A Node library for stitching Buffer
s containing PNG image data together to
form an APNG image.
This library is based on code by Józef Sokołowski. I've fixed two bugs in it:
- IDAT chunk CRC calculation was being passed slice range, not the slice buffer
- PNGs with multiple IDAT chunks only had their first IDAT chunk considered
npm install tomashubelbauer/node-apng
import apng from 'node-apng';
import fs from 'fs';
const buffers = [/* … */]; // Buffers of PNG image data
// The callback is for frame duration: `numeration/denominator` seconds
const buffer = apng(buffers, index => ({ numerator: 1, denominator: 10 }));
await fs.promises.writeFile('apng.png', buffer);
GitHub repository file preview page will only preview images with a PNG extension, but will animate properly (depending on browser support) if animated.
GitHub MarkDown renderer allows image sources with both PNG and APNG extensions. Will animate properly subject to browser support.
VS Code will correctly preview and animate images as long as they have a PNG extension, not APNG extension.
Use Node 16+ (ESM, TLA)
npm install
cd test
npm start
The first frame should be skipped in the animation and should be a preview with a subtitle which says this is an animated image and your browser doesn't support APNG so you're getting only a preview.
This might cut down on APNG size where the input is a series of screenshots of a screencast video. Most of the screen is likely to remain unchanged. Use Sharp (already referenced) to do the frame comparison and generation of a frame which only contains the changed pixels (and calculation of the change region). Note that transparency support needs to be considered too, probably.
https://wiki.mozilla.org/APNG_Specification#.60fcTL.60:_The_Frame_Control_Chunk