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@Hot-key Hot-key commented Sep 15, 2024

This PR updates the godot_pixelorama_importer plugin:

  1. PXO Format Update:

    • Applied changes to support the updated PXO file format
  2. Export Process Improvement:

    • Include files generated by the plugin in the project export

Tested with files created in Pixelorama version: [v1.0.2] - 2024-08-21

@Technohacker
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Thanks for the PR! It's been a while since I've last used the plugin myself so it may take me a while to get to this 😅

That being said, is there any reason the save path needs to be changed from the Godot-provided one?

@Hot-key
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Hot-key commented Sep 15, 2024

It wouldn't be an issue to iterate through the .godot/imported directory and use regex to find .pxo files. However, as this is my first time writing a Godot plugin, I separated it externally for convenience in testing and development.

If you prefer, I can move it to a folder like .godot/pixelorama, or keep it within .godot/imported and use regex to find the files. I can make these changes and push an additional commit tomorrow when I have time.

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2 participants