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# Configuration file | ||
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biome { | ||
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sugiforest { | ||
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sugiforest { | ||
# [default: true] | ||
B:"Allow Villages"=true | ||
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# [default: false] | ||
B:"Allow Volcanoes"=false | ||
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# This setting controls the size of caves. | ||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density) | ||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome. | ||
# [range: -1 ~ 40, default: -1] | ||
I:"Cave Density"=-1 | ||
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# This setting controls the number of caves that generate. | ||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency) | ||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome. | ||
# [range: -1 ~ 40, default: -1] | ||
I:"Cave Frequency"=-1 | ||
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# [default: true] | ||
B:"RTG Decoration: Logs"=true | ||
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# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). | ||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone). | ||
# For more info, visit http://minecraft.gamepedia.com/Data_values#Block_IDs [default: ] | ||
S:"RTG Surface: Cliff Cobble Block"= | ||
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# If you're using a custom cliff cobble block, enter its numeric data value here. | ||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID, | ||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.) | ||
# For more info, visit http://minecraft.gamepedia.com/Data_values [default: ] | ||
S:"RTG Surface: Cliff Cobble Block Meta"= | ||
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# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). | ||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone). | ||
# For more info, visit http://minecraft.gamepedia.com/Data_values#Block_IDs [default: ] | ||
S:"RTG Surface: Cliff Stone Block"= | ||
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# If you're using a custom cliff stone block, enter its numeric data value here. | ||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID, | ||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.) | ||
# For more info, visit http://minecraft.gamepedia.com/Data_values [default: ] | ||
S:"RTG Surface: Cliff Stone Block Meta"= | ||
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# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt). | ||
# For more info, visit http://minecraft.gamepedia.com/Data_values#Block_IDs [default: ] | ||
S:"RTG Surface: Filler Block"= | ||
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# If you're using a custom filler block, enter its numeric data value here. | ||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID, | ||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.) | ||
# For more info, visit http://minecraft.gamepedia.com/Data_values [default: ] | ||
S:"RTG Surface: Filler Block Meta"= | ||
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# [default: ] | ||
S:"RTG Surface: Mix Block"= | ||
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# [default: ] | ||
S:"RTG Surface: Mix Block Meta"= | ||
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# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass). | ||
# For more info, visit http://minecraft.gamepedia.com/Data_values#Block_IDs [default: ] | ||
S:"RTG Surface: Top Block"= | ||
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# If you're using a custom top block, enter its numeric data value here. | ||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID, | ||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.) | ||
# For more info, visit http://minecraft.gamepedia.com/Data_values [default: ] | ||
S:"RTG Surface: Top Block Meta"= | ||
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# This setting controls the number of ravines that generate. | ||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency) | ||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome. | ||
# [range: -1 ~ 100, default: -1] | ||
I:"Ravine Frequency"=-1 | ||
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# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate. | ||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true] | ||
B:"Use RTG Decorations"=true | ||
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# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used. | ||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true] | ||
B:"Use RTG Surfaces"=true | ||
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# 1/x chance that a volcano will generate if this biome has volcanoes enabled. | ||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance | ||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome. | ||
# [range: -1 ~ 2147483647, default: -1] | ||
I:"Volcano Chance"=-1 | ||
} | ||
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} | ||
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} | ||
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