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Fourchette - resolve unused node warnings
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TheRealPear committed Jan 13, 2024
1 parent cbbe0d5 commit fe3bfb2
Showing 1 changed file with 25 additions and 30 deletions.
55 changes: 25 additions & 30 deletions CTW/Standard/Fourchette/map.xml
Original file line number Diff line number Diff line change
@@ -1,5 +1,4 @@
<?xml version="1.0"?>
<map proto="1.4.0">
<map proto="1.4.2">
<name>Fourchette</name>
<version>2.1.0</version>
<objective>Capture all three wools to win.</objective>
Expand All @@ -15,37 +14,31 @@
</teams>
<kits>
<kit id="default">
<item slot="0" unbreakable="true">iron sword</item>
<item slot="1" unbreakable="true" enchantment="arrow infinite:1">bow</item>
<item slot="28">arrow</item>
<item slot="2" unbreakable="true" enchantment="durability:3;dig speed:1">iron pickaxe</item>
<item slot="3" unbreakable="true">iron axe</item>
<item slot="4" amount="64" damage="1">log</item>
<item slot="5" amount="64">glass</item>
<item slot="6">bucket</item>
<item slot="7">golden apple</item>
<item slot="8" amount="64">cooked fish</item>
<chestplate unbreakable="true">chainmail chestplate</chestplate>
<boots unbreakable="true">iron boots</boots>
<potion duration="10s" amplifier="2">regeneration</potion>
<potion duration="5s" amplifier="10">heal</potion>
</kit>
<kit id="red-kit" parents="default">
<helmet unbreakable="true" color="993333">leather helmet</helmet>
<leggings unbreakable="true" color="993333">leather leggings</leggings>
</kit>
<kit id="blue-kit" parents="default">
<helmet unbreakable="true" color="334CB2">leather helmet</helmet>
<leggings unbreakable="true" color="334CB2">leather leggings</leggings>
<item slot="0" unbreakable="true" material="iron sword"/>
<item slot="1" unbreakable="true" enchantment="arrow infinite" material="bow"/>
<item slot="28" material="arrow"/>
<item slot="2" unbreakable="true" enchantment="durability:3;dig speed" material="iron pickaxe"/>
<item slot="3" unbreakable="true" material="iron axe"/>
<item slot="4" amount="64" damage="1" material="log"/>
<item slot="5" amount="64" material="glass"/>
<item slot="6" material="bucket"/>
<item slot="7" material="golden apple"/>
<item slot="8" amount="64" material="cooked fish"/>
<helmet unbreakable="true" team-color="true" material="leather helmet"/>
<chestplate unbreakable="true" material="chainmail chestplate"/>
<leggings unbreakable="true" team-color="true" material="leather leggings"/>
<boots unbreakable="true" material="iron boots"/>
<effect duration="10s" amplifier="2">regeneration</effect>
<effect duration="5s" amplifier="10">heal</effect>
</kit>
</kits>
<spawns safe="true">
<spawn team="red" kit="red-kit">
<spawn team="red" kit="spawn-kit">
<region yaw="90">
<cuboid min="150,7,187" max="146,7,182"/>
</region>
</spawn>
<spawn tean="blue" kit="blue-kit">
<spawn team="blue" kit="spawn-kit">
<region yaw="-90">
<cuboid min="-32,7,181" max="-28,7,187"/>
</region>
Expand Down Expand Up @@ -156,7 +149,7 @@
<apply block="no-void" message="You may not modify the void area!"/>
</regions>
<renewables>
<renewable rate="1.5" grow="false" particles="true" sound="true" avoid-entites="true">
<renewable rate="1.5" grow="false" particles="true" sound="true">
<region>
<region id="iron"/>
</region>
Expand Down Expand Up @@ -192,8 +185,10 @@
<tool>bow</tool>
<tool>arrow</tool>
</toolrepair>
<kill-rewards>
<kill-reward>
<item material="golden apple"/>
</kill-reward>
</kill-rewards>
<maxbuildheight>35</maxbuildheight>
<killreward>
<item>golden apple</item>
</killreward>
</map>

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