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EZWand v1.1.0

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@TheHorscht TheHorscht released this 13 Nov 21:28
· 43 commits to master since this release
  • AddSpells() now places the spells at the next free position on the wand and sets their position correctly
  • GetSpells() now returns the spells in the order the appear on the wand (if the order has been set)
  • Added SetSprite() and GetSprite()
  • Added RemoveSpellAtIndex()
  • Added SetFrozen() which disables wand and spell editing
  • Added new syntax to AddSpells() for adding multiple spells.
  • CHANGE: wand.shuffle needs to be boolean now instead of 0 or 1
  • CHANGE: RemoveSpells now only removes one instance of a spell, if you want to remove all instances, pass in -1 as the amount
  • FIX: PutInPlayersInventory not disabling/enabling the components correctly (wand keeps spinning in hand etc)
  • FIX: Detaching spells increases capacity
  • FIX: Constructor doesn't work when specifying entity_id number as string, e.g: EZWand("22")