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A very basic turn-based fighting game in SFML, made for my school's C++ course

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Chthonic Metal

A very basic turn-based fighting game in SFML, made for my school's C++ course.

Final grade: 9.5/10 :D

Animated GIF of the main menu. On the top in the middle it says "Chthonic Metal" in a spiky font. There are start and quit buttons and a highscores list. In the background is a very fancy fire simulation The character selection screen. There is choice between three Pookmans, all with badly drawn sprites: an orange dragon Chorizo, a yellow mouse Pukechoo and a blue turtle Scoot The fight screen. On the left is Scoot and on the right is Pukechoo, with the text "Enemy" hovering over. Both Pookmans have a health and stamina indicator. On the bottom is text saying "Enemy gambled and did 5 damage!" and to the right of that are four buttons: "Attack", "Gamble Attack (5-15)", "Heal" and "Rest" The same as last image, but the player's Scoot's health has dropped to -2, the buttons have disappeared and the text says "You died! Your score was 2"

A video of just the fire simulation in 1080p 60fps: https://youtu.be/XLDmHoZUPjM

Used libraries and their versions:

  • SFML sfml-2.5.1-3 (installed with system package manager, so it can't be included in the source code here)
  • csv2 permalink to used version

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A very basic turn-based fighting game in SFML, made for my school's C++ course

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