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Update changelog and version
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TheHorscht committed Feb 25, 2020
1 parent cef120c commit fa0610c
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4 changes: 3 additions & 1 deletion changelog.txt
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UNRELEASED:
v1.4.6:
- Anvil damage detection is working again (albeit slightly different) and statues are willing to get angry again
- Added smithing animation!
- When spawning the wand, the appropriate sprite now shows instantly
- Fixed audio incompatibility with other mods
- Improved easter egg slightly
- Output wands should now always have at least 1 spell in them
- Balance tweak: New wand should not get capacity reduced by 2 anymore (was 10% chance before)

v1.4.5:
- FIX: Temporary workaround for the anvil being movable. It's immovable now again, but the check if it's damaged doesn't work, and the statues won't get angry. I'll re-add that later.
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2 changes: 1 addition & 1 deletion package.json
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{
"name": "anvil_of_destiny",
"version": "1.4.5",
"version": "1.4.6",
"description": "A mod for Noita (https://noitagame.com/) which adds an anvil into the default biomes, which lets you forge two wands into a new one!",
"main": "",
"scripts": {
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