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TypeKazt/Physics
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Directions for ThreadedPhysics engine: When the first frame opens the user is prompted to choose either "Start Pure Physics" or "Pendulums". If "Start Pure Physics" is chosen, a new frame is opened with a control frame, responsible for adding new wheels, adding random velocity, and sending back to main menu. If "Pendulums" are chosen a new frame will open with a control frame responsible for adding new pendulums, and sending back to main menu. Known issues: 1: Pendulum collision is not implemented yet. 2: Collision detection is n^2, quad trees should be implemented. 3: Reuseability is low, objects depend on variables outside of class. 4: Save method works, but no load method has been created. 5: GUI for creating a specific pendulum is not finished.
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2D Physics Sim
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