-
Notifications
You must be signed in to change notification settings - Fork 55
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Blood fog diffuser #1181
Blood fog diffuser #1181
Conversation
Nice! I am unsure about the boosting part though. It seems very annoying to always remember to refill your generator. The fog is something you want to have long term, so you would have to constantly refill it. |
How rare would this mother/boss be? like a special boss that only spawns rarely, or one that you force spawn in like the wither/ender dragon? for the range of it, maybe have it a 5x5 area, but you can upgrade it to a better version of what a vampire controlled village totem gives. I agree with the idea of you shouldn't need to consistently refill the diffusor, since garlic diffusors have the same idea of not needing to be refilled. |
0b573d5
to
a66a5b1
Compare
The diffuser now has a constant range but it needs to be started up by interacting with a pure blood. I did not want the diffuser to work out of the box, so it requires "fuel". But after inserting fuel the diffuer works forever. This behaves a little like the beacon which needs to be charged with an item to work. |
I went through the garlic diffuser code and noticed that garlic diffusers do not really work as they look.
This should be addressed by either change the ui or by correctly implement the process the user expects from the ui. This should be addressed regardless of this PR |
a66a5b1
to
bb9f87d
Compare
bb9f87d
to
9f0cfa3
Compare
Is it a thing for hunters? |
9f0cfa3
to
f289bb6
Compare
depends on #1278
close #1104
Adds a fog diffuser that emits fog for vampires covering 5x5 chunks.
The diffuser needs to be interacted with once with pure blood to start it up.
Todo: