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chinese pistol and little changes #145

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merged 16 commits into from
Mar 2, 2024

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PatoGrone
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added chinese pistol with his special variant and fixed some other problems like the change between auto/semi on some guns.
chinese pistol: just a 9mm pistol but with a integrated magazine
the spy: unique variant, automatic, silenced and with a extended mag.

fixed some sprites and eliminated the auto/semi change in some guns to make bolt closing or opening less janky.

added chinese pistol with his special variant and fixed some other problems like the change between auto/semi on some guns
@github-actions github-actions bot added Changes: Sprites No C# For easier issues relating to YAML labels Dec 18, 2023
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github-actions bot commented Dec 18, 2023

RSI Diff Bot; head commit 8c46156 merging into 3b92f9c
This PR makes changes to 1 or more RSIs. Here is a summary of all changes:

Resources/Textures/Nuclear14/Objects/Weapons/Guns/Battery/laser_pistol.rsi

State Old New Status
inhand-left Modified
inhand-right Modified
mag-unshaded-0 Added

Resources/Textures/Nuclear14/Objects/Weapons/Guns/Battery/laser_rifle.rsi

State Old New Status
inhand-left Modified
inhand-right Modified
mag-unshaded-0 Added
wielded-inhand-left Added
wielded-inhand-right Added

Resources/Textures/Nuclear14/Objects/Weapons/Guns/Battery/plasma_pistol.rsi

State Old New Status
inhand-left Modified
inhand-right Modified
mag-unshaded-0 Added

Resources/Textures/Nuclear14/Objects/Weapons/Guns/Battery/plasma_rifle.rsi

State Old New Status
inhand-left Modified
inhand-right Modified
mag-unshaded-0 Added
wielded-inhand-left Added
wielded-inhand-right Added

Resources/Textures/Nuclear14/Objects/Weapons/Guns/Pistols/10mm.rsi

State Old New Status
inhand-left Modified
inhand-right Modified

Resources/Textures/Nuclear14/Objects/Weapons/Guns/Pistols/10mmPIPEpistol.rsi

State Old New Status
base Modified
bolt-open Modified
icon Modified

Resources/Textures/Nuclear14/Objects/Weapons/Guns/Pistols/12mm.rsi

State Old New Status
inhand-left Modified
inhand-right Modified

Resources/Textures/Nuclear14/Objects/Weapons/Guns/Pistols/9mm.rsi

State Old New Status
inhand-left Modified
inhand-right Modified

Resources/Textures/Nuclear14/Objects/Weapons/Guns/Pistols/colt.rsi

State Old New Status
inhand-left Modified
inhand-right Modified

Resources/Textures/Nuclear14/Objects/Weapons/Guns/Revolvers/small_revolver.rsi

State Old New Status
inhand-left Modified
inhand-right Modified

Resources/Textures/Nuclear14/Objects/Weapons/Guns/Rifles/assaultcarbine.rsi

State Old New Status
base Modified
bolt-open Modified
icon Modified
inhand-left Modified
inhand-right Modified
wielded-inhand-left Added
wielded-inhand-right Added

Resources/Textures/Nuclear14/Objects/Weapons/Guns/Rifles/chineserifle.rsi

State Old New Status
bolt-open Modified
inhand-left Modified
inhand-right Modified
wielded-inhand-left Added
wielded-inhand-right Added

Resources/Textures/Nuclear14/Objects/Weapons/Guns/Rifles/marksman.rsi

State Old New Status
inhand-left Modified
inhand-right Modified
wielded-inhand-left Added
wielded-inhand-right Added

Resources/Textures/Nuclear14/Objects/Weapons/Guns/Rifles/r91.rsi

State Old New Status
inhand-left Modified
inhand-right Modified
wielded-inhand-left Added
wielded-inhand-right Added

Resources/Textures/Nuclear14/Objects/Weapons/Guns/Rifles/servicerifle.rsi

State Old New Status
inhand-left Modified
inhand-right Modified
bolt-open Added
wielded-inhand-left Added
wielded-inhand-right Added

Resources/Textures/Nuclear14/Objects/Weapons/Guns/SMGs/10mmPIPE.rsi

State Old New Status
base Modified
bolt-open Modified
icon Modified
inhand-left Modified
inhand-right Modified
mag-0 Modified
wielded-inhand-left Added
wielded-inhand-right Added

Resources/Textures/Nuclear14/Objects/Weapons/Guns/SMGs/10mmSMG.rsi

State Old New Status
inhand-left Modified
inhand-right Modified
wielded-inhand-left Added
wielded-inhand-right Added

Resources/Textures/Nuclear14/Objects/Weapons/Guns/SMGs/12mmPIPE.rsi

State Old New Status
base Modified
bolt-open Modified
icon Modified
inhand-left Modified
inhand-right Modified
wielded-inhand-left Added
wielded-inhand-right Added

Resources/Textures/Nuclear14/Objects/Weapons/Guns/SMGs/12mmSMG.rsi

State Old New Status
inhand-left Modified
inhand-right Modified
wielded-inhand-left Added
wielded-inhand-right Added

Resources/Textures/Nuclear14/Objects/Weapons/Guns/Shotguns/combat_shotgun.rsi

State Old New Status
inhand-left Modified
inhand-right Modified
wielded-inhand-left Added
wielded-inhand-right Added

Resources/Textures/Nuclear14/Objects/Weapons/Guns/Shotguns/lever_shotgun.rsi

State Old New Status
inhand-left Modified
inhand-right Modified
wielded-inhand-left Added
wielded-inhand-right Added

Resources/Textures/Nuclear14/Objects/Weapons/Guns/Shotguns/riot_shotgun.rsi

State Old New Status
inhand-left Modified
inhand-right Modified
wielded-inhand-left Added
wielded-inhand-right Added

Resources/Textures/Nuclear14/Objects/Weapons/Guns/Snipers/hunting.rsi

State Old New Status
inhand-left Modified
inhand-right Modified
wielded-inhand-left Added
wielded-inhand-right Added

Resources/Textures/Nuclear14/Objects/Weapons/Guns/Snipers/levercarbine.rsi

State Old New Status
inhand-left Modified
inhand-right Modified
wielded-inhand-left Added
wielded-inhand-right Added

Resources/Textures/Nuclear14/Objects/Weapons/Guns/Snipers/leverrifle.rsi

State Old New Status
inhand-left Modified
inhand-right Modified
wielded-inhand-left Added
wielded-inhand-right Added

Resources/Textures/Nuclear14/Objects/Weapons/Melee/axe.rsi

State Old New Status
inhand-left Modified
inhand-right Modified

Resources/Textures/Nuclear14/Objects/Weapons/Melee/fireaxe.rsi

State Old New Status
inhand-left Modified
inhand-right Modified
wielded-inhand-left Modified
wielded-inhand-right Modified

Resources/Textures/Nuclear14/Objects/Weapons/Melee/hatchet.rsi

State Old New Status
inhand-left Modified
inhand-right Modified

Resources/Textures/Nuclear14/Objects/Weapons/Melee/scrap_machete.rsi

State Old New Status
inhand-left Modified
inhand-right Modified

Resources/Textures/Nuclear14/Objects/Weapons/Melee/tribal_machete.rsi

State Old New Status
inhand-left Modified
inhand-right Modified

Resources/Textures/Nuclear14/Objects/Weapons/Guns/Ammunition/Battery/microfusion.rsi

State Old New Status
icon Added

Resources/Textures/Nuclear14/Objects/Weapons/Guns/Ammunition/Battery/plasma.rsi

State Old New Status
icon Added

Resources/Textures/Nuclear14/Objects/Weapons/Guns/Ammunition/Magazines/12.7/topmag.rsi

State Old New Status
base Added
mag-1 Added
mag-2 Added
mag-3 Added
mag-4 Added

Resources/Textures/Nuclear14/Objects/Weapons/Guns/Battery/multiplas.rsi

State Old New Status
base Added
icon Added
inhand-left Added
inhand-right Added
mag-unshaded-0 Added
mag-unshaded-1 Added
mag-unshaded-2 Added
mag-unshaded-3 Added
mag-unshaded-4 Added
wielded-inhand-left Added
wielded-inhand-right Added

Resources/Textures/Nuclear14/Objects/Weapons/Guns/Battery/plasma_urban.rsi

State Old New Status
base Added
icon Added
inhand-left Added
inhand-right Added
mag-unshaded-0 Added
mag-unshaded-1 Added
mag-unshaded-2 Added
mag-unshaded-3 Added
mag-unshaded-4 Added
wielded-inhand-left Added
wielded-inhand-right Added

Resources/Textures/Nuclear14/Objects/Weapons/Guns/Pistols/22lr.rsi

State Old New Status
base Added
bolt-open Added
icon Added
inhand-left Added
inhand-right Added
mag-0 Added

Resources/Textures/Nuclear14/Objects/Weapons/Guns/Pistols/chinesepistol.rsi

State Old New Status
base Added
bolt-open Added
inhand-left Added
inhand-right Added

Resources/Textures/Nuclear14/Objects/Weapons/Guns/Pistols/thespy.rsi

State Old New Status
base Added
bolt-open Added
inhand-left Added
inhand-right Added

Resources/Textures/Nuclear14/Objects/Weapons/Guns/SMGs/advance12mm.rsi

State Old New Status
base Added
bolt-open Added
icon Added
inhand-left Added
inhand-right Added
mag-0 Added
wielded-inhand-left Added
wielded-inhand-right Added

Resources/Textures/Nuclear14/Objects/Weapons/Guns/Shotguns/caravan_shotgun.rsi

State Old New Status
wielded-inhand-left Added
wielded-inhand-right Added

Resources/Textures/Nuclear14/Objects/Weapons/Guns/Shotguns/double_shotgun.rsi

State Old New Status
wielded-inhand-left Added
wielded-inhand-right Added

Resources/Textures/Nuclear14/Objects/Weapons/Guns/Shotguns/pump.rsi

State Old New Status
wielded-inhand-left Added
wielded-inhand-right Added

Resources/Textures/Nuclear14/Objects/Weapons/Guns/Snipers/antimateriel.rsi

State Old New Status
wielded-inhand-left Added
wielded-inhand-right Added

Resources/Textures/Nuclear14/Objects/Weapons/Guns/Snipers/piperifle.rsi

State Old New Status
bolt-open Added
wielded-inhand-left Added
wielded-inhand-right Added

Edit: diff updated after 8c46156

22lr pistol and parented all pistols
added 2 plasma weapons, added 2 ammo types for battery weapons and also finished adding wielding sprites for all firearms
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Looking good so far, will recheck components and parenting but just that issue I spotted

@@ -722,3 +722,42 @@
- Impassable
- HighImpassable
- type: GrapplingProjectile

- type: entity
name : plasma
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name:

@Peptide90 Peptide90 merged commit ccb405d into Vault-Overseers:master Mar 2, 2024
6 of 7 checks passed
Peptide90 pushed a commit that referenced this pull request Sep 11, 2024
 (#656)

Partial fix to #145, as the changes in inventory will need reflected in
the Security Loadout system which will be in another PR.

Made so Detective has the same access as Security Officers.
Peptide90 pushed a commit that referenced this pull request Sep 11, 2024
Leadup to PR #656. The Loadout fix for #145. Adds and makes a lot of
loadout options for Security. Full Change Log Below:

**Change Notes:**

- Changed Wizden Security Vest sprites to DeltaV Sprites.

- Removed Wizden Security Vests from loadouts (can be re-added later in
another PR if sentiment changes.)

- Added Plate Carriers and Durathread Vests to loadouts

- Made non-specialist Security apparel generic to Security. Charge
Batong with style now!

- Added Flashes to Security Loadouts.

- Added Security Armor Vests to Security Loadouts.

- Added Detective Coats and Vests to Security Loadouts.

- Added Warden Armored Jacket to Warden Loadouts.

- Added Head of Security's Trenchcoat to Loadouts.

- Added Security gear & accessories to Loadouts.

- Added Brigmedic and Corpsman items for Corpsman!

- Added SecGlasses to Loadouts!

---------

Signed-off-by: Tmanzxd <164098915+Tmanzxd@users.noreply.github.com>
Co-authored-by: VMSolidus <evilexecutive@gmail.com>
Co-authored-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com>
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2 participants