Feat/engine tools #7
179 new issues (0 max.) of at least minor severity.
Annotations
Check warning on line 7 in Source/Engine/Core/Config.cs
codacy-production / Codacy Static Code Analysis
Source/Engine/Core/Config.cs#L7
Implement 'IEquatable<T>' in value type 'ConVar'.
Check notice on line 37 in Source/Engine/Core/Config.cs
codacy-production / Codacy Static Code Analysis
Source/Engine/Core/Config.cs#L37
Remove the unused local variable 'path'.
Check failure on line 39 in Source/Engine/Core/Engine.cs
codacy-production / Codacy Static Code Analysis
Source/Engine/Core/Engine.cs#L39
Change the visibility of 'IsToolsMode' or make it 'const' or 'readonly'.
Check notice on line 30 in Source/Engine/Data/ModelResource.cs
codacy-production / Codacy Static Code Analysis
Source/Engine/Data/ModelResource.cs#L30
Remove the field 'm_SceneTemplate' and declare it as a local variable in the relevant methods.
Check notice on line 49 in Source/Engine/GUI/DevUI/GameConsole.cs
codacy-production / Codacy Static Code Analysis
Source/Engine/GUI/DevUI/GameConsole.cs#L49
Remove the array type; it is redundant.
Check notice on line 92 in Source/Engine/ToolsFramework/Gui/ModuleLoadPanel.cs
codacy-production / Codacy Static Code Analysis
Source/Engine/ToolsFramework/Gui/ModuleLoadPanel.cs#L92
'o' is not used. Use discard parameter instead.
Check failure on line 22 in Source/Engine/ToolsFramework/ToolsFramework.cs
codacy-production / Codacy Static Code Analysis
Source/Engine/ToolsFramework/ToolsFramework.cs#L22
Change the visibility of 'm_gtkApplication' or make it 'const' or 'readonly'.
Check notice on line 22 in Source/Engine/ToolsFramework/ToolsFramework.cs
codacy-production / Codacy Static Code Analysis
Source/Engine/ToolsFramework/ToolsFramework.cs#L22
Make this field 'private' and encapsulate it in a 'public' property.
Check warning on line 16 in Source/Tools/Console/MainWindow.cs
codacy-production / Codacy Static Code Analysis
Source/Tools/Console/MainWindow.cs#L16
Make 'LogBuffer' 'readonly'.
Check failure on line 37 in Source/Tools/LevelEditor/ChiselTool.cs
codacy-production / Codacy Static Code Analysis
Source/Tools/LevelEditor/ChiselTool.cs#L37
Add a nested comment explaining why this method is empty, throw a 'NotSupportedException' or complete the implementation.
Check notice on line 17 in Source/Tools/MaterialEditor/MainWindow.cs
codacy-production / Codacy Static Code Analysis
Source/Tools/MaterialEditor/MainWindow.cs#L17
Remove this initialization to 'matedit_tb_SaveMaterial', the compiler will do that for you.
Check notice on line 19 in Source/Tools/MaterialEditor/MainWindow.cs
codacy-production / Codacy Static Code Analysis
Source/Tools/MaterialEditor/MainWindow.cs#L19
Remove this initialization to 'mat_OpenMaterialTabs', the compiler will do that for you.
Check failure on line 12 in Source/Tools/ModelConfEditor/ModelConfEditor.cs
codacy-production / Codacy Static Code Analysis
Source/Tools/ModelConfEditor/ModelConfEditor.cs#L12
Add a nested comment explaining why this method is empty, throw a 'NotSupportedException' or complete the implementation.
Check notice on line 8 in Source/Utilities/ModelCompiler/ModelConfig.cs
codacy-production / Codacy Static Code Analysis
Source/Utilities/ModelCompiler/ModelConfig.cs#L8
Make this field 'private' and encapsulate it in a 'public' property.
Check notice on line 15 in Source/Utilities/ModelCompiler/SMDData.cs
codacy-production / Codacy Static Code Analysis
Source/Utilities/ModelCompiler/SMDData.cs#L15
Make this field 'private' and encapsulate it in a 'public' property.
Check warning on line 19 in Source/Utilities/ModelCompiler/SMDData.cs
codacy-production / Codacy Static Code Analysis
Source/Utilities/ModelCompiler/SMDData.cs#L19
Implement 'IEquatable<T>' in value type 'SmdTriangle'.
Check notice on line 33 in Source/Veneer/Control.cs
codacy-production / Codacy Static Code Analysis
Source/Veneer/Control.cs#L33
Remove this initialization to 'AutoSizeX', the compiler will do that for you.
Check notice on line 34 in Source/Veneer/Control.cs
codacy-production / Codacy Static Code Analysis
Source/Veneer/Control.cs#L34
Remove this initialization to 'AutoSizeY', the compiler will do that for you.
Check warning on line 41 in Source/Veneer/Control.cs
codacy-production / Codacy Static Code Analysis
Source/Veneer/Control.cs#L41
Make 'm_Guid' 'readonly'.
Check warning on line 9 in Source/Veneer/Controls/InputField.cs
codacy-production / Codacy Static Code Analysis
Source/Veneer/Controls/InputField.cs#L9
Make 'Value' private.
Check warning on line 10 in Source/Veneer/Controls/InputField.cs
codacy-production / Codacy Static Code Analysis
Source/Veneer/Controls/InputField.cs#L10
Make 'MaxChars' private.
Check warning on line 17 in Source/Veneer/Controls/InputField.cs
codacy-production / Codacy Static Code Analysis
Source/Veneer/Controls/InputField.cs#L17
Remove this commented out code.
Check notice on line 13 in Source/Veneer/Controls/Menubar.cs
codacy-production / Codacy Static Code Analysis
Source/Veneer/Controls/Menubar.cs#L13
Make this field 'private' and encapsulate it in a 'public' property.
Check failure on line 11 in Source/Veneer/GuiManager.cs
codacy-production / Codacy Static Code Analysis
Source/Veneer/GuiManager.cs#L11
Change the visibility of 'ShowImguiDemo' or make it 'const' or 'readonly'.
Check warning on line 22 in Source/Veneer/Panel.cs
codacy-production / Codacy Static Code Analysis
Source/Veneer/Panel.cs#L22
Make 'm_StyleOptions' 'readonly'.