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OpenMiner v0.0.11

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@Unarelith Unarelith released this 29 Oct 14:48
· 5 commits to master since this release

Simplified changelog:

  • Chunk meshing is now multi-threaded (#177)
  • Server is now able to process more than one packet per tick
  • Now using BGFX instead of plain OpenGL (#187)

Detailed changelog

  • b417391 - Fixed server crash when two players tried to connect with same name
  • 2496f2e - Start of multi-threaded chunk meshing (#177)
  • b7c9658 - End of #177 (see PR for more details)
  • 7d3d231 - Tweaked AO values
  • 54b0bdc - Added optional view bobbing
  • a5de07c - Added profiler window
  • 26fbc87 - Added more chunk info in debug overlay
  • 341e8fa - Fixed issue with liquid block rendering
  • 3b13b36 - Fixed a bug preventing loading of incompatible save files
  • 5057e27 - Fixed crash in Lua API
  • 6e045a9 - Server is now able to process more than one packet per tick
  • 365401d - Start of BGFX migration (#187)
  • b6e01b6 - End of BGFX migration (#187)