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OpenVR Unity XR Package v1.1.4

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@zite zite released this 11 Jan 20:55
· 91 commits to master since this release

This release is a departure from previous releases that were managed via npm. This package will now be released via tarballs here as well as included with the official SteamVR Unity Plugin on the Unity Asset Store (and github).

This package does not provide Unity XR Input. For now we recommend using the SteamVR Unity Plugin, and SteamVR Input. In the future OpenXR should handle input.

To install, download com.valvesoftware.unity.openvr-1.1.4.tgz below.
Unity -> Window -> Package Manager

  • icon -> Add package from disk...
    select the tgz package you downloaded.

[1.1.4] - 2021-01-07

Added

  • Added Refresh Rate info to HMD
  • Added User Presence feature to HMD

Changed

  • Fixed a bug when autoenabling the loader
  • Moved common stats to the default accessors
  • Fixed events not always being forwarded when using the SteamVR Unity Plugin
  • Fixed depth texture support
  • Cleaned up device layouts to stop suggesting we support them.
  • Fixed support for overlay applications. They were trying to use scene-app-only APIs
  • Closing xr settings window when open to avoid data corruption
  • Fixed graphicsAdapterId reporting (laptops should use the correct graphics card)
  • Fixed issue with x86 builds crashing
  • Fixed issue with general builds crashing #52
  • Fixed issues with dll metadata not being correct for some platforms. #33 #71
  • Unity XR: Fixed issue with other platforms not building with the package installed. #33 #71
  • Unity XR: Fixed issue with unity editor crashing on init for some people. #52