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Update markets.md
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IrateRedKite committed Mar 27, 2024
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2 changes: 1 addition & 1 deletion docs/ini-editing/typed-inis/markets.md
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Expand Up @@ -33,4 +33,4 @@ MarketGood = STRING, INT, FLOAT, INT, INT, BOOL, FLOAT ;MULTIPLE
| Parameter | Information |
| ---------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| base | The nickname of the [Base](./bases.md) entry for this block. |
| MarketGood | The values here are as follows: <br /> **STRING**: Equipment or Commodity nickname.<br /> **INT**: The Level required to purcahse the commodity. By default, this only works in SP.<br />**FLOAT**: The minimum reputation required to purchase the item.<br />**INT**: Minimum quantity, this value is unused.<br />**INT**: Maximum quantity, this value is unused.<br />**FLOAT**: Price multiplier applied to the item's value as listed in a [goods](./goods.md) entry. |
| MarketGood | The values here are as follows: <br /> **STRING**: Equipment or Commodity nickname.<br /> **INT**: The Level required to purcahse the commodity. By default, this only works in SP.<br />**FLOAT**: The minimum reputation required to purchase the item.<br />**INT**: Minimum quantity, this value is unused, but required if an item is to be sold on a base.<br />**INT**: Maximum quantity, this value is unused.<br />**BOOL**: Whether or not the commodity displays in the scrolling bar in the colony news service. a value of 1 excludes it from this scroll, a value or 0 includes it.<br />**FLOAT**: Price multiplier applied to the item's value as listed in a [goods](./goods.md) entry. |

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