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Pull requests: TheSuperHackers/GeneralsGameCode

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Pull requests list

bugfix: Fix inconsistent mine collision behaviour Bug Something is not working right, typically is user facing Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility Performance Is a performance concern ZH Relates to Zero Hour
#2208 opened Jan 28, 2026 by Stubbjax Loading…
bugfix: Prevent dead units from repeatedly dealing crash damage on collision with non-buildings Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#2204 opened Jan 28, 2026 by Stubbjax Loading…
fix(audio): skip CD insert prompt during init
#2203 opened Jan 28, 2026 by fbraz3 Loading…
feat(profiling): Integrate Tracy profiler
#2202 opened Jan 27, 2026 by stephanmeesters Loading…
1 task
Fixed Guard Retaliation
#2197 opened Jan 26, 2026 by CookieLandProjects Loading…
bugfix(radar): Show Hero Radar icons in Containers and Tunnels again Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker ThisProject The issue was introduced by this project, or this task is specific to this project ZH Relates to Zero Hour
#2189 opened Jan 25, 2026 by xezon Loading…
1 task
Remove d3dx8d dependency from MinGW builds
#2176 opened Jan 24, 2026 by JohnsterID Loading…
tweak: Defer offensive commands for parked jets without ammo Design Is a matter of game design Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility Unit AI Is related to unit behavior ZH Relates to Zero Hour
#2174 opened Jan 23, 2026 by Stubbjax Loading…
fix(radar): Fix Radar pixel color format for non A8R8B8G8 surfaces Fix Is fixing something, but is not user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker Rendering Is Rendering related ZH Relates to Zero Hour
#2170 opened Jan 22, 2026 by xezon Loading…
build(ci): Add MinGW-w64 i686 cross-compilation to CI workflow Build Anything related to building, compiling Minor Severity: Minor < Major < Critical < Blocker Platform Work towards platform support, such as Linux, MacOS
#2163 opened Jan 21, 2026 by JohnsterID Loading…
bugfix(savegame): Fix object list order after load Fix Is fixing something, but is not user facing Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#2161 opened Jan 21, 2026 by bobtista Loading…
1 of 4 tasks
fix(savegame): Use getFinalOverride in WeaponSet xfer load to match Object constructor Bug Something is not working right, typically is user facing Gen Relates to Generals Investigate Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#2160 opened Jan 21, 2026 by bobtista Loading…
1 of 4 tasks
feat(headless): Add GhostObjectManagerDummy for headless mode
#2150 opened Jan 19, 2026 by bobtista Loading…
1 of 2 tasks
docs: Fix spelling errors in Core and Generals/Include/GameEngineDevice/Libraries/Tools comments Documentation Is documentation or complementary resource
#2147 opened Jan 18, 2026 by bobtista Loading…
docs: Fix spelling errors in GeneralsMD/Code/GameEngine comments Documentation Is documentation or complementary resource
#2146 opened Jan 18, 2026 by bobtista Loading…
docs: Fix spelling errors in Generals/Code/GameEngine/Source comments Documentation Is documentation or complementary resource
#2145 opened Jan 18, 2026 by bobtista Loading…
bugfix(savegame): Fix crashes when saving a game in headless mode
#2139 opened Jan 17, 2026 by bobtista Loading…
2 of 3 tasks
feat(gui): Implement Observer Player List Enhancement Is new feature or request Gen Relates to Generals GUI For graphical user interface Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#2136 opened Jan 17, 2026 by L3-M Loading…
1 task
GenTool features replication
feat(gameclient): Introduce imgui framework Debug Is mostly debug functionality Enhancement Is new feature or request Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#2127 opened Jan 15, 2026 by jurassicLizard Loading…
feat: Simulation math CRC utility for mismatch prevention Experimental Wear safety goggles in lab Major Severity: Minor < Major < Critical < Blocker Network Anything related to network, servers Stability Concerns stability of the runtime
#2100 opened Jan 13, 2026 by stephanmeesters Loading…
bugfix(ocl): Fix uninitialized variable in ObjectCreationList to avoid mismatches Bug Something is not working right, typically is user facing Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker Stability Concerns stability of the runtime ZH Relates to Zero Hour
#2096 opened Jan 12, 2026 by Caball009 Loading…
2 tasks done
bugfix(projectile): Fix out-of-bounds access in DumbProjectile which causes mismatch with very high speed weapons at small hit distances Bug Something is not working right, typically is user facing Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility Stability Concerns stability of the runtime ZH Relates to Zero Hour
#2087 opened Jan 10, 2026 by Caball009 Loading…
ProTip! Updated in the last three days: updated:>2026-01-25.