendChild(cell); | ||
} | ||
} | ||
placePlayer(); | ||
} | ||
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function placePlayer() { | ||
const playerCell = document.querySelector(`.grid-cell[data-x='${playerPosition.x}'][data-y='${playerPosition.y}']`); | ||
const player = document.createElement('div'); | ||
player.classList.add('player'); | ||
playerCell.appendChild(player); | ||
} | ||
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function movePlayer(dx, dy) { | ||
const newX = playerPosition.x + dx; | ||
const newY = playerPosition.y + dy; | ||
if (newX >= 0 && newX < boardSize && newY >= 0 && newY < boardSize) { | ||
playerPosition.x = newX; | ||
playerPosition.y = newY; | ||
createBoard(); | ||
} | ||
} | ||
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function placeBomb() { | ||
const bombCell = document.querySelector(`.grid-cell[data-x='${playerPosition.x}'][data-y='${playerPosition.y}']`); | ||
const bomb = document.createElement('div'); | ||
bomb.classList.add('bomb'); | ||
bombCell.appendChild(bomb); | ||
setTimeout(() => explodeBomb(bombCell), 2000); | ||
} | ||
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function explodeBomb(cell) { | ||
const bomb = cell.querySelector('.bomb'); | ||
if (bomb) { | ||
bomb.remove(); | ||
cell.classList.add('explosion'); | ||
setTimeout(() => { | ||
cell.classList.remove('explosion'); | ||
score += 10; | ||
updateScore(); | ||
}, 500); | ||
} | ||
} | ||
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function updateScore() { | ||
scoreElement.textContent = score; | ||
} | ||
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document.addEventListener('keydown', (e) => { | ||
switch (e.key) { | ||
case 'ArrowUp': | ||
movePlayer(0, -1); | ||
break; | ||
case 'ArrowDown': | ||
movePlayer(0, 1); | ||
break; | ||
case 'ArrowLeft': | ||
movePlayer(-1, 0); | ||
break; | ||
case 'ArrowRight': | ||
movePlayer(1, 0); | ||
break; | ||
case ' ': | ||
placeBomb(); | ||
break; | ||
} | ||
}); | ||
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resetButton.addEventListener('click', () => { | ||
score = 0; | ||
updateScore(); | ||
playerPosition.x = 0; | ||
playerPosition.y = 0; | ||
createBoard(); | ||
}); | ||
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createBoard(); |
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body { | ||
margin: 40; | ||
padding: 20; | ||
display: flex; | ||
justify-content: center; | ||
align-items: center; | ||
height: 100vh; | ||
background: #dedde4; | ||
font-family: Arial, sans-serif; | ||
color: #2518e0; | ||
} | ||
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.game-container { | ||
text-align: center; | ||
} | ||
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.game-header { | ||
margin-bottom: 0px; | ||
} | ||
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.score-board { | ||
font-size: 1.5em; | ||
} | ||
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.game-board { | ||
display: grid; | ||
grid-template-columns: repeat(10, 50px); | ||
grid-template-rows: repeat(10, 50px); | ||
gap: 5px; | ||
margin: 0 auto; | ||
} | ||
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.grid-cell { | ||
width: 50px; | ||
height: 50px; | ||
background: #ece7e7; | ||
border: 2px solid #e01212; | ||
box-sizing: border-box; | ||
display: flex; | ||
justify-content: center; | ||
align-items: center; | ||
position: relative; | ||
} | ||
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.player { | ||
width: 80%; | ||
height: 80%; | ||
background: #4caf50; | ||
border-radius: 50%; | ||
} | ||
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.bomb { | ||
width: 80%; | ||
height: 80%; | ||
background: #f44336; | ||
border-radius: 50%; | ||
position: absolute; | ||
top: 10%; | ||
left: 10%; | ||
} | ||
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.explosion { | ||
width: 100%; | ||
height: 100%; | ||
background: orange; | ||
} | ||
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.obstacle { | ||
width: 100%; | ||
height: 100%; | ||
background: #1416a0; | ||
} | ||
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.reset-button { | ||
margin-top: 20px; | ||
padding: 10px 20px; | ||
background: #0f12dd; | ||
border: none; | ||
border-radius: 5px; | ||
color: #fff; | ||
cursor: pointer; | ||
font-size: 1em; | ||
} | ||
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.reset-button:hover { | ||
background: #0d0e0d; | ||
} | ||
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