RTG-1.7.10-0.8.0-RC-1
Pre-release
Pre-release
Changelog
World gen
- New decoration system - in an effort to increase performance, we have radically altered RTG's decoration system. Due to the nature of these changes, we are depending on the RTG community to help up test this new system before committing to it fully. Highest on our priority list is how the new decoration system interacts with other mods, so if you have a decent-sized modpack, please consider playtesting this version of RTG and let us know if you notice anything weird going on.
- Fixed surface ponds - Ponds are now flush with the land most of the time, are less likely to leave stuff floating in midair, and don't intrude into villages as often. This fix also applies to modded biomes, like BOP swampy biomes.
- Fixed the 'Weird Symmetrical Dots' bug that was occurring in various biomes. 💃
- Improved rivers.
- Fixed bug related to ore gen - all biomes are now generating ore properly.
Terrain
- Improvement to various Highlands biomes - Less crazy Badlands channels, Flying Mountains pulled a little further
into the biome, more glacier in Glacier, and some jitter and no submerged areas in Outback.
Decorations
- Re-decorated vanilla Plains and minor tweaks to other vanilla biomes.
Biome support
- Enhanced Biomes now requires Climate Control or BiomeTweaker in order to generate its biomes in RTG worlds.
Under the hood
- New tree system - all RTG trees can now use any log/leaves block, including those from other mods.
- Various tweaks and enhancements