Audio module developed in C++ for Univer Game Engine using FMOD API.
Clone the repository using one of the following commands:
git clone https://github.com/vgtajdd/univer_audio.git # HTTPS
git clone git@github.com:VgTajdd/univer_audio.git # SSH
Configure the project (CMake):
cd univer_audio
cmake -S . -B build
Build the targets (CMake):
cmake --build build --config Debug -j
Run the example:
- For
macOS
andLinux
:
cd build/bin
./example
- For
Windows
:
cd build/bin/Debug
example.exe
Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.