Trades your hp into stamina when it's over
Credits for @stifskere for using the LifeForMoreStamina idea.
LifeForMoreStamina:
is_enabled: true
debug: false
# How much stamina does the player receive when it runs out?
stamina_added: 0.0599999987
# Stamina level at which it starts to regenerate.
stamina_threshold: 0.0250000004
# How much health is deducted?
hp_removed: 0.5
# Kills the player when their HP reaches zero.
kill_on_zero_hp: true
# Apply Bleeding Effect when HP is depleting (Visual Only)
visual_effect: true