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Merge pull request #338 from Team-RTG/dev
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Merge 0.3.0 dev into master.
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whichonespink44 committed Dec 13, 2015
2 parents 9831a45 + a191a4e commit 83799e6
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Showing 246 changed files with 8,331 additions and 5,770 deletions.
2 changes: 1 addition & 1 deletion build.gradle
Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,7 @@ buildscript {

apply plugin: 'forge'

version = "0.2.0"
version = "0.3.0"
group = "org.teamrtg.rtg" // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = "RTG-" + project.mcversion

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2 changes: 1 addition & 1 deletion config/RTG/biomes/arsmagica.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -20,7 +20,7 @@ villages {


weights {
# [range: 0 ~ 20, default: 15]
# [range: 0 ~ 100, default: 15]
I:"Weight of AM Witchwood Forest"=15
}

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16 changes: 8 additions & 8 deletions config/RTG/biomes/atg.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -62,28 +62,28 @@ villages {


weights {
# [range: 0 ~ 20, default: 5]
# [range: 0 ~ 100, default: 5]
I:"Weight of ATG Gravel Beach"=5

# [range: 0 ~ 20, default: 10]
# [range: 0 ~ 100, default: 10]
I:"Weight of ATG Rocky Steppe"=10

# [range: 0 ~ 20, default: 10]
# [range: 0 ~ 100, default: 10]
I:"Weight of ATG Shrubland"=10

# [range: 0 ~ 20, default: 5]
# [range: 0 ~ 100, default: 5]
I:"Weight of ATG Snowy Gravel Beach"=5

# [range: 0 ~ 20, default: 10]
# [range: 0 ~ 100, default: 10]
I:"Weight of ATG Tropical Shrubland"=10

# [range: 0 ~ 20, default: 10]
# [range: 0 ~ 100, default: 10]
I:"Weight of ATG Tundra"=10

# [range: 0 ~ 20, default: 1]
# [range: 0 ~ 100, default: 1]
I:"Weight of ATG Volcano"=1

# [range: 0 ~ 20, default: 10]
# [range: 0 ~ 100, default: 10]
I:"Weight of ATG Woodland"=10
}

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150 changes: 75 additions & 75 deletions config/RTG/biomes/biomesoplenty.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -464,229 +464,229 @@ villages {


weights {
# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Alps"=8

# [range: 0 ~ 20, default: 6]
# [range: 0 ~ 100, default: 6]
I:"Weight of BOP Alps Forest"=6

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Arctic"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Bamboo Forest"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Bayou"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Bog"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Boreal Forest"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Brushland"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Canyon"=8

# [range: 0 ~ 20, default: 6]
# [range: 0 ~ 100, default: 6]
I:"Weight of BOP Canyon Ravine"=6

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Chaparral"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Cherry Blossom Grove"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Coniferous Forest"=8

# [range: 0 ~ 20, default: 12]
# [range: 0 ~ 100, default: 12]
I:"Weight of BOP Coral Reef"=12

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Crag"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Dead Forest"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Dead Swamp"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Deciduous Forest"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Dense Forest"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Eucalyptus Forest"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Fen"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Flower Field"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Frost Forest"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Fungi Forest"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Garden"=8

# [range: 0 ~ 20, default: 6]
# [range: 0 ~ 100, default: 6]
I:"Weight of BOP Glacier"=6

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Grassland"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Grove"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Heathland"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Highland"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Jade Cliffs"=8

# [range: 0 ~ 20, default: 12]
# [range: 0 ~ 100, default: 12]
I:"Weight of BOP Kelp Forest"=12

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Land Of Lakes"=8

# [range: 0 ~ 20, default: 6]
# [range: 0 ~ 100, default: 6]
I:"Weight of BOP Land Of Lakes Marsh"=6

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Lavender Fields"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Lush Desert"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Lush Swamp"=8

# [range: 0 ~ 20, default: 6]
# [range: 0 ~ 100, default: 6]
I:"Weight of BOP Mangrove"=6

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Maple Woods"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Marsh"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Meadow"=8

# [range: 0 ~ 20, default: 6]
# [range: 0 ~ 100, default: 6]
I:"Weight of BOP Meadow Forest"=6

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Moor"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Mountain"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Mystic Grove"=8

# [range: 0 ~ 20, default: 6]
# [range: 0 ~ 100, default: 6]
I:"Weight of BOP Oasis"=6

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Ominous Woods"=8

# [range: 0 ~ 20, default: 6]
# [range: 0 ~ 100, default: 6]
I:"Weight of BOP Orchard"=6

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Origin Valley"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Outback"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Prairie"=8

# [range: 0 ~ 20, default: 6]
# [range: 0 ~ 100, default: 6]
I:"Weight of BOP Quagmire"=6

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Rainforest"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Redwood Forest"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Sacred Springs"=8

# [range: 0 ~ 20, default: 6]
# [range: 0 ~ 100, default: 6]
I:"Weight of BOP Scrubland"=6

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Seasonal Forest"=8

# [range: 0 ~ 20, default: 6]
# [range: 0 ~ 100, default: 6]
I:"Weight of BOP Seasonal Forest Clearing"=6

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Shield"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Shrubland"=8

# [range: 0 ~ 20, default: 6]
# [range: 0 ~ 100, default: 6]
I:"Weight of BOP Silkglades"=6

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Sludgepit"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Snowy Coniferous Forest"=8

# [range: 0 ~ 20, default: 6]
# [range: 0 ~ 100, default: 6]
I:"Weight of BOP Spruce Woods"=6

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Steppe"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Temperate Rainforest"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Thicket"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Tropical Rainforest"=8

# [range: 0 ~ 20, default: 6]
# [range: 0 ~ 100, default: 6]
I:"Weight of BOP Tropics"=6

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Tundra"=8

# [range: 0 ~ 20, default: 1]
# [range: 0 ~ 100, default: 1]
I:"Weight of BOP Volcano"=1

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Wasteland"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Wetland"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Woodland"=8

# [range: 0 ~ 20, default: 8]
# [range: 0 ~ 100, default: 8]
I:"Weight of BOP Xeric Shrubland"=8
}

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4 changes: 2 additions & 2 deletions config/RTG/biomes/buildcraft.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -26,10 +26,10 @@ villages {


weights {
# [range: 0 ~ 20, default: 1]
# [range: 0 ~ 100, default: 1]
I:"Weight of BC Desert Oil Field"=1

# [range: 0 ~ 20, default: 1]
# [range: 0 ~ 100, default: 1]
I:"Weight of BC Ocean Oil Field"=1
}

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4 changes: 2 additions & 2 deletions config/RTG/biomes/chromaticraft.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -26,10 +26,10 @@ villages {


weights {
# [range: 0 ~ 20, default: 10]
# [range: 0 ~ 100, default: 10]
I:"Weight of CC Ender Forest"=10

# [range: 0 ~ 20, default: 10]
# [range: 0 ~ 100, default: 10]
I:"Weight of CC Rainbow Forest"=10
}

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