-
Notifications
You must be signed in to change notification settings - Fork 9
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
notes - figure out why we have way too many draw calls / fix for reducing the number of redundant glPrograms #652
base: main
Are you sure you want to change the base?
Conversation
Your Render PR Server URL is https://examples-mrjs-pr-652.onrender.com. Follow its progress at https://dashboard.render.com/static/srv-cp17fegl6cac73emhid0. |
Signed-off-by: hanbollar <github@hannahbollar.com>
the issuethe issue is due to too many materials being created with the supposed fix i foundinstead of doing implementing now to confirm |
Signed-off-by: hanbollar <github@hannahbollar.com>
Signed-off-by: hanbollar <github@hannahbollar.com>
Signed-off-by: hanbollar <github@hannahbollar.com>
Signed-off-by: hanbollar <github@hannahbollar.com>
things to do:
|
we're going to need an actual material caching system setup - same thing with geometry instancing |
Signed-off-by: hanbollar <github@hannahbollar.com>
Signed-off-by: hanbollar <github@hannahbollar.com>
turning this into a draft since we'll be doing a rework of MeshInstancing and MaterialInstancing in a future pr and those are super relevant to this getting improved |
Linking
related to #651
Problem
Description of the problem including potential code and/or screenshots as an example
Solution
Quick explanation of change to be done
Breaking Change
If this is a breaking change describe the before and after and why the change was necessary
Notes
Notes and any associated research or links
Required to Merge
@lobau
@hanbollar