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Releases: The-Iceburg/TotemsPlus

V1.4.0

22 Oct 13:29
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V1.4.0 is here! 🥳

It's worth saying that not much new content has been added since V1.3.0 so if that's what your looking for stay tuned for V1.5.0 as we have some big things planned (don't hold us to this however). However for the nerds out there you'll find many bugfixes and refactors throughout this update including:

  • the REZ function now has its only file as it was used identically across all 3 integrations
  • fixed bugs #50 and #54
  • reorganised our files into separate folders to make things easier
  • Rather than writing each individual line of json using .write() we now have dictionary objects that we dump as json data to these files instead making for a much more efficient and mistake free system
  • With statements are now used with files throughout the code eliminating the need for the .close function
  • Animated textures with height>width now crop properly
  • Pack format code system has now changed to use dictionaries and keys
  • Removed the unnecessary 'lorecheck' button now just checks for an empty string instead
  • Making multiple directories is now on 1 line with .makedirs()
  • Code comments
  • Uniformed file appearance
  • Single line package imports

All of these changes while they may feel insignificant to you should speed up our development process in the future bringing you cooler features sooner. With all that said:

If you know what your doing you can download the code straight from github, if not download our nifty installer here:
https://www.mediafire.com/file/9assdno3kiww5kq/Totems++Installer.exe/file

(Also should have hopefully fixed icon issues w/installer :))

V1.3.0

22 Sep 18:47
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V1.3.0 is here!

With it it brings:

  • Totems+ Advancement Icon (#35)
    Now the Totems+ tab on the advancement menu has a swanky new logo matching the actual totems+ logo!
  • New Integration! MCRTX
    We've finally got a new integration! This completes what is specified here: #38 Allowing you to go way back to basics and just retexture the
    existing totem in Minecraft supported for animated textures is also provided
  • Bugfixes
    #52, #48

The link to download can be found here: https://www.mediafire.com/file/lgybnu8a3t60m4i/Totems++Installer.exe/file
(also having some issues with installer icons ect. expect a fix in later releases)

V1.2.0

19 Aug 15:24
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V1.2.0 is here! And with it, it brought GIFS

620072a09e8f5a5461c6048e9a089050f63892d5

You can now upload .GIF files for use as totem textures and they'll be animated in-game!

There are more improvements to come for this feature: #49 but for now the base features are here!

You can download the latest from GitHub or using the installer here:

https://www.mediafire.com/file/6s8gqlti3z5i627/Totems++Installer.exe/file

V1.1.0

29 Jul 13:45
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Code has now been fully REFACTORED :) also fixed #31 in the process

You can download the latest from GitHub or using the installer here:

https://www.mediafire.com/file/nwvfl8hhcor4htd/Totems%252B_Installer.exe/file

V1.0.0

27 Jul 21:22
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Totems pluses first fully featured release (V1.0.0) is finally here!

If you know what your doing you can download the code straight from github, if not download our nifty installer here:

https://www.mediafire.com/file/8t7tqb6k5lqvb1b/Totems%252B_Installer.exe/file