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Shaders.
PrismLight edited this page Jun 3, 2022
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1 revision
The shaders are listed pretty bad as they are just... numbers. ![]()
Here is a list of the shaders and their extra functions.
NOTE: Replace "cameras" with "camHUD", "camGame" or "camOther".
function onCreate()
addEffect1(cameras, 0.005:chromeOffset) -- Chromatic Aberration
addEffect2(cameras, false:lockAlpha) -- Scanline
addEffect3(cameras, 0:grainSize, 0:lumAmount, false:lockAlpha) -- Grain
addEffect4(cameras, 0:blurAmount, 0:center) -- Tiltshift
addEffect5(cameras, 0:glitchFactor, true:distortion, true:perspectiveOn, true:vignetteMoving) -- VCR Distortion (tv-like shader)
addEffect6(cameras, 0.1:waveSpeed, 0.1:waveFreq, 0.1:waveAmp) -- Glitch (D&B Bg Shader. Always thought it was Pulse for some reason...)
addEffect7(cameras, 0.1:waveSpeed, 0.1:waveFreq, 0.1:waveAmp) -- Pulse (That one D&B effect in Glitch, Polygonized, and Furiosity)
addEffect8(cameras, 0.1:waveSpeed, 0.1:waveFreq, 0.1:waveAmp) -- Distort BG (The final D&B shader that distorts shit)
addEffect9(cameras, false:lockAlpha) -- Invert Colors
addEffect10(cameras) -- Greyscale/Grayscale
addEffect11(cameras) -- ALSO Greyscale/Grayscale (for dem funkies)
addEffect12(cameras, 0:xRotation, 0:yRotation, 0:zRotation, 0:depth) -- "3D" (goodluck finding out how this works.)
addEffect13(cameras, 0.35:intensity, 1:blurSize) -- Bloom "Da Funk?"
die(cameras) -- Choose which camera to remove all shaders from.
endmessage = "This was fu" + (explicit ? 'c' : 'n') + "king terrible."Whatever. Now discussions can be free of shader-talk.