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Fix missing material on wrist prefab
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bnco-dev committed Sep 30, 2024
1 parent 25b8925 commit f2269e8
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Showing 5 changed files with 68 additions and 597 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -25,14 +25,15 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3637619017057364891}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
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--- !u!114 &3637619017057364895
MonoBehaviour:
Expand All @@ -46,20 +47,28 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 933353cb0521dfc499c590a7245859f9, type: 3}
m_Name:
m_EditorClassIdentifier:
ui: {fileID: 0}
uiSpawnRelative: {fileID: 3637619018084571409}
wrist: 0
--- !u!54 &3637619017057364894
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serializedVersion: 2
serializedVersion: 4
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_CenterOfMass: {x: 0, y: 0, z: 0}
m_InertiaTensor: {x: 1, y: 1, z: 1}
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
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Expand Down Expand Up @@ -88,12 +97,13 @@ Transform:
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3637619018084571408}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0.1, z: 0.75}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3637619017057364892}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7619938550342997437
GameObject:
Expand Down Expand Up @@ -121,12 +131,13 @@ Transform:
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7619938550342997437}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.0203, y: -0, z: -0.0197}
m_LocalScale: {x: 0.01, y: 0.04, z: 0.04}
m_ConstrainProportionsScale: 0
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m_Father: {fileID: 3637619017057364892}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1482448860328725969
MeshFilter:
Expand All @@ -147,14 +158,16 @@ MeshRenderer:
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
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m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
Expand All @@ -175,6 +188,7 @@ MeshRenderer:
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m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &6229963318571524890
BoxCollider:
m_ObjectHideFlags: 0
Expand All @@ -183,8 +197,16 @@ BoxCollider:
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m_GameObject: {fileID: 7619938550342997437}
m_Material: {fileID: 0}
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m_Enabled: 1
serializedVersion: 2
serializedVersion: 3
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
30 changes: 0 additions & 30 deletions Unity/Assets/Ubiq/Runtime/Prefabs/Network Scene (Demo).prefab
Original file line number Diff line number Diff line change
Expand Up @@ -316,36 +316,6 @@ PrefabInstance:
propertyPath: m_AnchoredPosition.y
value: 0
objectReference: {fileID: 0}
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