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RTG-1.10.2-4.2.0.0-snapshot-2

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IMPORTANT NOTE 1: This snapshot is NOT compatible with worlds created with any other version of RTG, including the previous snapshot (4.2.0.0-snapshot-1).

IMPORTANT NOTE 2: Worlds created with this snapshot will NOT be compatible with future versions of RTG, including the 4.2.0.0 release.

IMPORTANT NOTE 3: This snapshot is meant for TESTING PURPOSES ONLY.

IMPORTANT NOTE 4: This snapshot is meant to be used on NEW WORLDS ONLY.

IMPORTANT NOTE 5: You should DELETE your RTG config folder before using this snapshot.

Changelog

Click here to view the changelog for 4.2.0.0-snapshot-1

Non-Overworld Support (WIP)

  • RTG can now generate terrain in dimensions other than the Overworld. (Note: this feature is not fully implemented yet.)

Organic Biomes

  • RTG will now generate mod biomes, even if RTG doesn't have realistic versions of them. For example, if you install a biome-adding mod for which RTG doesn't have inherent biome support, RTG will still generate the biomes from that mod. However, the terrain will not be RTG terrain. (Note: these 'organic' biomes do not have biome configs.)

Volcanoes

Terrain

  • Re-designed BOP Crag. (This will probably change again. Feedback welcome.)

Surfaces

  • Re-surfaced BOP Lush Desert (more grass).

Decorations

  • Fewer fallen logs in Roofed Forest M.
  • Re-decorated vanilla Jungle variants to be less dense.
  • Re-decorated BOP Woodland.
  • Added sponge to Deep Ocean floor (configurable in biome config).

Bug fixes

  • Fixed a bug related to gaps/streaks in RTG decorations
  • RTG boulders now replace double plants properly.
  • BOP Coniferous Forest variants now use correct fallen log block.

Config options

  • Added biome config: FALLEN_LOG_DENSITY_MULTIPLIER
  • Added config option to adjust the size of the volcano calderas

Under the hood

  • Setup the initial framework for RTG generator settings and GUI Config system.
  • Added Polish translation (thanks @Artur96!)
  • Various tweaks & enhancements