OpenMiner v0.0.11
Pre-release
Pre-release
Simplified changelog:
- Chunk meshing is now multi-threaded (#177)
- Server is now able to process more than one packet per tick
- Now using BGFX instead of plain OpenGL (#187)
Detailed changelog
- b417391 - Fixed server crash when two players tried to connect with same name
- 2496f2e - Start of multi-threaded chunk meshing (#177)
- b7c9658 - End of #177 (see PR for more details)
- 7d3d231 - Tweaked AO values
- 54b0bdc - Added optional view bobbing
- a5de07c - Added profiler window
- 26fbc87 - Added more chunk info in debug overlay
- 341e8fa - Fixed issue with liquid block rendering
- 3b13b36 - Fixed a bug preventing loading of incompatible save files
- 5057e27 - Fixed crash in Lua API
- 6e045a9 - Server is now able to process more than one packet per tick
- 365401d - Start of BGFX migration (#187)
- b6e01b6 - End of BGFX migration (#187)