Lightweight library with various utilities for userscripts - register listeners for when CSS selectors exist, intercept events, create persistent & synchronous data stores, modify the DOM more easily and more.
Contains builtin TypeScript declarations. Supports ESM and CJS imports via a bundler and global declaration via @require
You may want to check out my template for userscripts in TypeScript that you can use to get started quickly. It also includes this library by default.
If you like using this library, please consider supporting the development ❤️
View the documentation of previous major releases:
8.0.0, 7.0.0, 6.0.0, 5.0.0, 4.0.0, 3.0.0, 2.0.0, 1.0.0, 0.5.3
- Installation
- Preamble (info about the documentation)
- License
- Features
- DOM:
SelectorObserver
- class that manages listeners that are called when selectors are found in the DOMgetUnsafeWindow()
- get the unsafeWindow object or fall back to the regular window objectaddParent()
- add a parent element around another elementaddGlobalStyle()
- add a global style to the pagepreloadImages()
- preload images into the browser cache for faster loading later onopenInNewTab()
- open a link in a new tabinterceptEvent()
- conditionally intercepts events registered byaddEventListener()
on any given EventTarget objectinterceptWindowEvent()
- conditionally intercepts events registered byaddEventListener()
on the window objectisScrollable()
- check if an element has a horizontal or vertical scroll barobserveElementProp()
- observe changes to an element's property that can't be observed with MutationObservergetSiblingsFrame()
- returns a frame of an element's siblings, with a given alignment and sizesetInnerHtmlUnsafe()
- set the innerHTML of an element using a Trusted Types policy without sanitizing or escaping it
- Math:
clamp()
- constrain a number between a min and max valuemapRange()
- map a number from one range to the same spot in another rangerandRange()
- generate a random number between a min and max boundarydigitCount()
- calculate the amount of digits in a number
- Misc:
DataStore
- class that manages a hybrid sync & async persistent JSON database, including data migrationDataStoreSerializer
- class for importing & exporting data of multiple DataStore instances, including compression, checksumming and running migrationsDialog
- class for creating custom modal dialogs with a promise-based API and a generic, default styleNanoEmitter
- tiny event emitter class with a focus on performance and simplicity (based on nanoevents)autoPlural()
- automatically pluralize a stringpauseFor()
- pause the execution of a function for a given amount of timedebounce()
- call a function only once in a series of calls, after or before a given timeoutfetchAdvanced()
- wrapper around the fetch API with a timeout optioninsertValues()
- insert values into a string at specified placeholderscompress()
- compress a string with Gzip or Deflatedecompress()
- decompress a previously compressed stringcomputeHash()
- compute the hash / checksum of a string or ArrayBufferrandomId()
- generate a random ID of a given length and radixconsumeGen()
- consumes a ValueGen and returns the valueconsumeStringGen()
- consumes a StringGen and returns the string
- Arrays:
randomItem()
- returns a random item from an arrayrandomItemIndex()
- returns a tuple of a random item and its index from an arraytakeRandomItem()
- returns a random item from an array and mutates it to remove the itemrandomizeArray()
- returns a copy of the array with its items in a random order
- Translation:
tr()
- simple JSON-based translation system with placeholder and nesting supporttr.forLang()
- translate with the specified language instead of the currently active onetr.addLanguage()
- add a language and its translationstr.setLanguage()
- set the currently active language for translationstr.getLanguage()
- returns the currently active languagetr.getTranslations()
- returns the translations for the given language or the currently active one
- Colors:
hexToRgb()
- convert a hex color string to an RGB or RGBA value tuplergbToHex()
- convert RGB or RGBA values to a hex color stringlightenColor()
- lighten a CSS color string (hex, rgb or rgba) by a given percentagedarkenColor()
- darken a CSS color string (hex, rgb or rgba) by a given percentage
- Utility types for TypeScript:
Stringifiable
- any value that is a string or can be converted to one (implicitly or explicitly)NonEmptyArray
- any array that should have at least one itemNonEmptyString
- any string that should have at least one characterLooseUnion
- a union that gives autocomplete in the IDE but also allows any other value of the same typePrettify
- expands a complex type into a more readable format while keeping functionality the sameValueGen
- a "generator" value that allows for super flexible value typing and declarationStringGen
- a "generator" string that allows for super flexible string typing and declaration, including enhanced support for unions
- DOM:
Shameless plug: I made a template for userscripts in TypeScript that you can use to get started quickly. It also includes this library by default.
-
If you are using a bundler (like webpack, rollup, vite, etc.), you can install this package in one of the following ways:
npm i @sv443-network/userutils pnpm i @sv443-network/userutils yarn add @sv443-network/userutils npx jsr install @sv443-network/userutils deno add jsr:@sv443-network/userutils
Then import it in your script as usual:
import { addGlobalStyle } from "@sv443-network/userutils"; // or just import everything (not recommended because of worse treeshaking support): import * as UserUtils from "@sv443-network/userutils";
-
If you are not using a bundler, want to reduce the size of your userscript, or declared the package as external in your bundler, you can include the latest release by adding one of these directives to the userscript header, depending on your preferred CDN:
Versioned (recommended):
// @require https://cdn.jsdelivr.net/npm/@sv443-network/userutils@INSERT_VERSION/dist/index.global.js // @require https://unpkg.com/@sv443-network/userutils@INSERT_VERSION/dist/index.global.js
Non-versioned (not recommended because auto-updating):
// @require https://update.greasyfork.org/scripts/472956/UserUtils.js // @require https://openuserjs.org/src/libs/Sv443/UserUtils.js
Note
In order for your userscript not to break on a major library update, use one the versioned URLs above after replacing INSERT_VERSION
with the desired version (e.g. 8.3.2
) or the versioned URL that's shown at the top of the GreasyFork page.
-
Then, access the functions on the global variable
UserUtils
:UserUtils.addGlobalStyle("body { background-color: red; }"); // or using object destructuring: const { clamp } = UserUtils; console.log(clamp(1, 5, 10)); // 5
-
If you're using TypeScript and it complains about the missing global variable
UserUtils
, install the library using the package manager of your choice and add the following inside a.d.ts
file somewhere in the directory (or a subdirectory) defined in yourtsconfig.json
'sbaseUrl
option orinclude
array:declare const UserUtils: typeof import("@sv443-network/userutils"); declare global { interface Window { UserUtils: typeof UserUtils; } }
- If you're using a linter like ESLint, it might complain about the global variable
UserUtils
not being defined. To fix this, add the following to your ESLint configuration file:"globals": { "UserUtils": "readonly" }
This library is written in TypeScript and contains builtin TypeScript declarations.
Each feature has example code that can be expanded by clicking on the text "Example - click to view".
The usages and examples are written in TypeScript and use ESM import syntax, but the library can also be used in plain JavaScript after removing the type annotations (and changing the imports if you are using CommonJS or the global declaration).
If the usage section contains multiple usages of the function, each occurrence represents an overload and you can choose which one you want to use.
Some features require the @run-at
or @grant
directives to be tweaked in the userscript header or have other specific requirements and limitations.
Those will be listed in a section marked by a warning emoji (
If you need help with something, please create a new discussion or join my Discord server.
For submitting bug reports or feature requests, please use the GitHub issue tracker.
This library is licensed under the MIT License.
See the license file for details.
Usage:
new SelectorObserver(baseElement: Element, options?: SelectorObserverOptions)
new SelectorObserver(baseElementSelector: string, options?: SelectorObserverOptions)
A class that manages listeners that are called when elements at given selectors are found in the DOM.
It is useful for userscripts that need to wait for elements to be added to the DOM at an indeterminate point in time before they can be interacted with.
By default, it uses the MutationObserver API to observe for any element changes, and as such is highly customizable, but can also be configured to run on a fixed interval.
The constructor takes a baseElement
, which is a parent of the elements you want to observe.
If a selector string is passed instead, it will be used to find the element.
If you want to observe the entire document, you can pass document.body
-
The options
parameter is optional and will be passed to the MutationObserver that is used internally.
The MutationObserver options present by default are { childList: true, subtree: true }
- you may see the MutationObserver.observe() documentation for more information and a list of options.
For example, if you want to trigger the listeners when certain attributes change, pass { attributeFilter: ["class", "data-my-attribute"] }
Additionally, there are the following extra options:
disableOnNoListeners
- whether to disable the SelectorObserver when there are no listeners left (defaults to false)enableOnAddListener
- whether to enable the SelectorObserver when a new listener is added (defaults to true)defaultDebounce
- if set to a number, this debounce will be applied to every listener that doesn't have a custom debounce set (defaults to 0)defaultDebounceEdge
- can be set to "falling" (default) or "rising", to call the function at (rising) on the very first call and subsequent times after the given debounce time or (falling) the very last call after the debounce time passed with no new calls - seedebounce()
for more info and a diagramcheckInterval
- if set to a number, the checks will be run on interval instead of on mutation events - in that case all MutationObserverInit props will be ignored
enable()
to actually start observing. This will need to be done after the DOM has loaded (when using @run-at document-end
or after DOMContentLoaded
has fired) and as soon as the baseElement
or baseElementSelector
is available.
Usage: SelectorObserver.addListener<TElement = HTMLElement>(selector: string, options: SelectorListenerOptions): void
Adds a listener (specified in options.listener
) for the given selector that will be called once the selector exists in the DOM. It will be passed the element(s) that match the selector as the only argument.
The listener will be called immediately if the selector already exists in the DOM.
options.listener
is the only required property of theoptions
object.
It is a function that will be called once the selector exists in the DOM.
It will be passed the found element or NodeList of elements, depending on ifoptions.all
is set to true or false.
If
options.all
is set to true, querySelectorAll() will be used instead and the listener will be passed aNodeList
of matching elements.
This will also include elements that were already found in a previous listener call.
If set to false (default), querySelector() will be used and only the first matching element will be returned.
If
options.continuous
is set to true, this listener will not be deregistered after it was called once (defaults to false).
⚠️ You should keep usage of this option to a minimum, as it will cause this listener to be called every time the selector is checked for and found and this can stack up quite quickly.
⚠️ You should try to only use this option on SelectorObserver instances that are scoped really low in the DOM tree to prevent as many selector checks as possible from being triggered.
⚠️ I also recommend always setting a debounce time (see constructor or below) if you use this option.
If
options.debounce
is set to a number above 0, this listener will be debounced by that amount of milliseconds (defaults to 0).
E.g. if the debounce time is set to 200 and the selector is found twice within 100ms, only the last call of this listener will be executed.
options.debounceEdge
is set to "falling" by default, which means the debounce timer will start after the last call of this listener.
If set to "rising", the debounce timer will start after the first call of this listener.
When using TypeScript, the generic
TElement
can be used to specify the type of the element(s) that this listener will return.
It will default to HTMLElement if left undefined.
Usage: SelectorObserver.enable(immediatelyCheckSelectors?: boolean): boolean
Enables the observation of the child elements for the first time or if it was disabled before.
immediatelyCheckSelectors
is set to true by default, which means all previously registered selectors will be checked. Set to false to only check them on the first detected mutation.
Returns true if the observation was enabled, false if it was already enabled or the passed baseElementSelector
couldn't be found.
Usage: SelectorObserver.disable(): void
Disables the observation of the child elements.
If selectors are currently being checked, the current selector will be finished before disabling.
Usage: SelectorObserver.isEnabled(): boolean
Returns whether the observation of the child elements is currently enabled.
Usage: SelectorObserver.clearListeners(): void
Removes all listeners for all selectors.
Usage: SelectorObserver.removeAllListeners(selector: string): boolean
Removes all listeners for the given selector.
Usage: SelectorObserver.removeListener(selector: string, options: SelectorListenerOptions): boolean
Removes a specific listener for the given selector and options.
Usage: SelectorObserver.getAllListeners(): Map<string, SelectorListenerOptions[]>
Returns a Map of all selectors and their listeners.
Usage: SelectorObserver.getListeners(selector: string): SelectorListenerOptions[] | undefined
Returns all listeners for the given selector or undefined if there are none.
Examples - click to view
import { SelectorObserver } from "@sv443-network/userutils";
// adding a single-shot listener before the element exists:
const fooObserver = new SelectorObserver("body");
fooObserver.addListener("#my-element", {
listener: (element) => {
console.log("Element found:", element);
},
});
document.addEventListener("DOMContentLoaded", () => {
// starting observation after the <body> element is available:
fooObserver.enable();
// adding custom observer options:
const barObserver = new SelectorObserver(document.body, {
// only check if the following attributes change:
attributeFilter: ["class", "style", "data-whatever"],
// debounce all listeners by 100ms unless specified otherwise:
defaultDebounce: 100,
// "rising" means listeners are called immediately and use the debounce as a timeout between subsequent calls - see the debounce() function for a better explanation
defaultDebounceEdge: "rising",
// other settings from the MutationObserver API can be set here too - see https://developer.mozilla.org/en-US/docs/Web/API/MutationObserver/observe#options
});
barObserver.addListener("#my-element", {
listener: (element) => {
console.log("Element's attributes changed:", element);
},
});
barObserver.addListener("#my-other-element", {
// set the debounce higher than provided by the defaultDebounce property:
debounce: 250,
// adjust the debounceEdge back to the default "falling" for this specific listener:
debounceEdge: "falling",
listener: (element) => {
console.log("Other element's attributes changed:", element);
},
});
barObserver.enable();
// using custom listener options:
const bazObserver = new SelectorObserver(document.body);
// for TypeScript, specify that input elements are returned by the listener:
const unsubscribe = bazObserver.addListener<HTMLInputElement>("input", {
all: true, // use querySelectorAll() instead of querySelector()
continuous: true, // don't remove the listener after it was called once
debounce: 50, // debounce the listener by 50ms
listener: (elements) => {
// type of `elements` is NodeListOf<HTMLInputElement>
console.log("Input elements found:", elements);
},
});
bazObserver.enable();
window.addEventListener("something", () => {
// remove the listener after the event "something" was dispatched:
unsubscribe();
});
// use a different element as the base:
const myElement = document.querySelector("#my-element");
if(myElement) {
const quxObserver = new SelectorObserver(myElement);
quxObserver.addListener("#my-child-element", {
listener: (element) => {
console.log("Child element found:", element);
},
});
quxObserver.enable();
}
});
import { SelectorObserver } from "@sv443-network/userutils";
document.addEventListener("DOMContentLoaded", () => {
const observer = new SelectorObserver(document.body);
observer.addListener("#my-element-foo", {
continuous: true,
listener: (element) => {
console.log("Element found:", element);
},
});
observer.addListener("#my-element-bar", {
listener: (element) => {
console.log("Element found again:", element);
},
});
observer.enable();
// get all listeners:
console.log(observer.getAllListeners());
// Map(2) {
// '#my-element-foo' => [ { listener: [Function: listener] } ],
// '#my-element-bar' => [ { listener: [Function: listener] } ]
// }
// get listeners for a specific selector:
console.log(observer.getListeners("#my-element-foo"));
// [ { listener: [Function: listener], continuous: true } ]
// remove all listeners for a specific selector:
observer.removeAllListeners("#my-element-foo");
console.log(observer.getAllListeners());
// Map(1) {
// '#my-element-bar' => [ { listener: [Function: listener] } ]
// }
});
import { SelectorObserver } from "@sv443-network/userutils";
import type { SelectorObserverOptions } from "@sv443-network/userutils";
// apply a default debounce to all SelectorObserver instances:
const defaultOptions: SelectorObserverOptions = {
defaultDebounce: 100,
};
document.addEventListener("DOMContentLoaded", () => {
// initialize generic observer that in turn initializes "sub-observers":
const fooObserver = new SelectorObserver(document.body, {
...defaultOptions,
// define any other specific options here
});
const myElementSelector = "#my-element";
// this relatively expensive listener (as it is in the full <body> scope) will only fire once:
fooObserver.addListener(myElementSelector, {
listener: (element) => {
// only enable barObserver once its baseElement exists:
barObserver.enable();
},
});
// barObserver is created at the same time as fooObserver, but only enabled once #my-element exists
const barObserver = new SelectorObserver(element, {
...defaultOptions,
// define any other specific options here
});
// this selector will be checked for immediately after `enable()` is called
// and on each subsequent mutation because `continuous` is set to true.
// however it is much less expensive as it is scoped to a lower element which will receive less DOM updates
barObserver.addListener(".my-child-element", {
all: true,
continuous: true,
listener: (elements) => {
console.log("Child elements found:", elements);
},
});
// immediately enable fooObserver as the <body> is available as soon as "DOMContentLoaded" fires:
fooObserver.enable();
});
Usage:
getUnsafeWindow(): Window
Returns the unsafeWindow object or falls back to the regular window object if the @grant unsafeWindow
is not given.
Userscripts are sandboxed and do not have access to the regular window object, so this function is useful for websites that reject some events that were dispatched by the userscript, or userscripts that need to interact with other userscripts, and more.
Example - click to view
import { getUnsafeWindow } from "@sv443-network/userutils";
// trick the site into thinking the mouse was moved:
const mouseEvent = new MouseEvent("mousemove", {
view: getUnsafeWindow(),
screenY: 69,
screenX: 420,
movementX: 10,
movementY: 0,
});
document.body.dispatchEvent(mouseEvent);
Usage:
addParent(element: Element, newParent: Element): Element
Adds a parent element around the passed element
and returns the new parent.
Previously registered event listeners are kept intact.
@run-at document-end
or after DOMContentLoaded
has fired).
Example - click to view
import { addParent } from "@sv443-network/userutils";
// add an <a> around an element
const element = document.querySelector("#element");
const newParent = document.createElement("a");
newParent.href = "https://example.org/";
addParent(element, newParent);
Usage:
addGlobalStyle(css: string): HTMLStyleElement
Adds a global style to the page in form of a <style>
element that's inserted into the <head>
.
Returns the style element that was just created.
@run-at document-end
or after DOMContentLoaded
has fired).
Example - click to view
import { addGlobalStyle } from "@sv443-network/userutils";
document.addEventListener("DOMContentLoaded", () => {
addGlobalStyle(`
body {
background-color: red;
}
`);
});
Usage:
preloadImages(urls: string[], rejects?: boolean): Promise<Array<PromiseSettledResult<HTMLImageElement>>>
Preloads images into browser cache by creating an invisible <img>
element for each URL passed.
The images will be loaded in parallel and the returned Promise will only resolve once all images have been loaded.
The resulting PromiseSettledResult array will contain the image elements if resolved, or an ErrorEvent if rejected, but only if rejects
is set to true.
Example - click to view
import { preloadImages } from "@sv443-network/userutils";
preloadImages([
"https://example.org/image1.png",
"https://example.org/image2.png",
"https://example.org/image3.png",
], true)
.then((results) => {
console.log("Images preloaded. Results:", results);
})
.catch((results) => {
console.error("Couldn't preload all images. Results:", results);
});
Usage:
openInNewTab(url: string, background?: boolean): void
Tries to use GM.openInTab
to open the given URL in a new tab, or as a fallback if the grant is not given, creates an invisible anchor element and clicks it.
If background
is set to true, the tab will be opened in the background. Leave undefined
to use the browser's default behavior.
@grant GM.openInTab
directive, otherwise only the fallback behavior will be used and the warning below is extra important:
Example - click to view
import { openInNewTab } from "@sv443-network/userutils";
document.querySelector("#my-button").addEventListener("click", () => {
// open in background:
openInNewTab("https://example.org/", true);
});
Usage:
interceptEvent(
eventObject: EventTarget,
eventName: string,
predicate?: (event: Event) => boolean
): void
Intercepts all events dispatched on the eventObject
and prevents the listeners from being called as long as the predicate function returns a truthy value.
If no predicate is specified, all events will be discarded.
Calling this function will set the Error.stackTraceLimit
to 100 (if it's not already higher) to ensure the stack trace is preserved.
@run-at document-start
), as it will only intercept events that are attached after this function is called.
addEventListener
prototype, it might break execution of the page's main script if the userscript is running in an isolated context (like it does in FireMonkey). In that case, calling this function will throw an error.
Example - click to view
import { interceptEvent } from "@sv443-network/userutils";
interceptEvent(document.body, "click", (event) => {
// prevent all click events on <a> elements within the entire <body>
if(event.target instanceof HTMLAnchorElement) {
console.log("Intercepting click event:", event);
return true;
}
return false; // allow all other click events through
});
Usage:
interceptWindowEvent(
eventName: string,
predicate?: (event: Event) => boolean
): void
Intercepts all events dispatched on the window
object and prevents the listeners from being called as long as the predicate function returns a truthy value.
If no predicate is specified, all events will be discarded.
This is essentially the same as interceptEvent()
, but automatically uses the unsafeWindow
(or falls back to regular window
).
@run-at document-start
), as it will only intercept events that are attached after this function is called.
@grant unsafeWindow
should be set.
addEventListener
prototype, it might break execution of the page's main script if the userscript is running in an isolated context (like it does in FireMonkey). In that case, calling this function will throw an error.
Example - click to view
import { interceptWindowEvent } from "@sv443-network/userutils";
// prevent the pesky "Are you sure you want to leave this page?" popup
// as no predicate is specified, all events will be discarded by default
interceptWindowEvent("beforeunload");
Usage:
isScrollable(element: Element): { horizontal: boolean, vertical: boolean }
Checks if an element has a horizontal or vertical scroll bar.
This uses the computed style of the element, so it will also work if the element is hidden.
Example - click to view
import { isScrollable } from "@sv443-network/userutils";
const element = document.querySelector("#element");
const { horizontal, vertical } = isScrollable(element);
console.log("Element has a horizontal scroll bar:", horizontal);
console.log("Element has a vertical scroll bar:", vertical);
Usage:
observeElementProp(
element: Element,
property: string,
callback: (oldValue: any, newValue: any) => void
): void
This function observes changes to the given property of a given element.
While regular HTML attributes can be observed using a MutationObserver, this is not always possible for properties that are assigned on the JS object.
This function shims the setter of the provided property and calls the callback function whenever it is changed through any means.
When using TypeScript, the types for element
, property
and the arguments for callback
will be automatically inferred.
Example - click to view
import { observeElementProp } from "@sv443-network/userutils";
const myInput = document.querySelector("input#my-input");
let value = 0;
setInterval(() => {
value += 1;
myInput.value = String(value);
}, 1000);
const observer = new MutationObserver((mutations) => {
// will never be called:
console.log("MutationObserver mutation:", mutations);
});
// one would think this should work, but "value" is a JS object *property*, not a DOM *attribute*
observer.observe(myInput, {
attributes: true,
attributeFilter: ["value"],
});
observeElementProp(myInput, "value", (oldValue, newValue) => {
// will be called every time the value changes:
console.log("Value changed from", oldValue, "to", newValue);
});
Usage:
getSiblingsFrame<
TSiblingType extends Element = HTMLElement
>(
refElement: Element,
siblingAmount: number,
refElementAlignment: "center-top" | "center-bottom" | "top" | "bottom" = "center-top",
includeRef = true
): TSiblingType[]
Returns a "frame" of the closest siblings of the reference element, based on the passed amount of siblings and element alignment.
The returned type is an array of HTMLElement
by default but can be changed by specifying the TSiblingType
generic in TypeScript.
These are the parameters:
- The
refElement
parameter is the reference element to return the relative closest siblings from. - The
siblingAmount
parameter is the amount of siblings to return in total (including or excluding therefElement
based on theincludeRef
parameter). - The
refElementAlignment
parameter can be set tocenter-top
(default),center-bottom
,top
, orbottom
, which will determine where the relative location of the providedrefElement
is in the returned array.
center-top
(default) will try to keep therefElement
in the center of the returned array, but can shift around by one element. In those cases it will prefer the top spot.
Same goes forcenter-bottom
in reverse.
top
will keep therefElement
at the top of the returned array, andbottom
will keep it at the bottom. - If
includeRef
is set totrue
(default), the providedrefElement
will be included in the returned array at its corresponding position.
Example - click to view
import { getSiblingsFrame } from "@sv443-network/userutils";
const refElement = document.querySelector("#ref");
// ^ structure of the elements:
// <div id="parent">
// <div>1</div>
// <div>2</div>
// <div id="ref">3</div>
// <div>4</div>
// <div>5</div>
// <div>6</div>
// </div>
// ref element aligned to the top of the frame's center positions and included in the result:
const siblingsFoo = getSiblingsFrame(refElement, 4, "center-top", true);
// <div>1</div>
// <div>2</div> ◄──┐
// <div id="ref">3</div> │ returned <(ref is here because refElementAlignment = "center-top")
// <div>4</div> │ frame
// <div>5</div> ◄──┘
// <div>6</div>
// ref element aligned to the bottom of the frame's center positions and included in the result:
const siblingsBar = getSiblingsFrame(refElement, 4, "center-bottom", true);
// <div>1</div> ◄──┐
// <div>2</div> │ returned
// <div id="ref">3</div> │ frame <(ref is here because refElementAlignment = "center-bottom")
// <div>4</div> ◄──┘
// <div>5</div>
// <div>6</div>
// ref element aligned to the bottom of the frame's center positions, but excluded from the result:
const siblingsBaz = getSiblingsFrame(refElement, 3, "center-bottom", false);
// <div>1</div> ◄──┐
// <div>2</div> ◄──┘ returned...
// <div id="ref">3</div> <(skipped because includeRef = false)
// <div>4</div> ◄─── ...frame
// <div>5</div>
// <div>6</div>
// ref element aligned to the top of the frame, but excluded from the result:
const siblingsQux = getSiblingsFrame(refElement, 3, "top", false);
// <div>1</div>
// <div>2</div>
// <div id="ref">3</div> <(skipped because includeRef = false)
// <div>4</div> ◄──┐ returned
// <div>5</div> │ frame
// <div>6</div> ◄──┘
// ref element aligned to the top of the frame, but this time included in the result:
const siblingsQuux = getSiblingsFrame(refElement, 3, "top", true);
// <div>1</div>
// <div>2</div>
// <div id="ref">3</div> ◄──┐ returned <(not skipped because includeRef = true)
// <div>4</div> │ frame
// <div>5</div> ◄──┘
// <div>6</div>
More useful examples:
const refElement = document.querySelector("#ref");
// ^ structure of the elements:
// <div id="parent">
// <div>1</div>
// <div>2</div>
// <div id="ref">3</div>
// <div>4</div>
// <div>5</div>
// <div>6</div>
// </div>
// get all elements above and include the reference element:
const allAbove = getSiblingsFrame(refElement, Infinity, "top", true);
// <div>1</div> ◄──┐ returned
// <div>2</div> │ frame
// <div id="ref">3</div> ◄──┘
// <div>4</div>
// <div>5</div>
// <div>6</div>
// get all elements below and exclude the reference element:
const allBelowExcl = getSiblingsFrame(refElement, Infinity, "bottom", false);
// <div>1</div>
// <div>2</div>
// <div id="ref">3</div>
// <div>4</div> ◄──┐ returned
// <div>5</div> │ frame
// <div>6</div> ◄──┘
Usage:
setInnerHtmlUnsafe(element: Element, html: string): Element
Sets the innerHTML property of the provided element without any sanitation or validation.
Makes use of the Trusted Types API to trick the browser into thinking the HTML is safe.
Use this function if the page makes use of the CSP directive require-trusted-types-for 'script'
and throws a "This document requires 'TrustedHTML' assignment" error on Chromium-based browsers.
If the browser doesn't support Trusted Types, this function will fall back to regular innerHTML assignment.
A much better way of doing this is by using the DOMPurify library to create your own Trusted Types policy that actually sanitizes the HTML and prevents (most) XSS attack vectors.
You can also find more info here.
Example - click to view
import { setInnerHtmlUnsafe } from "@sv443-network/userutils";
const myElement = document.querySelector("#my-element");
setInnerHtmlUnsafe(myElement, "<img src='https://picsum.photos/100/100' />"); // hardcoded value, so no XSS risk
const myXssElement = document.querySelector("#my-xss-element");
const userModifiableVariable = `<img onerror="alert('XSS!')" src="invalid" />`; // let's pretend this came from user input
setInnerHtmlUnsafe(myXssElement, userModifiableVariable); // <- uses a user-modifiable variable, so big XSS risk!
Usage:
clamp(num: number, min: number, max: number): number
clamp(num: number, max: number): number
Clamps a number between a min and max boundary (inclusive).
If only the num
and max
arguments are passed, the min
boundary will be set to 0.
Example - click to view
import { clamp } from "@sv443-network/userutils";
clamp(7, 0, 10); // 7
clamp(7, 10); // 7 (equivalent to the above)
clamp(-1, 10); // 0
clamp(5, -5, 0); // 0
clamp(99999, 0, 10); // 10
// use Infinity to clamp without a min or max boundary:
clamp(Number.MAX_SAFE_INTEGER, Infinity); // 9007199254740991
clamp(Number.MIN_SAFE_INTEGER, -Infinity, 0); // -9007199254740991
Usage:
mapRange(value: number, range1min: number, range1max: number, range2min: number, range2max: number): number
mapRange(value: number, range1max: number, range2max: number): number
Maps a number from one range to the spot it would be in another range.
If only the max
arguments are passed, the function will set the min
for both ranges to 0.
Example - click to view
import { mapRange } from "@sv443-network/userutils";
mapRange(5, 0, 10, 0, 100); // 50
mapRange(5, 0, 10, 0, 50); // 25
mapRange(5, 10, 50); // 25
// to calculate a percentage from arbitrary values, use 0 and 100 as the second range
// for example, if 4 files of a total of 13 were downloaded:
mapRange(4, 0, 13, 0, 100); // 30.76923076923077
Usages:
randRange(min: number, max: number, enhancedEntropy?: boolean): number
randRange(max: number, enhancedEntropy?: boolean): number
Returns a random number between min
and max
(inclusive).
If only one argument is passed, it will be used as the max
value and min
will be set to 0.
If enhancedEntropy
is set to true (false by default), the Web Crypto API is used for generating the random numbers.
Note that this makes the function call take longer, but the generated IDs will have a higher entropy.
Example - click to view
import { randRange } from "@sv443-network/userutils";
randRange(0, 10); // 4
randRange(10, 20); // 17
randRange(10); // 7
randRange(0, 10, true); // 4 (the devil is in the details)
function benchmark(enhancedEntropy: boolean) {
const timestamp = Date.now();
for(let i = 0; i < 100_000; i++)
randRange(0, 100, enhancedEntropy);
console.log(`Generated 100k in ${Date.now() - timestamp}ms`)
}
// using Math.random():
benchmark(false); // Generated 100k in 90ms
// using crypto.getRandomValues():
benchmark(true); // Generated 100k in 461ms
// about a 5x slowdown, but the generated numbers are more entropic
Usage:
digitCount(num: number | Stringifiable): number
Calculates and returns the amount of digits in the given number.
The given value will be converted by being passed to String()
and then Number()
before the calculation.
Returns NaN
if the number is invalid.
Example - click to view
import { digitCount } from "@sv443-network/userutils";
const num1 = 123;
const num2 = 123456789;
const num3 = " 123456789 ";
const num4 = Number.MAX_SAFE_INTEGER;
const num5 = "a123b456c789d";
const num6 = parseInt("0x123456789abcdef", 16);
digitCount(num1); // 3
digitCount(num2); // 9
digitCount(num3); // 9
digitCount(num4); // 16
digitCount(num5); // NaN (because hex conversion has to be done through parseInt(str, 16)), like below:
digitCount(num6); // 17
Usage:
new DataStore(options: DataStoreOptions)
A class that manages a sync & async JSON database that is persistently saved to and loaded from GM storage, localStorage or sessionStorage.
Also supports automatic migration of outdated data formats via provided migration functions.
You may create as many instances as you like as long as they have different IDs.
The class' internal methods are all declared as protected, so you can extend this class and override them if you need to add your own functionality, like changing the location data is stored.
If you have multiple DataStore instances and you want to be able to easily and safely export and import their data, take a look at the DataStoreSerializer class.
It combines the data of multiple DataStore instances into a single object that can be exported and imported as a whole by the end user.
@grant GM.getValue
and @grant GM.setValue
are required if the storageMethod is left as the default of "GM"
The options object has the following properties:
Property | Description |
---|---|
id |
A unique internal identification string for this instance. If two DataStores share the same ID, they will overwrite each other's data, so it is recommended that you use a prefix that is unique to your project. |
defaultData |
The default data to use if no data is saved in persistent storage yet. Until the data is loaded from persistent storage, this will be the data returned by getData() . For TypeScript, the type of the data passed here is what will be used for all other methods of the instance. |
formatVersion |
An incremental version of the data format. If the format of the data is changed in any way, this number should be incremented, in which case all necessary functions of the migrations dictionary will be run consecutively. Never decrement this number or skip numbers. |
migrations? |
(Optional) A dictionary of functions that can be used to migrate data from older versions of the data to newer ones. The keys of the dictionary should be the format version that the functions can migrate to, from the previous whole integer value. The values should be functions that take the data in the old format and return the data in the new format. The functions will be run in order from the oldest to the newest version. If the current format version is not in the dictionary, no migrations will be run. |
migrateIds? |
(Optional) A string or array of strings that migrate from one or more old IDs to the ID set in the constructor. If no data exist for the old ID(s), nothing will be done, but some time may still pass trying to fetch the non-existent data. The ID migration will be done once per session in the call to loadData() . |
storageMethod? |
(Optional) The method that is used to store the data. Can be "GM" (default), "localStorage" or "sessionStorage" . If you want to store the data in a different way, you can override the methods of the DataStore class. |
encodeData? |
(Optional, but required when decodeData is set) Function that encodes the data before saving - you can use compress() here to save space at the cost of a little bit of performance |
decodeData? |
(Optional, but required when encodeData is set) Function that decodes the data when loading - you can use decompress() here to decode data that was previously compressed with compress() |
Usage: loadData(): Promise<TData>
Asynchronously loads the data from persistent storage and returns it.
If no data was saved in persistent storage before, the value of options.defaultData
will be returned and also written to persistent storage before resolving.
If the options.migrateIds
property is present and this is the first time calling this function in this session, the data will be migrated from the old ID(s) to the current one.
Then, if the formatVersion
of the saved data is lower than the current one and the options.migrations
property is present, the instance will try to migrate the data to the latest format before resolving, updating the in-memory cache and persistent storage.
Usage: getData(): TData
Synchronously returns the current data that is stored in the internal cache.
If no data was loaded from persistent storage yet using loadData()
, the value of options.defaultData
will be returned.
Usage: setData(data: TData): Promise<void>
Writes the given data synchronously to the internal cache and asynchronously to persistent storage.
Usage: saveDefaultData(): Promise<void>
Writes the default data given in options.defaultData
synchronously to the internal cache and asynchronously to persistent storage.
Usage: deleteData(): Promise<void>
Fully deletes the data from persistent storage only.
The internal cache will be left untouched, so any subsequent calls to getData()
will return the data that was last loaded.
If loadData()
or setData()
are called after this, the persistent storage will be populated with the value of options.defaultData
again.
This is why you should either immediately repopulate the cache and persistent storage or the page should probably be reloaded or closed after this method is called.
@grant GM.deleteValue
is required.
Usage: runMigrations(oldData: any, oldFmtVer: number, resetOnError?: boolean): Promise<TData>
Runs all necessary migration functions to migrate the given oldData
to the latest format.
If resetOnError
is set to false
, the migration will be aborted if an error is thrown and no data will be committed. If it is set to true
(default) and an error is encountered, it will be suppressed and the defaultData
will be saved to persistent storage and returned.
Usage: migrateId(oldIds: string | string[]): Promise<void>
Tries to migrate the currently saved persistent data from one or more old IDs to the ID set in the constructor.
If no data exist for the old ID(s), nothing will be done, but some time may still pass trying to fetch the non-existent data.
Instead of calling this manually, consider setting the migrateIds
property in the constructor to automatically migrate the data once per session in the call to loadData()
, unless you know that you need to migrate the ID(s) manually.
Usage: encodingEnabled(): boolean
Returns true
if both options.encodeData
and options.decodeData
are set, else false
.
Uses TypeScript's type guard notation for easier use in conditional statements.
Example - click to view
import { DataStore, compress, decompress } from "@sv443-network/userutils";
/** Example: Userscript configuration data */
interface MyConfig {
foo: string;
bar: number;
baz: string;
qux: string;
}
/** Default data returned by getData() calls until setData() is used and also fallback data if something goes wrong */
const defaultData: MyConfig = {
foo: "hello",
bar: 42,
baz: "xyz",
qux: "something",
};
/** If any properties are added to, removed from, or renamed in the MyConfig type, increment this number */
const formatVersion = 2;
/** These are functions that migrate outdated data to the latest format - make sure a function exists for every previously used formatVersion and that no numbers are skipped! */
const migrations = {
// migrate from format version 0 to 1
1: (oldData: Record<string, unknown>) => {
return {
foo: oldData.foo,
bar: oldData.bar,
baz: "world",
};
},
// asynchronously migrate from format version 1 to 2
2: async (oldData: Record<string, unknown>) => {
// using arbitrary async operations for the new format:
const qux = await grabQuxDataAsync();
return {
foo: oldData.foo,
bar: oldData.bar,
baz: oldData.baz,
qux,
};
},
};
// You probably want to export this instance (or helper functions) so you can use it anywhere in your script:
export const manager = new DataStore({
/** A unique ID for this instance */
id: "my-userscript-config",
/** Default, initial and fallback data */
defaultData,
/** The current version of the data format - should be a whole number that is only ever incremented */
formatVersion,
/** Data format migration functions called when the formatVersion is increased */
migrations,
/** If the data was saved under different ID(s) before, providing them here will make sure the data is migrated to the current ID when `loadData()` is called */
migrateIds: ["my-data", "config"],
/**
* Where the data should be stored.
* For example, you could use `"sessionStorage"` to make the data be automatically deleted after the browser session is finished, or use `"localStorage"` if you don't have access to GM storage for some reason.
*/
storageMethod: "localStorage",
// Compression example:
// Adding the following will save space at the cost of a little bit of performance (only for the initial loading and every time new data is saved)
// Feel free to use your own functions here, as long as they take in the stringified JSON and return another string, either synchronously or asynchronously
// Either both of these properties or none of them should be set
/** Compresses the data using the "deflate" algorithm and digests it as a string */
encodeData: (data) => compress(data, "deflate", "string"),
/** Decompresses the "deflate" encoded data as a string */
decodeData: (data) => decompress(data, "deflate", "string"),
});
/** Entrypoint of the userscript */
async function init() {
// wait for the data to be loaded from persistent storage
// if no data was saved in persistent storage before or getData() is called before loadData(), the value of options.defaultData will be returned
// if the previously saved data needs to be migrated to a newer version, it will happen inside this function call
const configData = await manager.loadData();
console.log(configData.foo); // "hello"
// update the data
configData.foo = "world";
configData.bar = 123;
// save the updated data - synchronously to the cache and asynchronously to persistent storage
manager.saveData(configData).then(() => {
console.log("Data saved to persistent storage!");
});
// the internal cache is updated synchronously, so the updated data can be accessed before the Promise resolves:
console.log(manager.getData().foo); // "world"
}
init();
Usage:
new DataStoreSerializer(stores: DataStore[], options?: DataStoreSerializerOptions)
A class that manages serializing and deserializing (exporting and importing) one to infinite DataStore instances.
The serialized data is a JSON string that can be saved to a file, copied to the clipboard, or stored in any other way.
Each DataStore instance's settings like data encoding are respected and saved next to the exported data.
Also, by default a checksum is calculated and importing data with a mismatching checksum will throw an error.
The class' internal methods are all declared as protected, so you can extend this class and override them if you need to add your own functionality.
The options object has the following properties:
Property | Description |
---|---|
addChecksum? |
(Optional) If set to true (default), a SHA-256 checksum will be calculated and saved with the serialized data. If set to false , no checksum will be calculated and saved. |
ensureIntegrity? |
(Optional) If set to true (default), the checksum will be checked when importing data and an error will be thrown if it doesn't match. If set to false , the checksum will not be checked and no error will be thrown. If no checksum property exists on the imported data (for example because it wasn't enabled in a previous data format version), the checksum check will be skipped regardless of this setting. |
Usage: serialize(): Promise<string>
Serializes all DataStore instances passed in the constructor and returns the serialized data as a JSON string.
Click to view the structure of the returned data.
[
{
"id": "foo-data", // the ID property given to the DataStore instance
"data": "eJyrVkrKTFeyUkrOKM1LLy1WqgUAMvAF6g==", // serialized data (may be compressed / encoded or not)
"formatVersion": 2, // the format version of the data
"encoded": true, // only set to true if both encodeData and decodeData are set in the DataStore instance
"checksum": "420deadbeef69", // property will be missing if addChecksum is set to false
},
{
// ...
}
]
Usage: deserialize(data: string): Promise<void>
Deserializes the given string that was created with serialize()
and imports the contained data each DataStore instance.
In the process of importing the data, the migrations will be run, if the formatVersion
property is lower than the one set on the DataStore instance.
If ensureIntegrity
is set to true
and the checksum doesn't match, an error will be thrown.
If ensureIntegrity
is set to false
, the checksum check will be skipped entirely.
If the checksum
property is missing on the imported data, the checksum check will also be skipped.
If encoded
is set to true
, the data will be decoded using the decodeData
function set on the DataStore instance.
Usage: loadStoresData(): PromiseSettledResult<{ id: string, data: object }>[];
Loads the persistent data of the DataStore instances into the in-memory cache of each DataStore instance.
Also triggers the migration process if the data format has changed.
See the DataStore.loadData()
method for more information.
Click to view the structure of the returned data.
[
{
"status": "fulfilled",
"value": {
"id": "foo-data",
"data": {
"foo": "hello",
"bar": "world"
}
}
},
{
"status": "rejected",
"reason": "Checksum mismatch for DataStore with ID \"bar-data\"!\nExpected: 69beefdead420\nHas: abcdef42"
}
]
Usage: resetStoresData(): PromiseSettledResult[];
Resets the persistent data of the DataStore instances to their default values.
This affects both the in-memory cache and the persistent storage.
Any call to serialize()
will then use the value of options.defaultData
of the respective DataStore instance.
Usage: deleteStoresData(): PromiseSettledResult[];
Deletes the persistent data of the DataStore instances from the set storage method.
Leaves the in-memory cache of the DataStore instances untouched.
Any call to setData()
on the instances will recreate their own persistent storage data.
Example - click to view
import { DataStore, DataStoreSerializer, compress, decompress } from "@sv443-network/userutils";
/** This store doesn't have migrations to run and also has no encodeData and decodeData functions */
const fooStore = new DataStore({
id: "foo-data",
defaultData: {
foo: "hello",
},
formatVersion: 1,
});
/** This store has migrations to run and also has encodeData and decodeData functions */
const barStore = new DataStore({
id: "bar-data",
defaultData: {
foo: "hello",
},
formatVersion: 2,
migrations: {
2: (oldData) => ({
...oldData,
bar: "world",
}),
},
encodeData: (data) => compress(data, "deflate", "string"),
decodeData: (data) => decompress(data, "deflate", "string"),
});
const serializer = new DataStoreSerializer([fooStore, barStore], {
addChecksum: true,
ensureIntegrity: true,
});
async function exportMyDataPls() {
// first, make sure the persistent data of all stores is loaded into their caches:
await serializer.loadStoresData();
// now serialize the data:
const serializedData = await serializer.serialize();
// create a file and download it:
const blob = new Blob([serializedData], { type: "application/json" });
const url = URL.createObjectURL(blob);
const a = document.createElement("a");
a.href = url;
a.download = `data_export-${new Date().toISOString()}.json`;
a.click();
a.remove();
// `serialize()` exports a stringified object that looks similar to this:
// [
// {
// "id": "foo-data",
// "data": "{\"foo\":\"hello\"}", // not compressed or encoded because encodeData and decodeData are not set
// "formatVersion": 1,
// "encoded": false,
// "checksum": "420deadbeef69"
// },
// {
// "id": "bar-data",
// "data": "eJyrVkrKTFeyUkrOKM1LLy1WqgUAMvAF6g==", // compressed because encodeData and decodeData are set
// "formatVersion": 2,
// "encoded": true,
// "checksum": "69beefdead420"
// }
// ]
}
async function importMyDataPls() {
// grab the data from the file by using the system file picker or a text field or something similar
const data = await getDataFromSomewhere();
try {
// import the data and run migrations if necessary
await serializer.deserialize(data);
}
catch(err) {
console.error(err);
alert(`Data import failed: ${err}`);
}
}
async function resetMyDataPls() {
// reset the data of all stores in both the cache and the persistent storage
await serializer.resetStoresData();
}
Usage:
new Dialog(options: DialogOptions)
A class that creates a customizable modal dialog with a title (optional), body and footer (optional).
There are tons of options for customization, like changing the close behavior, translating strings and more.
The options object has the following properties:
Property | Description |
---|---|
id: string |
A unique internal identification string for this instance. If two Dialogs share the same ID, they will overwrite each other. |
width: number |
The target and maximum width of the dialog in pixels. |
height: number |
The target and maximum height of the dialog in pixels. |
renderBody: () => HTMLElement | Promise<HTMLElement> |
Called to render the body of the dialog. |
renderHeader?: () => HTMLElement | Promise<HTMLElement> |
(Optional) Called to render the header of the dialog. Leave undefined for a blank header. |
renderFooter?: () => HTMLElement | Promise<HTMLElement> |
(Optional) Called to render the footer of the dialog. Leave undefined for no footer. |
closeOnBgClick?: boolean |
(Optional) Whether the dialog should close when the background is clicked. Defaults to true . |
closeOnEscPress?: boolean |
(Optional) Whether the dialog should close when the escape key is pressed. Defaults to true . |
destroyOnClose?: boolean |
(Optional) Whether the dialog should be destroyed when it's closed. Defaults to false . |
unmountOnClose?: boolean |
(Optional) Whether the dialog should be unmounted when it's closed. Defaults to true . Superseded by destroyOnClose . |
removeListenersOnDestroy?: boolean |
(Optional) Whether all listeners should be removed when the dialog is destroyed. Defaults to true . |
small?: boolean |
(Optional) Whether the dialog should have a smaller overall appearance. Defaults to false . |
verticalAlign?: "top" | "center" | "bottom" |
(Optional) Where to align or anchor the dialog vertically. Defaults to "center" . |
strings?: Partial<typeof defaultStrings> |
(Optional) Strings used in the dialog (used for translations). Defaults to the default English strings (importable with the name defaultStrings ). |
dialogCss?: string |
(Optional) CSS to apply to the dialog. Defaults to the default (importable with the name defaultDialogCss ). |
Usage: open(): Promise<void>
Opens the dialog.
If the dialog is not mounted yet, it will be mounted before opening.
Usage: close(): void
Closes the dialog.
If options.destroyOnClose
is set to true
, Dialog.destroy()
will be called immediately after closing.
Usage: mount(): Promise<void>
Mounts the dialog to the DOM by calling the render functions provided in the options object.
After calling, the dialog will exist in the DOM but will be invisible until Dialog.open()
is called.
Call this before opening the dialog to avoid a rendering delay.
Usage: unmount(): void
Closes the dialog first if it's open, then removes it from the DOM.
Usage: remount(): Promise<void>
Unmounts and mounts the dialog again.
The render functions in the options object will be called again.
May cause a flickering effect due to the rendering delay.
Usage: isOpen(): boolean
Returns true
if the dialog is open, else false
.
Usage: isMounted(): boolean
Returns true
if the dialog is mounted, else false
.
Usage: destroy(): void
Destroys the dialog.
Removes all listeners by default and closes and unmounts the dialog.
Usage: static getCurrentDialogId(): string
Static method that returns the ID of the currently open dialog.
Needs to be called without creating an instance of the class.
Usage: static getOpenDialogs(): string[]
Static method that returns an array of the IDs of all open dialogs.
Needs to be called without creating an instance of the class.
Example - click to view
import { Dialog } from "@sv443-network/userutils";
const fooDialog = new Dialog({
id: "foo-dialog",
width: 400,
height: 300,
renderHeader() {
const header = document.createElement("div");
header.textContent = "This is the header";
return header;
},
renderBody() {
const body = document.createElement("div");
body.textContent = "This is the body";
return body;
},
renderFooter() {
const footer = document.createElement("div");
footer.textContent = "This is the footer";
return footer;
},
closeOnBgClick: true,
closeOnEscPress: true,
destroyOnClose: false,
unmountOnClose: true,
removeListenersOnDestroy: true,
small: false,
verticalAlign: "center",
strings: {
closeDialogTooltip: "Click to close",
},
dialogCss: getMyCustomDialogCss(),
});
fooDialog.on("close", () => {
console.log("Dialog closed");
});
fooDialog.on("open", () => {
console.log("Currently open dialogs:", Dialog.getOpenDialogs());
});
fooDialog.open();
Usage:
new NanoEmitter<TEventMap = EventsMap>(options?: NanoEmitterOptions): NanoEmitter<TEventMap>
A class that provides a minimalistic event emitter with a tiny footprint powered by nanoevents.
The TEventMap
generic is used to define the events that can be emitted and listened to.
The main intention behind this class is to extend it in your own classes to provide a simple event system directly built into the class.
However in a functional environment you can also just create instances for use as standalone event emitters throughout your project.
The options object has the following properties:
Property | Description |
---|---|
publicEmit?: boolean |
(Optional) If set to true, allows emitting events through the public method emit() (false by default). |
Methods:
on<K extends keyof TEventMap>(event: K, listener: TEventMap[K]): void
Registers a listener function for the given event.
May be called multiple times for the same event.
once<K extends keyof TEventMap>(event: K, listener: TEventMap[K]): void
Registers a listener function for the given event that will only be called once.
emit<K extends keyof TEventMap>(event: K, ...args: Parameters<TEventMap[K]>): boolean
Emits an event with the given arguments from outside the class instance if publicEmit
is set to true
.
If publicEmit
is set to true
, this method will return true
if the event was emitted.
If it is set to false
, it will always return false
and you will need to use this.events.emit()
from inside the class instead.
unsubscribeAll(): void
Removes all listeners from all events.
Object oriented example - click to view
import { NanoEmitter } from "@sv443-network/userutils";
// map of events for strong typing - the functions always return void
interface MyEventMap {
foo: (bar: string) => void;
baz: (qux: number) => void;
}
class MyClass extends NanoEmitter<MyEventMap> {
constructor() {
super({
// allow emitting events from outside the class
publicEmit: true,
});
this.once("baz", (qux) => {
console.log("baz event (inside, once):", qux);
});
}
public doStuff() {
this.emit("foo", "hello");
this.emit("baz", 42);
this.emit("foo", "world");
this.emit("baz", 69);
}
}
const myInstance = new MyClass();
myInstance.doStuff();
myInstance.on("foo", (bar) => {
console.log("foo event (outside):", bar);
});
// only works if publicEmit is set to true
myInstance.emit("baz", "hello from the outside");
myInstance.unsubscribeAll();
Functional example - click to view
import { NanoEmitter } from "@sv443-network/userutils";
// map of events for strong typing - the functions always return void
interface MyEventMap {
foo: (bar: string) => void;
baz: (qux: number) => void;
}
const myEmitter = new NanoEmitter<MyEventMap>({
// allow emitting events from outside the class
publicEmit: true,
});
myEmitter.on("foo", (bar) => {
console.log("foo event:", bar);
});
myEmitter.once("baz", (qux) => {
console.log("baz event (once):", qux);
});
function doStuff() {
// only works if publicEmit is set to true
myEmitter.emit("foo", "hello");
myEmitter.emit("baz", 42);
myEmitter.emit("foo", "world");
myEmitter.emit("baz", 69);
myEmitter.emit("foo", "hello from the outside");
myEmitter.unsubscribeAll();
}
doStuff();
Usage:
autoPlural(str: string, num: number | Array | NodeList): string
Automatically pluralizes a string if the given number is not 1.
If an array or NodeList is passed, the amount of contained items will be used.
Example - click to view
import { autoPlural } from "@sv443-network/userutils";
autoPlural("item", 0); // "items"
autoPlural("item", 1); // "item"
autoPlural("item", 2); // "items"
autoPlural("element", document.querySelectorAll("html")); // "element"
autoPlural("element", document.querySelectorAll("*")); // "elements"
const items = [1, 2, 3, 4, "foo", "bar"];
console.log(items.length, autoPlural("item", items)); // "6 items"
Usage:
pauseFor(ms: number): Promise<void>
Pauses async execution for a given amount of time.
Example - click to view
import { pauseFor } from "@sv443-network/userutils";
async function run() {
console.log("Hello");
await pauseFor(3000); // waits for 3 seconds
console.log("World");
}
Usage:
debounce(func: Function, timeout?: number, edge?: "falling" | "rising"): Function
Returns a debounced wrapper function, meaning that the given func
will only be called once after or before a given amount of time.
This is very useful for functions that are called repeatedly, like event listeners, to remove a substantial amount of unnecessary calls.
All parameters passed to the returned function will be passed along to the input func
The timeout
will default to 300ms if left undefined.
The edge
("falling" by default) determines if the function should be called after the timeout has passed or before it.
In simpler terms, this results in "falling" edge functions being called once at the very end of a sequence of calls, and "rising" edge functions being called once at the beginning and possibly multiple times following that, but at the very least they're spaced apart by what's passed in timeout
.
This diagram can hopefully help bring the difference across:
Example - click to view
import { debounce } from "@sv443-network/userutils";
// uses "falling" edge by default:
window.addEventListener("resize", debounce((event) => {
console.log("Window was resized:", event);
}, 500)); // 500ms timeout
// using "rising" edge:
const myFunc = debounce((event) => {
console.log("Body was scrolled:", event);
}, 100, "rising"); // 100ms timeout
document.body.addEventListener("scroll", myFunc);
Usage:
fetchAdvanced(input: string | Request | URL, options?: {
timeout?: number,
// any other options from fetch()
}): Promise<Response>
A drop-in replacement for the native fetch()
function that adds options like a timeout property.
The timeout will default to 10 seconds if left undefined. Set it to a negative number to disable the timeout.
Pass an AbortController's signal to the signal
property to be able to abort the request before it finishes or the timeout kicks in.
Example - click to view
import { fetchAdvanced } from "@sv443-network/userutils";
const { signal, abort } = new AbortController();
fetchAdvanced("https://jokeapi.dev/joke/Any?safe-mode", {
// times out after 5 seconds:
timeout: 5000,
// also accepts any other fetch options like headers and signal:
headers: {
"Accept": "text/plain",
},
// makes the request abortable:
signal,
}).then(async (response) => {
console.log("Fetch data:", await response.text());
}).catch((err) => {
console.error("Fetch error:", err);
});
document.querySelector("button#cancel")?.addEventListener("click", () => {
abort();
});
Usage:
insertValues(input: string, ...values: Stringifiable[]): string
Inserts values into a string in the format %n
, where n
is the number of the value, starting at 1.
The values will be stringified using toString()
(see Stringifiable) before being inserted into the input string.
If not enough values are passed, the remaining placeholders will be left untouched.
Example - click to view
import { insertValues } from "@sv443-network/userutils";
insertValues("Hello, %1!", "World"); // "Hello, World!"
insertValues("Hello, %1! My name is %2.", "World", "John"); // "Hello, World! My name is John."
insertValues("Testing %1", { toString: () => "foo" }); // "Testing foo"
// using an array for the values and not passing enough arguments:
const values = ["foo", "bar", "baz"];
insertValues("Testing %1, %2, %3 and %4", ...values); // "Testing foo, bar and baz and %4"
Usage:
compress(input: string | ArrayBuffer, compressionFormat: CompressionFormat, outputType?: "base64"): Promise<string>
compress(input: string | ArrayBuffer, compressionFormat: CompressionFormat, outputType: "arrayBuffer"): Promise<ArrayBuffer>
Compresses a string or ArrayBuffer using the specified compression format. Most browsers should support at least gzip
and deflate
The outputType
dictates which format the output will be in. It will default to base64
if left undefined.
@grant unsafeWindow
directive if you are using the base64
output type or you will get a TypeError.
Example - click to view
import { compress } from "@sv443-network/userutils";
// using gzip:
const fooGz = await compress("Hello, World!", "gzip");
const barGz = await compress("Hello, World!".repeat(20), "gzip");
// not as efficient with short strings but can save quite a lot of space with larger strings:
console.log(fooGz); // "H4sIAAAAAAAAE/NIzcnJ11EIzy/KSVEEANDDSuwNAAAA"
console.log(barGz); // "H4sIAAAAAAAAE/NIzcnJ11EIzy/KSVH0GJkcAKOPcmYEAQAA"
// depending on the type of data you might want to use a different compression format like deflate:
const fooDeflate = await compress("Hello, World!", "deflate");
const barDeflate = await compress("Hello, World!".repeat(20), "deflate");
// again, it's not as efficient initially but gets better with longer inputs:
console.log(fooDeflate); // "eJzzSM3JyddRCM8vyklRBAAfngRq"
console.log(barDeflate); // "eJzzSM3JyddRCM8vyklR9BiZHAAIEVg1"
Usage:
decompress(input: string | ArrayBuffer, compressionFormat: CompressionFormat, outputType?: "string"): Promise<string>
decompress(input: string | ArrayBuffer, compressionFormat: CompressionFormat, outputType: "arrayBuffer"): Promise<ArrayBuffer>
Decompresses a string or ArrayBuffer that has been previously compressed using the specified compression format. Most browsers should support at least gzip
and deflate
The outputType
dictates which format the output will be in. It will default to string
if left undefined.
@grant unsafeWindow
directive if you are using the string
output type or you will get a TypeError.
Example - click to view
import { compress, decompress } from "@sv443-network/userutils";
const compressed = await compress("Hello, World!".repeat(20), "gzip");
console.log(compressed); // "H4sIAAAAAAAAE/NIzcnJ11EIzy/KSVH0GJkcAKOPcmYEAQAA"
const decompressed = await decompress(compressed, "gzip");
console.log(decompressed); // "Hello, World!"
Usage:
computeHash(input: string | ArrayBuffer, algorithm?: string): Promise<string>
Computes a hash / checksum of a string or ArrayBuffer using the specified algorithm ("SHA-256" by default).
The algorithm must be supported by the SubtleCrypto API.
Example - click to view
import { computeHash } from "@sv443-network/userutils";
async function run() {
const hash1 = await computeHash("Hello, World!");
const hash2 = await computeHash("Hello, World!");
console.log(hash1); // dffd6021bb2bd5b0af676290809ec3a53191dd81c7f70a4b28688a362182986f
console.log(hash1 === hash2); // true (same input = same output)
const hash3 = await computeHash("Hello, world!"); // lowercase "w"
console.log(hash3); // 315f5bdb76d078c43b8ac0064e4a0164612b1fce77c869345bfc94c75894edd3
}
run();
Usage:
randomId(length?: number, radix?: number, enhancedEntropy?: boolean, randomCase?: boolean): string
Generates a random ID of a given length and radix (base).
The default length is 16 and the default radix is 16 (hexadecimal).
You may change the radix to get digits from different numerical systems.
Use 2 for binary, 8 for octal, 10 for decimal, 16 for hexadecimal and 36 for alphanumeric.
If enhancedEntropy
is set to true (false by default), the Web Crypto API is used for generating the random numbers.
Note that this makes the function call take longer, but the generated IDs will have a higher entropy.
If randomCase
is set to true (which it is by default), the generated ID will contain both upper and lower case letters.
This randomization is also affected by the enhancedEntropy
setting, unless there are no alphabetic characters in the output in which case it will be skipped.
generateKey()
for that instead.
Example - click to view
import { randomId } from "@sv443-network/userutils";
randomId(); // "1bda419a73629d4f" (length 16, radix 16)
randomId(10); // "f86cd354a4" (length 10, radix 16)
randomId(10, 2); // "1010001101" (length 10, radix 2)
randomId(10, 10); // "0183428506" (length 10, radix 10)
randomId(10, 36, false, true); // "z46jFPa37R" (length 10, radix 36, random case)
function benchmark(enhancedEntropy: boolean, randomCase: boolean) {
const timestamp = Date.now();
for(let i = 0; i < 10_000; i++)
randomId(16, 36, enhancedEntropy, randomCase);
console.log(`Generated 10k in ${Date.now() - timestamp}ms`)
}
// using Math.random():
benchmark(false, false); // Generated 10k in 239ms
benchmark(false, true); // Generated 10k in 248ms
// using crypto.getRandomValues():
benchmark(true, false); // Generated 10k in 1076ms
benchmark(true, true); // Generated 10k in 1054ms
// 3rd and 4th have a similar time, but in reality the 4th blocks the event loop for much longer
Usage:
consumeGen(valGen: ValueGen):
Turns a ValueGen
into its final value.
ValueGen allows for tons of flexibility in how the value can be obtained. Calling this function will resolve the final value.
Example - click to view
import { consumeGen, type ValueGen } from "@sv443-network/userutils";
async function doSomething(value: ValueGen<number>) {
// type gets inferred as `number` because above `value` is typed as a ValueGen<number>
const finalValue = await consumeGen(value);
console.log(finalValue);
}
// the following are all valid and yield 42:
doSomething(42);
doSomething(() => 42);
doSomething(Promise.resolve(42));
doSomething(async () => 42);
// throws a typescript error:
doSomething("foo");
Usage:
consumeStringGen(strGen: StringGen): Promise<string>
Turns a StringGen
into its final string value.
StringGen allows for tons of flexibility in how the string can be obtained. Calling this function will resolve the final string.
Optionally you can use the template parameter to define the union of strings that the StringGen should yield.
Example - click to view
import { consumeStringGen, type StringGen } from "@sv443-network/userutils";
export class MyTextPromptThing {
// full flexibility on how the string can be passed to the constructor,
// because it can be obtained synchronously or asynchronously,
// in string or function form:
constructor(private text: StringGen) {}
/** Shows the prompt dialog */
public async showPrompt() {
const promptText = await consumeStringGen(this.text);
const promptHtml = promptText.trim().replace(/\n/g, "<br>");
// ...
}
}
// all valid:
const myText = "Hello, World!";
new MyTextPromptThing(myText);
new MyTextPromptThing(() => myText);
new MyTextPromptThing(Promise.resolve(myText));
new MyTextPromptThing(async () => myText);
// throws a typescript error:
new MyTextPromptThing(420);
Usage:
randomItem(array: Array): any
Returns a random item from an array.
Returns undefined if the array is empty.
Example - click to view
import { randomItem } from "@sv443-network/userutils";
randomItem(["foo", "bar", "baz"]); // "bar"
randomItem([ ]); // undefined
Usage:
randomItemIndex(array: Array): [item: any, index: number]
Returns a tuple of a random item and its index from an array.
If the array is empty, it will return undefined for both values.
Example - click to view
import { randomItemIndex } from "@sv443-network/userutils";
randomItemIndex(["foo", "bar", "baz"]); // ["bar", 1]
randomItemIndex([ ]); // [undefined, undefined]
// using array destructuring:
const [item, index] = randomItemIndex(["foo", "bar", "baz"]); // ["bar", 1]
// or if you only want the index:
const [, index] = randomItemIndex(["foo", "bar", "baz"]); // 1
Usage:
takeRandomItem(array: Array): any
Returns a random item from an array and mutates the array by removing the item.
Returns undefined if the array is empty.
Example - click to view
import { takeRandomItem } from "@sv443-network/userutils";
const arr = ["foo", "bar", "baz"];
takeRandomItem(arr); // "bar"
console.log(arr); // ["foo", "baz"]
Usage:
randomizeArray(array: Array): Array
Returns a copy of an array with its items in a random order.
If the array is empty, a new, empty array will be returned.
Example - click to view
import { randomizeArray } from "@sv443-network/userutils";
const foo = [1, 2, 3, 4, 5, 6];
console.log(randomizeArray(foo)); // [3, 1, 5, 2, 4, 6]
console.log(randomizeArray(foo)); // [4, 5, 2, 1, 6, 3]
console.log(foo); // [1, 2, 3, 4, 5, 6] - original array is not mutated
This is a very lightweight translation function that can be used to translate simple strings.
Pluralization is not supported but can be achieved manually by adding variations to the translations, identified by a different suffix. See the example section of tr.addLanguage()
for an example on how this might be done.
Usage:
tr(key: string, ...insertValues: Stringifiable[]): string
The function returns the translation of the passed key in the language added by tr.addLanguage()
and set by tr.setLanguage()
Should the translation contain placeholders in the format %n
, where n
is the number of the value starting at 1, they will be replaced with the respective item of the insertValues
rest parameter.
The items of the insertValues
rest parameter will be stringified using toString()
(see Stringifiable) before being inserted into the translation.
Should you be using nested objects in your translations, you can use the dot notation to access them.
First, the key will be split by dots and the parts will be used to traverse the translation object.
If that doesn't yield a result, the function will try to access the key including dots on the top level of the translation object.
If that also doesn't yield a result, the key itself will be returned.
If no language has been added or set before calling this function, it will also return the key itself.
To check if a translation has been found, compare the returned value with the key. If they are the same, the translation was not found.
You could also write a wrapper function that can then return a default value or null
if the translation was not found instead.
If the key is found and the translation contains placeholders but none or an insufficient amount of values are passed, it will try to insert as many values as were passed and leave the rest of the placeholders untouched in their %n
format.
If the key is found, the translation doesn't contain placeholders but values are still passed, the values will be ignored and the translation will be returned without modification.
Example - click to view
import { tr } from "@sv443-network/userutils";
// add languages and translations:
tr.addLanguage("en", {
welcome: {
generic: "Welcome",
with_name: "Welcome, %1",
},
});
tr.addLanguage("de", {
welcome: {
generic: "Willkommen",
with_name: "Willkommen, %1",
},
});
// this has to be called at least once before calling tr()
tr.setLanguage("en");
console.log(tr("welcome.generic")); // "Welcome"
console.log(tr("welcome.with_name", "John")); // "Welcome, John"
console.log(tr("non_existent_key")); // "non_existent_key"
console.log(tr("welcome")); // "welcome" (because anything that isn't a string will make the function return the key itself)
// language can be changed at any time, synchronously
tr.setLanguage("de");
console.log(tr("welcome.generic")); // "Willkommen"
// or without overwriting the current language:
console.log(tr.forLang("en", "welcome.generic")); // "Welcome"
Usage:
tr.forLang(language: string, key: string, ...insertValues: Stringifiable[]): string
Returns the translation of the passed key in the specified language. Otherwise behaves exactly like tr()
This function does not change the currently active language set by tr.setLanguage()
Example - click to view
import { tr } from "@sv443-network/userutils";
tr.addLanguage("en", {
"welcome_name": "Welcome, %1",
});
tr.addLanguage("de", {
"welcome_name": "Willkommen, %1",
});
// the language is set to "en"
tr.setLanguage("en");
console.log(tr("welcome_name", "John")); // "Welcome, John"
// no need to call tr.setLanguage():
console.log(tr.forLang("de", "welcome_name", "John")); // "Willkommen, John"
Usage:
tr.addLanguage(language: string, translations: Record<string, string | object>): void
Adds or overwrites a language and its associated translations to the translation function.
The passed language can be any unique identifier, though I highly recommend sticking to a standard like BCP 47 / RFC 5646 (which is used by the Intl
namespace and methods like Number.toLocaleString()
), or ISO 639-1.
The passed translations can either be a flat object where the key is the translation key used in tr()
and the value is the translation itself, or an infinitely nestable object structure containing the same.
If tr.addLanguage()
is called multiple times with the same language, the previous translations of that language will be overwritten.
The translation values may contain placeholders in the format %n
, where n
is the number of the value starting at 1.
These can be used to inject values into the translation when calling tr()
Example - click to view
import { tr, type Stringifiable } from "@sv443-network/userutils";
// add a language with associated translations:
tr.addLanguage("en", {
lang_name: "Eglis", // no worries, the example below will overwrite this value
});
// overwriting previous translation, now with nested objects and placeholders:
tr.addLanguage("en", {
// to get this value, you could call `tr.forLang("en", "lang_name")`
lang_name: "English",
home_page: {
welcome: {
generic: "Welcome!",
// this can be accessed with `tr("home_page.welcome.name", "John")`
name: "Welcome, %1!",
extended: "Welcome, %1!\nYour last login was on %2\nYou have %3 unread messages",
},
},
});
// can be used for different locales too:
tr.addLanguage("en-US", {
fries: "fries",
color: "color",
});
tr.addLanguage("en-GB", {
fries: "chips",
color: "colour",
});
// apply default values for different locales to reduce redundancy in shared translation values:
const translation_de = {
greeting: "Guten Tag!",
foo: "Foo",
};
tr.addLanguage("de-DE", translation_de);
tr.addLanguage("de-CH", {
// overwrite the "greeting" but keep other keys as they are:
...translation_de,
greeting: "Grüezi!",
});
tr.addLanguage("de-AT", {
// overwrite "greeting" again but keep other keys as they are:
...translation_de,
greeting: "Grüß Gott!",
});
// example for custom pluralization using a predefined suffix:
tr.addLanguage("en", {
"cart_items_added-0": "No items were added to the cart",
"cart_items_added-1": "Added %1 item to the cart",
"cart_items_added-n": "Added %1 items to the cart",
});
/** A number or any object with a length or size property */
type Numberish = number | Array<unknown> | NodeList | { length: number } | { size: number };
/**
* Returns the translated value given the key with a common pluralization identifier appended to it,
* given the number of items (or size of Array/NodeList or anything else with a `length` or `size` property).
*/
function trpl(key: string, num: Numberish, ...values: Stringifiable[]): string {
if(typeof num !== "number") {
if("length" in num)
num = num.length;
else if("size" in num)
num = num.size;
}
let plKey = key;
if(num === 0)
plKey = `${key}-0`;
else if(num === 1)
plKey = `${key}-1`;
else
plKey = `${key}-n`; // will be the fallback for everything like non-numeric values or NaN
return tr(plKey, ...values);
};
// this has to be called once for tr("key") to work - otherwise you can use tr.forLang("en", "key")
tr.setLanguage("en");
const items = [];
console.log(trpl("cart_items_added", items, items.length)); // "No items were added to the cart"
items.push("foo");
console.log(trpl("cart_items_added", items, items.length)); // "Added 1 item to the cart"
items.push("bar");
console.log(trpl("cart_items_added", items, items.length)); // "Added 2 items to the cart"
// if you run across cases like this, you need to modify your implementation of `trpl()` accordingly:
const someVal = parseInt("not a number");
console.log(trpl("cart_items_added", someVal, someVal)); // "Added NaN items to the cart"
Usage:
tr.setLanguage(language: string): void
Synchronously sets the language that will be used for translations by default.
Alternatively, you can use tr.forLang()
to get translations in a different language without changing the current language.
No validation is done on the passed language, so make sure it is correct and it has been added with tr.addLanguage()
before calling tr()
For an example, please see tr()
Usage:
tr.getLanguage(): string | undefined
Returns the currently active language set by tr.setLanguage()
If no language has been set yet, it will return undefined.
Usage:
tr.getTranslations(language?: string): Record<string, string | object> | undefined
Returns the translations of the specified language.
If no language is specified, it will return the translations of the currently active language set by tr.setLanguage()
If no translations are found, it will return undefined.
Example - click to view
import { tr } from "@sv443-network/userutils";
tr.addLanguage("en", {
welcome: "Welcome",
});
console.log(tr.getTranslations()); // undefined
tr.setLanguage("en");
console.log(tr.getTranslations()); // { "welcome": "Welcome" }
console.log(tr.getTranslations("en")); // { "welcome": "Welcome" }
console.log(tr.getTranslations("de")); // undefined
The color functions are used to manipulate and convert colors in various formats.
Usage:
hexToRgb(hex: string): [red: number, green: number, blue: number, alpha?: number]
Converts a hex color string to an RGB or RGBA color tuple array.
The values of R, G and B will be in the range of 0-255, while the alpha value will be in the range of 0-1.
Accepts the formats #RRGGBB
, #RRGGBBAA
, #RGB
and #RGBA
, with or without the hash symbol.
Example - click to view
import { hexToRgb } from "@sv443-network/userutils";
hexToRgb("#aaff85aa"); // [170, 255, 133, 0.6666666666666666]
hexToRgb("#ff0000"); // [255, 0, 0, undefined]
hexToRgb("0032ef"); // [0, 50, 239, undefined]
hexToRgb("#0f0"); // [0, 255, 0, undefined]
hexToRgb("0f0f"); // [0, 255, 0, 1]
Usage:
rgbToHex(red: number, green: number, blue: number, alpha?: number, withHash?: boolean, upperCase?: boolean): string
Converts RGB or RGBA color values to a hex color string.
The withHash
parameter determines if the hash symbol should be included in the output (true by default).
The upperCase
parameter determines if the output should be in uppercase (false by default).
Example - click to view
import { rgbToHex } from "@sv443-network/userutils";
rgbToHex(255, 0, 0); // "#ff0000" (with hash symbol, lowercase)
rgbToHex(255, 0, 0, 0.5, false); // "ff000080" (with alpha, no hash symbol, lowercase)
rgbToHex(255, 0, 0, undefined, true, true); // "#FF0000" (no alpha, with hash symbol, uppercase)
Usage:
lightenColor(color: string, percent: number, upperCase?: boolean): string
Lightens a CSS color value (in hex, RGB or RGBA format) by a given percentage.
Will not exceed the maximum range (00-FF or 0-255).
If the upperCase
parameter is set to true (default is false), the output will be in uppercase.
Throws an error if the color format is invalid or not supported.
Example - click to view
import { lightenColor } from "@sv443-network/userutils";
lightenColor("#ff0000", 20); // "#ff3333"
lightenColor("#ff0000", 20, true); // "#FF3333"
lightenColor("rgb(0, 255, 0)", 50); // "rgb(128, 255, 128)"
lightenColor("rgba(0, 255, 0, 0.5)", 50); // "rgba(128, 255, 128, 0.5)"
Usage:
darkenColor(color: string, percent: number, upperCase?: boolean): string
Darkens a CSS color value (in hex, RGB or RGBA format) by a given percentage.
Will not exceed the maximum range (00-FF or 0-255).
If the upperCase
parameter is set to true (default is false), the output will be in uppercase.
Throws an error if the color format is invalid or not supported.
Example - click to view
import { darkenColor } from "@sv443-network/userutils";
darkenColor("#ff0000", 20); // "#cc0000"
darkenColor("#ff0000", 20, true); // "#CC0000"
darkenColor("rgb(0, 255, 0)", 50); // "rgb(0, 128, 0)"
darkenColor("rgba(0, 255, 0, 0.5)", 50); // "rgba(0, 128, 0, 0.5)"
UserUtils also offers some utility types that can be used in TypeScript projects.
They don't alter the runtime behavior of the code, but they can be used to make the code more readable and to prevent errors.
This type describes any value that either is a string itself or can be converted to a string.
To be considered stringifiable, the object needs to have a toString()
method that returns a string.
Most primitives have this method, but something like undefined or null does not (they can only be used in the String()
constructor or string interpolation).
Having this method allows not just explicit conversion by calling it, but also implicit conversion by passing it into the String()
constructor or by interpolating it in a template string.
Example - click to view
import type { Stringifiable } from "@sv443-network/userutils";
function logSomething(value: Stringifiable) {
console.log(`Log: ${value}`); // implicit conversion to a string
}
const fooObject = {
toString: () => "hello world",
};
const barObject = {
baz: "",
};
logSomething("foo"); // "Log: foo"
logSomething(42); // "Log: 42"
logSomething(true); // "Log: true"
logSomething(Symbol(1)); // "Log: Symbol(1)"
logSomething(fooObject); // "Log: hello world"
logSomething(barObject); // Type error
Usage:
NonEmptyArray<TItem = unknown>
This generic type describes an array that has at least one item.
Use the generic parameter to specify the type of the items in the array.
Example - click to view
import type { NonEmptyArray } from "@sv443-network/userutils";
function logFirstItem(array: NonEmptyArray<string>) {
console.log(parseInt(array[0]));
}
function somethingElse(array: NonEmptyArray) {
// array is typed as NonEmptyArray<unknown> when not passing a
// generic parameter, so this throws a TS error:
console.log(parseInt(array[0])); // Argument of type 'unknown' is not assignable to parameter of type 'string'
}
logFirstItem(["04abc", "69"]); // 4
Usage:
NonEmptyString<TString extends string>
This generic type describes a string that has at least one character.
Example - click to view
import type { NonEmptyString } from "@sv443-network/userutils";
function convertToNumber<T extends string>(str: NonEmptyString<T>) {
console.log(parseInt(str));
}
convertToNumber("04abc"); // "4"
convertToNumber(""); // type error: Argument of type 'string' is not assignable to parameter of type 'never'
Usage:
LooseUnion<TUnion extends string | number | object>
A generic type that offers autocomplete in the IDE for the passed union but also allows any value of the same type to be passed.
Supports unions of strings, numbers and objects.
Example - click to view
function foo(bar: LooseUnion<"a" | "b" | "c">) {
console.log(bar);
}
// when typing the following, autocomplete suggests "a", "b" and "c"
// foo("
foo("a"); // included in autocomplete, no type error
foo(""); // *not* included in autocomplete, still no type error
foo(1); // type error: Argument of type '1' is not assignable to parameter of type 'LooseUnion<"a" | "b" | "c">'
Usage:
Prettify<T>
A generic type that makes TypeScript and your IDE display the type in a more readable way.
This is especially useful for types that reference other types or are very complex.
It will also make a variable show its type's structure instead of just the type name (see example).
Example - click to view
// tooltip shows all constituent types, leaving you to figure it out yourself:
// type Foo = {
// a: number;
// } & Omit<{
// b: string;
// c: boolean;
// }, "c">
type Foo = {
a: number;
} & Omit<{
b: string;
c: boolean;
}, "c">;
// tooltip shows just the type name:
// const foo: Foo
const foo: Foo = {
a: 1,
b: "2"
};
// tooltip shows the actual type structure:
// type Bar = {
// a: number;
// b: string;
// }
type Bar = Prettify<Foo>;
// tooltip again shows the actual type structure:
// const bar: {
// a: number;
// b: string;
// }
const bar: Bar = {
a: 1,
b: "2"
};
Usage:
ValueGen<TValueType>
Describes a value that can be obtained in various ways, including via the type itself, a function that returns the type, a Promise that resolves to the type or either a sync or an async function that returns the type.
Use it in the consumeGen()
function to convert the given ValueGen value to the type it represents. Also refer to that function for an example.
Usage:
StringGen<TStrUnion>
Describes a string that can be obtained in various ways, including via the type itself, a function that returns the type, a Promise that resolves to the type or either a sync or an async function that returns the type.
Contrary to ValueGen
, this type allows for specifying a union of strings that the StringGen should yield, as long as it is loosely typed as just string
.
Use it in the consumeStringGen()
function to convert the given StringGen value to a plain string. Also refer to that function for an example.
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