This repository contains the source code and development progress for the recreation of my old SeaBattle game. The game is being developed using the SFML library and follows an object-oriented design approach.
- Initialization and setup of the game window, including window size and title.
- Creation of the player object and its input handling.
- Creation of AI-Controlled bots with random movement and waiting behavior.
- Make sure you have the necessary dependencies installed, including the SFML library.
- Clone this repository to your local machine.
- Build the project using your preferred development environment.
- Run the compiled executable to start the game.
- Optimizing performance and memory usage.
Feel free to contribute to the project by submitting pull requests or opening issues for any bugs or suggestions.
This project was developed by Zenisoft