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bugfix(savegame): Fix object list order after load #2161
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e4dc439
bugfix(savegame): Restore object list order after load to match origi…
bobtista d342157
bugfix(savegame): Save objects in reverse order and fix load order fo…
bobtista 61a136a
replicate to Generals
bobtista 3d0f067
address review feedback
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I assume
RETAIL_COMPATIBLE_XFER_SAVEis not strictly necessary? Retail game can still load these save games correctly?There was a problem hiding this comment.
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I think if an old game tries to load a new save it will just fail gracefully. I don't think this will be an issue - if someone asks a friend with TSH to create a .sav and share it with them maybe? But why would that ever happen? If we need to be able to load new saves on old game, we could use RETAIL_COMPATIBLE_XFER_SAVE
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So I think the way it would work is that version 10 isn't known by retail and isn't checked so it will load the list the same way it always did which will be the new correct order for saves saved after this version, the old incorrect order for save from before this. This new version checks on load so the order loaded will be correct for builds after this PR is merged no matter what version wrote the save.