RTG-1.10.2-4.2.0.0-snapshot-2
Pre-release
Pre-release
IMPORTANT NOTE 1: This snapshot is NOT compatible with worlds created with any other version of RTG, including the previous snapshot (4.2.0.0-snapshot-1).
IMPORTANT NOTE 2: Worlds created with this snapshot will NOT be compatible with future versions of RTG, including the 4.2.0.0 release.
IMPORTANT NOTE 3: This snapshot is meant for TESTING PURPOSES ONLY.
IMPORTANT NOTE 4: This snapshot is meant to be used on NEW WORLDS ONLY.
IMPORTANT NOTE 5: You should DELETE your RTG config folder before using this snapshot.
Changelog
Click here to view the changelog for 4.2.0.0-snapshot-1
Non-Overworld Support (WIP)
- RTG can now generate terrain in dimensions other than the Overworld. (Note: this feature is not fully implemented yet.)
Organic Biomes
- RTG will now generate mod biomes, even if RTG doesn't have realistic versions of them. For example, if you install a biome-adding mod for which RTG doesn't have inherent biome support, RTG will still generate the biomes from that mod. However, the terrain will not be RTG terrain. (Note: these 'organic' biomes do not have biome configs.)
Volcanoes
- Added volcano conduits with configurable depths.
Terrain
- Re-designed BOP Crag. (This will probably change again. Feedback welcome.)
Surfaces
- Re-surfaced BOP Lush Desert (more grass).
Decorations
- Fewer fallen logs in Roofed Forest M.
- Re-decorated vanilla Jungle variants to be less dense.
- Re-decorated BOP Woodland.
- Added sponge to Deep Ocean floor (configurable in biome config).
Bug fixes
- Fixed a bug related to gaps/streaks in RTG decorations
- RTG boulders now replace double plants properly.
- BOP Coniferous Forest variants now use correct fallen log block.
Config options
- Added biome config: FALLEN_LOG_DENSITY_MULTIPLIER
- Added config option to adjust the size of the volcano calderas
Under the hood
- Setup the initial framework for RTG generator settings and GUI Config system.
- Added Polish translation (thanks @Artur96!)
- Various tweaks & enhancements