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Circuitry to help power turrets in towers #44

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rzats opened this issue Oct 25, 2016 · 1 comment
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Circuitry to help power turrets in towers #44

rzats opened this issue Oct 25, 2016 · 1 comment
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Category: Gameplay Content Requests, Issues and Changes targeting gameplay mechanics and content Topic: Architecture Requests, Issues and Changes related to software architecture, programming patterns, etc.

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@rzats
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rzats commented Oct 25, 2016

Idea from earlier that the defense towers in L&S should be powered by natural power sources the player has to hook up to turret blocks in built-towers. Turrets should be able to vary in strength based on the quality of the power supply and players should be able to sabotage the power supply as well


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@rzats rzats added Category: Gameplay Content Requests, Issues and Changes targeting gameplay mechanics and content Topic: Architecture Requests, Issues and Changes related to software architecture, programming patterns, etc. labels Oct 25, 2016
@jdrueckert
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The current way how the towers to be integrated into LaS work is based on economy with power cores that power the towers. Accordingly, I'll close this issue.

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Labels
Category: Gameplay Content Requests, Issues and Changes targeting gameplay mechanics and content Topic: Architecture Requests, Issues and Changes related to software architecture, programming patterns, etc.
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