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Fixed a propgation bug with the new state machine features
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zaknafean authored Oct 20, 2021
1 parent 0f8e388 commit 1d6624b
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion addons/dialogic/Nodes/DialogNode.gd
Original file line number Diff line number Diff line change
Expand Up @@ -418,7 +418,7 @@ func _input(event: InputEvent) -> void:
_load_next_event()
if settings.has_section_key('dialog', 'propagate_input'):
var propagate_input: bool = settings.get_value('dialog', 'propagate_input')
if not propagate_input:
if not propagate_input and not is_state(state.WAITING_INPUT):
get_tree().set_input_as_handled()

# when the text finished showing
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