RTG-1.10.2-4.1.1.9-SNAPSHOT-1
Pre-release
Pre-release
This version IS compatible (in theory) with worlds created with version 4.1.1.2 and above. HOWEVER...
WARNING! This SNAPSHOT is for testing purposes ONLY, and you should NOT update an existing world to this version. You should CREATE A NEW WORLD if you plan to use this snapshot.
IMPORTANT! You should BACKUP and then DELETE your RTG config folder before updating to this version!
Changelog
New biome config FILE structure
- Previously, all biome configs were lacking in both structure and comments, so we've organized the way each biome config file is structured and added helpful comments to each setting. As always, you can view RTG's default configs on GitHub.
Mod compatibility
- Added support for Underground Biomes Construct.
Bug fixes
- Improved river surfaces (re-ported the 1.7.10 system from scratch to ensure it's working correctly)
- Logger.fatal() no longer throws an exception.
- River 'cutoff' configs now have an effect.
- "Lake Shore Irregularity" config now has an effect.
- Fixed BOP Outback not being decorated on vanilla grass.
Config options
- "Allow Trees to Generate on Sand" now defaults to false.
Public API
- Added the first (experimental) incarnation of a public API, which other mods can use to interface with RTG. (Please note: The public API is still under heavy development, so mod authors are advised to use at their own risk and be aware that future versions will likely NOT be backwards-compatible until the API is mature.)
Under the hood
- Optimized river surface painting in hot biomes.
- Lots of refactoring, including the introduction of RTGWorld and a non-static config system.