It's a simple game where you roll the cube and may collect prisms to finish the level. It's a clone of EDGE game by Mobigame. It's made by OpenGL (Silk.NET bindings) from scratch.
I always wanted to know how people make games on low-level and how the graphics works, and this my personal project is opened these mysteries to me. I wanted to make the graphics beautiful, but I got I can't done relatively big projects... The game is not pretend to be a real game like people really play and have some fun, it include basic implementation of common things and was planned as example for me, how I can make a game from scratch, and to get some experience.
- Levels
- Sprites
- Texture atlases (include fonts)
- UI system
- Translations
- .NET 8.0
- OpenGL 3.3 (at least I strive for this)
Name | Link |
---|---|
Silk.NET | GitHub |
StbImageSharp | Github |
This game doesn't has any licence, i.e. all rights are reserved. But this code is trivial and was written by someone many times I guess, so you don't violate something when you write code like this, just don't copy and upload this game to resources like itch.io. I.e. formally... Copyright 2023-2024 Wafer EX. All rights reserved.