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Details on all RS structures
Note: all chest loot info can be found in the structure's loot table files. This can be found in the config datapack as it includes all the loot tables as well.
If you are given the Luck status effect from another mod or datapack, you can sometimes find unique and cool banners in all of RS's Chests and Shulker Boxes in structures! There are over 100+ banners so have fun collecting! Some are recolors of the same pattern to help give you more options if you like a pattern but wanted a different color.
If you have trouble finding one of these structures, just start typing /locate repur
into the chat and you should see my structures pop up! For example, typing /locate repurposed_structures:stronghold_nether
will find the closest RS's Nether Stronghold to your location in the Nether dimension. All structures can be found easily from anywhere!
Note: Some village houses will have custom loot to match their biome better but nothing too crazy for balance reasons. The Nether based villages are full of fully armored Piglins and have fully unique chest loot.
Variants:
Badlands Village
Bamboo Village
Birch Village
Cherry Village
Dark Forest Village
Jungle Village
Swamp Village
Mountains Village
Mushroom Village (Maps to Mushroom Village can be obtained from Wandering Traders)
Giant Taiga Village
Oak Village
Ocean Village
Crimson Village
Warped Village
Badlands Dungeons spawner's mob rates
48% : Husk
25% : Cave Spider
17% : Skeleton
8% : Spider
2% : Illusioner
Dark Forest Dungeons spawner's mob rates
43% : Zombie
20% : Spider
20% : Skeleton
15% : Vex
2% : Illusioner
1% : Creeper
Desert Dungeons spawner's mob rates
73% : Husk
13% : Spider
12% : Skeleton
1% : Llama
1% : Illusioner
Deep Dungeons spawner's mob rates (Deep Dungeon replaces Vanilla Dungeons below y = 0)
49% : Zombie
25% : Spider
25% : Skeleton
1% : Creeper
End Dungeons spawner's mob rates
86% : Endermite
12% : Enderman
2% : Phantom
Spawns Shulker Box instead of Chests to hold the loot but spawns less frequently than Chests.
Icy Dungeons spawner's mob rates
75% : Stray
25% : Cave Spider
Jungle Dungeons spawner's mob rates
37% : Zombie
25% : Parrot
18% : Spider
18% : Skeleton
1% : Chicken
1% : Creeper
Mushroom Dungeons spawner's mob rates
96% : Bat
3% : Mooshroom
1% : Rabbit
Nether Dungeons spawner's mob rates
44% : Zombified Piglin
20% : Strider
25% : Magma Cube
10% : Blaze
1% : Wither Skeleton
Snow Dungeons spawner's mob rates
37% : Stray
25% : Cave Spider
24% : Zombie
12% : Spider
2% : Snow Golem
Swamp Dungeons spawner's mob rates
24% : Zombie
24% : Drowned
16% : Spider
16% : Skeleton
9% : Vex
1% : Slime
Ocean Dungeons spawner's mob and loot rates
Chest loot
45% : Normal Dungeon loot
33% : Shipwreck Supplies loot
13% : Small Ruins loot
8% : Big Ruins loot
1% : Buried Treasure loot
plus a few various other ocean-themed loot
Mob Spawner in Frozen Ocean biomes
96% : Drowned
3% : Squid
1% : Turtle
Mob Spawner in Cold Ocean biomes
96% : Drowned
3% : Salmon
1% : Turtle
Mob Spawner in neutral Ocean biomes
96% : Drowned
3% : Cod
1% : Turtle
Mob Spawner in Lukewarm Ocean biomes
96% : Drowned
3% : Pufferfish
1% : Turtle
Mob Spawner in Warm Ocean biomes
96% : Drowned
3% : Tropical Fish
1% : Turtle
All Mineshafts has Cave Spider Spawner by default unless otherwise specified below. And chest loot is specifically tailored to every Mineshaft with some having very unique loot and others having loot that's barely different.
Variants:
Birch Mineshafts
Desert Mineshafts
Jungle Mineshafts
Savanna Mineshafts
Stone Mineshafts
Taiga Mineshafts
Swamp Mineshafts
Dark Forest Mineshafts
Icy Mineshafts (has Stray Spawners)
Ocean Mineshafts (has Drowned Spawners)
Nether Mineshafts (has Blaze Spawners)
Warped Mineshafts (has Blaze Spawners)
Crimson Mineshafts (has Blaze Spawners)
Basalt Mineshafts (has Blaze Spawners)
Soul Mineshafts (has Blaze Spawners)
End Mineshafts (has Endermite Spawners and will also naturally spawn Endermites over time)
Chest loot is using a barely modified Woodland Mansion chest loot with most changes being the food. Mansion spawnrates are set to be very rare by default as to not clutter your world. This can be changed by datapack
Cartographers may sell maps to these mansions in their level 4 trades
Variants:
Birch Mansion
Taiga Mansion
Jungle Mansion
Mangrove Mansion
Oak Mansion
Savanna Mansion
Desert Mansion
Snowy Mansion
All contains chests of loot fit for the monument's theme. Overworld monuments have a hidden Sponge room still.
Variants:
Jungle Monument (Spawns Husks, Skeletons, and Creepers over time. Has Silverfish infested blocks scattered about)
Desert Monument (Spawns Husks, Skeletons, and Creepers over time)
Icy Monument (Spawns Strays and rarely Vexes over time)
Nether Monument (Spawns Wither Skeletons, Magma Cubes, and super rarely Ghasts over time)
These Ancient City variants spawn many dangerous mobs over time making head-on fighting a futile effort. Start running!
Variants:
Ocean Ancient City (Spawns Drowned over time and has Suspicious Sand and Gravel. This is probably the most dangerous Ancient City variant)
Nether Ancient City (Spawns Ghasts and Wither Skeletons over time. Has active Nether Portal)
End Ancient City (Spawns Phantoms and Endermites over time. Has active End Gateway Portal)
Nether themed End City without the ship
Will spawn Blazes often and Wither Skeletons very rarely inside the city over time
Spawns several Wither skeletons upon first generation
Maps to Nether Cities can be found in Nether Ruins or very rarely, in chest in Cartographer buildings in Warped/Crimson Villages
Chest loot is highly Netherite based to reflect the danger of the city
Overworld themed End City without the ship
Is basically a massive and super rare village full of Villagers!
Maps to Overworld Cities can be obtained from Wandering Traders
Chest loot is a blend of nearly all vanilla village loot tables with each chest full of stuff
Underground Bastions
Spawns only Skeletons over time inside instead of other monsters
Skeletons at initial spawning may have swords, be slightly faster, and wearing stronger armor
Reduced the chances of Underground Bastions not having a stable, unit, or treasure room. Most of time, there will be a massive room underground for the bastion.
Maps to Underground Bastions can be obtained from Wandering Traders
Warm Land Ruins
May contain maps to Underground Bastions
High amounts of Wheat surrounding the ruins
Has Suspicious Gravel scattered about
Hot Land Ruins
May contain maps to Underground Bastions
Has Suspicious Sand scattered about
Cold Land Ruins
May contain maps to Underground Bastions
Has Suspicious Gravel scattered about
Icy Land Ruins
May contain maps to Underground Bastions
Has Suspicious Gravel scattered about
Nether Ruins
- May contain maps to Bastion Remnants or Nether Cities
Can naturally spawn Wither Skeletons over time but it is extremely rare
May spawn Drowned upon first generation with some armor in the flooded hallways
Will have 2 Silverfish Mob Spawners as well as random blocks sometimes being infested already
(1.20.1 or newer) Archeology Suspicious Gravel blocks can be found uncommonly throughout fortress for extra loot!
- Chest Loot is heavily high-leveled gold based. May also contain maps or End City maps.
All Overworld Outposts
All Overworld Repurposed Structures Outpost will spawn Pillagers over time. And chest loot is nearly identical to the normal Pillager Outpost loot but some changes has been done to make the loot fit the biome theme they are in.
Some of the "aged" version of the Outpost towers are more unique in their decay or aged looks. Kind of based on how Vanilla Outpost tower can be "overgrown" with Mossy Cobblestone.
Badlands Outposts
Birch Outposts
Desert Outposts
Jungle Outposts
Giant Tree Taiga Outposts
Savanna Outposts
Stone Outposts
Taiga Outposts
Oak Outposts
Icy Outposts
Snowy Outposts (can have trapped Snow Golems as well)
Mangrove Outposts (can have trapped Slime mob as well)
Ocean Outposts (Spawns Pufferfish over time instead of Pillagers)
End Outpost
Can naturally spawn Phantoms over time
Spawns with Chorus Plants and some Shulkers mobs
Chests loot is heavily combat based with stuff that is effective against Phantoms
All Nether Outposts
These Outposts will spawn Piglins naturally over time and their chests loot is heavily combat based with gold gear.
Nether Brick Outpost
Warped Outpost
Crimson Outpost
Basalt Outpost
Warped Outpost
Nether Wasteland Temple
Dispensers
5 to 14 Arrows of Harming II
Has one hidden Zombified Piglin spawner
Nether Basalt Temple
Dispensers
5 to 14 Arrows of Weakness I
Has one hidden Magma Cube spawner
Nether Crimson Temple
Dispensers
5 to 14 Arrows of Harming II
Has one hidden Zoglin spawner
Nether Warped Temple
Dispensers
5 to 14 Arrows of Harming II
Has one hidden Enderman spawner and 1 Strider spawner
Nether Soul Temple
Dispensers
A mix of Arrows of Slowness and Fire Charges
Has two hidden Skeleton spawners
Ocean Temple
- Has many hidden Pufferfish
Taiga Temple
Dispensers
4 to 14 Arrows of Poison
Nether Pyramid
- Has two hidden Zombified Piglin spawners
End Pyramid
- Has great loot but also has hidden Endermite spawners. Also has custom banners!
Dark Forest Pyramid
- Has a trap that is primed to trigger during daytime
Badlands Pyramid
- Has two hidden Husk spawners
Icy Pyramid
- Made of lots of Ice! Might have some Blue Ice mixed in too.
Snowy Pyramid
- Has two hidden Stray spawners
Flower Forest Pyramid
- Has lots of bigger explosion radius Creepers
Jungle Pyramid
Has a high amount of Silverfish infested blocks
Has Suspicious Gravel scattered about and a hidden room
Ocean Pyramid
- Has 4 Drowned with Tridents. They have a small chance of dropping Trident or their Turtle Helmet
Giant Tree Taiga Pyramid
- Nothing too out of the ordinary...
Mushroom Pyramid
- Has no traps and much greater quantity of loot!
End Shipwreck
- You may find maps and if you are EXTREMELY lucky, maybe an Elytra in their chests! They can also have unique Firework Stars and rarely, Dragon's Breath too!
Nether Bricks Shipwreck
You may find maps and if you are EXTREMELY lucky, maybe an Elytra in their chests! Also, they got unique banners!
(Can naturally spawn Wither Skeletons over time)
Crimson Shipwreck
(Can naturally spawn Wither Skeletons over time)
You may find maps and unique Firework Stars in their chests! Also, they got unique banners!
Warped Shipwreck
(Can naturally spawn Wither Skeletons over time)
You may find maps and unique Firework Stars in their chests! Also, they got unique banners!
Nether Stronghold
Spawns beyond 2817 blocks from the center of the Nether Dimension at and below lava level.
Can naturally spawn Blaze, Zombified Piglins, Wither Skeletons, Skeletons, and Magma Cubes over time
Storage rooms has 4 chests instead of 1 due to them not having much loot naturally.
The Silverfish spawner at the Portal Room is now a Blaze spawner.
Extra spawners are added to storage room, the room with the pillar that holds 4 Torches, and fountain room.
The mob rates are the following:
50% : Blaze
30% : Zoglin
20% : Zombiefied Piglin
End Stronghold
Spawns beyond 8000 blocks from center of the End Dimension. Will only generate inside islands too with their entrance being the lowest piece hanging down!
Can naturally spawn Endermites over time with many Shulkers spawned only once at structure generation
Shulker Boxes are used in place of Chests.
Library rooms are filled with Lapis Blocks instead of Bookshelves.
Endermite spawners are added to portal room, storage room, the room with the pillar that holds 4 Torches, and fountain room.
Will spawn Witches and Cats over time like vanilla Witch Huts.
Variants:
Oak Witch Hut
Taiga Witch Hut
Birch Witch Hut
Dark Forest Witch Hut
Giant Tree Taiga Witch Hut
Mangrove Witch Hut
Grass Igloo
Grassy Igloo top piece has a Bed, Crafting Table, Furnace, and a Lantern.
Stone Igloo
Stone Igloo top piece has a Blast Furnace, Campfire, 1 Iron Ore, a Lantern, a Bed, and a Stone Pickaxe on Crafting Table.
Mangrove Igloo
Mangrove Igloo top piece has a Bed, Crafting Table, Furnace, Composter, and a Lantern.
The basement has a Frog and a Magma Cube. The chest will always have a Stone Sword for when the Magma Cube is too large.
Mushroom Igloo
Mushroom Igloo top piece has a Bed, Crafting Table, Furnace, and Candles.
The basement has Enchanted Shears, Mooshroom, and a Cow.
Badlands Wells
1% chance of having a Bell
Each of the 5 blocks inside has a 15% chance of being a Gold Ore
Forest Well
1% chance of having a Bell
Each of the 5 blocks inside has a 30% chance of being an Iron Ore
Has Suspicious Gravel scattered about
Mossy Stone Well
1% chance of having a Bell
Each of the 5 blocks inside has a 12% chance of being an Emerald Ore
Has Suspicious Gravel scattered about
Snow Well
1% chance of having a Bell
Each of the 5 blocks inside has a 30% chance of being a Lapis Ore
Has Suspicious Gravel scattered about
Cherry Well
1% chance of having a Bell
Each of the 5 blocks inside has a 3% chance of being Iron ore, Emerald Ore, or Copper Ore
Has Suspicious Gravel scattered about
Nether Well
1% chance of having a Bell
Each of the 5 blocks inside has a 8% chance of being a Chiseled Quartz block and a 50% chance of being a Quartz Ore
Has Suspicious Gravel scattered about
Mushroom Well
1% chance of having a Bell
Each of the 5 blocks inside has a 30% chance of being a Redstone Ore or Iron Ore
Has Suspicious Gravel scattered about