Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix lobby #8

Merged
merged 1 commit into from
Mar 2, 2024
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
16 changes: 11 additions & 5 deletions industry_game/handlers/games/lobby/read_lobby.py
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
from aiohttp.web import HTTPNotFound, Response, View
from aiohttp.web import Response, View

from industry_game.utils.http.auth.base import (
AuthMixin,
Expand All @@ -7,14 +7,20 @@
from industry_game.utils.http.deps import DependenciesMixin
from industry_game.utils.http.params import parse_path_param
from industry_game.utils.http.response import msgspec_json_response
from industry_game.utils.lobby.models import LobbyStatus, LobbyStatusType


class ReadGameUserLobbyHandler(View, DependenciesMixin, AuthMixin):
@require_player_authorization
async def get(self) -> Response:
game_id = parse_path_param(self.request, "game_id", int)

game = await self.game_storage.read_by_id(game_id=game_id)
if game is None:
raise HTTPNotFound
return msgspec_json_response(game)
lobby = await self.lobby_storage.read_by_id(
game_id=game_id,
user_id=self.user.id,
)
if lobby is None:
status = LobbyStatusType.NOT_CHECKED_IN
else:
status = LobbyStatusType.CHECKED_IN
return msgspec_json_response(LobbyStatus(status=status))
12 changes: 12 additions & 0 deletions industry_game/utils/lobby/models.py
Original file line number Diff line number Diff line change
@@ -1,3 +1,5 @@
from enum import StrEnum, unique

import msgspec

from industry_game.db.models import UserGameLobby as UserGameLobbyDb
Expand All @@ -20,3 +22,13 @@ def from_model(cls, obj: UserGameLobbyDb) -> "Lobby":
class LobbyPagination(msgspec.Struct, frozen=True):
meta: MetaPagination
items: list[ShortUser]


@unique
class LobbyStatusType(StrEnum):
CHECKED_IN = "CHECKED_IN"
NOT_CHECKED_IN = "NOT_CHECKED_IN"


class LobbyStatus(msgspec.Struct, frozen=True):
status: StrEnum
5 changes: 1 addition & 4 deletions industry_game/utils/users/storage.py
Original file line number Diff line number Diff line change
Expand Up @@ -53,10 +53,7 @@ async def read_by_username(
session: AsyncSession,
username: str,
) -> FullUser | None:
stmt = select(UserDb).where(
UserDb.type == UserType.PLAYER,
UserDb.username == username,
)
stmt = select(UserDb).where(UserDb.username == username)
obj = (await session.scalars(stmt)).first()
return FullUser.from_model(obj) if obj else None

Expand Down
23 changes: 22 additions & 1 deletion tests/api/players/test_player_register.py
Original file line number Diff line number Diff line change
@@ -1,3 +1,6 @@
from http import HTTPStatus

import pytest
from aiohttp.test_utils import TestClient
from sqlalchemy import select
from sqlalchemy.ext.asyncio import AsyncSession
Expand All @@ -21,7 +24,7 @@ async def test_player_register_successful_status_created(
"name": "your name",
},
)
assert response.status == 201
assert response.status == HTTPStatus.CREATED


async def test_player_register_successful_check_db(
Expand All @@ -43,3 +46,21 @@ async def test_player_register_successful_check_db(

assert user.username == "username"
assert user.type == UserType.PLAYER


@pytest.mark.parametrize("user_type", (UserType.ADMIN, UserType.PLAYER))
async def test_player_register_same_username_error_conflict(
api_client: TestClient, create_user, user_type
):
user = await create_user(type=user_type)

response = await api_client.post(
API_URL,
json={
"username": user.username,
"password": "password",
"telegram": "telegram",
"name": "your name",
},
)
assert response.status == HTTPStatus.BAD_REQUEST
Loading