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Voulz edited this page Mar 26, 2024 · 22 revisions

ArchVisTools Overview

Welcome to the ArchVisTools wiki!

CineCameraCombined

This wiki details the use of every element available in the ArchVisTools plugin.
This plugin requires the Movie Render Queue and Dataprep Editor plugins to be enabled as it provides tools for both.

Please check the page you would like to see on the sidebar for more details about the provided tools.

If you have any Issue or Feature Request, please do so in the Issues

Please wait a few days after an update of the engine to ensure I have time to test the plugin and to make any necessary adjustments.

Quick start guide

  1. Once the plugin is installed, you can add an ArchVisCineCamera to your scene, either by clicking on your Viewport Options dropdown, then Create Camera Here > ArchVisCineCameraActor, or by searching ArchVisCineCameraActor in the Place Actors panel.
    Via Create Camera Here
    Via Place Actors

  2. Once the ArchVisCineCameraActor is selected, you can access the perspective correction options in the details panel. Ensure Correct Perspective is checked and you can adjust the amount of correction via Correction Strength.
    Perspective Correction Options

  3. We need to create a Level Sequence to export it in Movie Render Queue. Right click in the Content Browser and under Animation, create a new Level Sequence. In the Sequencer window, drag the ArchVisCineCamera from the Outliner.
    New Level Sequence Drag from Outliner to Sequencer

  4. To export the view via Movie Render Queue, add the newly created Level Sequence and, in the render settings, make sure to add any of the [Arch Vis] render passes and to remove the default Deferred Rendering Pass.
    ArchVis Deferred Rendering passes
    ArchVis Deferred Rendering passes

Changelog

v1.5.5 (2024 03-26):

  • Compatible with UE 5.4 Preview

v1.5.4 (2023 09-23):

  • [Fix] Fixed a packaging issue on UE 5.3

v1.5.3 (2023 09-10):

  • Compatible with UE 5.3

v1.5.1 (2023 04-03):

  • Compatible with UE 5.2 Preview 1.

v1.5 (2022 11-20):

  • Compatible with UE 5.1.
  • Path Tracer not rendering with lower end graphic cards due to changes in the Engine. I am actually not able to test the Path Tracer pass anymore :(
  • Better support of NearClipPlane in the editor. Default CineCameras now have the property Custom Near Clip Plane that you should use instead but it currently cannot be animated. You can still use the property Override Near Clip Plane of the ArchVis Camera which is animatable.
  • [Fix] Fixed a bug where the render from the Movie Render Queue wasn't matching the viewport when the Filmback settings of the camera were different from the aspect ratio of the output.

v1.4.2 (2022 10-23):

  • Compatible with UE 5.1 Preview 2 (not Preview 1). Still issues with the default Movie Render Queue Passes ObjectID not exporting on exr (has been reported to Epic) and Path Tracer not rendering with lower end graphic cards.

v1.4.1 (2022 08-09):

  • Bug Fix on the Movie Render Queue Settings needing a manual reset when reloading a preset.
  • Small fixes on a few Dataprep recipies.

v1.4 (2022 04-19):

  • Now compatible with Unreal Engine 5.0 (5.0.0 - 5.0.3)

v1.3 (2022 03-01):

  • Now compatible with Unreal Engine 5 Preview 1

v1.2 (2022 02-15):

  • Added support for High Res Rendering
  • The ArchVisCineCamera should now also be accessible through Place Actors > Cinematic

v1.1 (2021 12-12)

  • added the Movie Render Queue Pass [ArchVis] Object Id (Limited)
  • Custom Dataprep Blueprints have been converted to C++ to make it easier to update in the future and to handle multiple engine versions. The Blueprint versions have been deprecated and will be deleted in the future. Newly created nodes will automatically use the C++ version.

v1.0 (2021 11-02)

  • Initial Release