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Basic Tutorial

David Higueros edited this page Nov 4, 2025 · 6 revisions

For this tutorial on how to use Bosses Helper to create a boss fight.

This tutorial will follow the making of the Bowser fight from Super Mario Bros. 3.

This tutorial will be separated into Design and an Implementation portions. Design will focus on the decision-making and ideation required to bring a boss to life using this system, whereas implementation focuses more on the code and specific steps required for an idea to work. Design and implementation will be placed in separate pages, and the design pages will reference/link to the implementations pages that are relevant for a given element referenced, but will include the actual step implementing the design choice, to provide both an implementation guide and example.

Disclaimer: This Tutorial will assume the sprite and potential sfx is created and structured to use already. This will make the tutorial focus on using them rather than on making sprites for bosses, for example.

Design

Implementation

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Design

Implementation

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