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netplay: introduce
ICompressionAdapter
facility for dealing with co…
…mpression The patch provides: * Base `ICompressionAdapter` interface for compression utilities to be used in the networking code * `ZlibCompressionAdapter` implementation, which handles the existing zlib compression logic. `tcp::Socket` now uses `ZlibCompressionAdapter` directly, which would later be helpful in isolating and extracting more low-level stuff (`readNoInt`, `writeAll`, `flush`) into a higher level of abstraction (`IClientConnection` and pending writes manager). Signed-off-by: Pavel Solodovnikov <pavel.al.solodovnikov@gmail.com>
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/* | ||
This file is part of Warzone 2100. | ||
Copyright (C) 2025 Warzone 2100 Project | ||
Warzone 2100 is free software; you can redistribute it and/or modify | ||
it under the terms of the GNU General Public License as published by | ||
the Free Software Foundation; either version 2 of the License, or | ||
(at your option) any later version. | ||
Warzone 2100 is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU General Public License for more details. | ||
You should have received a copy of the GNU General Public License | ||
along with Warzone 2100; if not, write to the Free Software | ||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | ||
*/ | ||
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#pragma once | ||
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#include "net_result.h" | ||
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#include <stddef.h> | ||
#include <stdint.h> | ||
#include <vector> | ||
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/// <summary> | ||
/// Generic facade for integration of various compression algorithms into WZ's | ||
/// networking code. | ||
/// | ||
/// Provides very basic facilities to initialize compression/decompression streams | ||
/// and perform compression/decompression tasks. | ||
/// </summary> | ||
class ICompressionAdapter | ||
{ | ||
public: | ||
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virtual ~ICompressionAdapter() = default; | ||
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/// <summary> | ||
/// The first thing that should be called on an `ICompressionAdapter` instance | ||
/// before doing anything else with it. | ||
/// | ||
/// Initializes states of internal buffers, streams, etc. | ||
/// </summary> | ||
/// <returns> | ||
/// In case of failure, returns an error code describing the error. | ||
/// </returns> | ||
virtual net::result<void> initialize() = 0; | ||
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/// <summary> | ||
/// Executes the compression routine against `src` buffer of a given size. | ||
/// The result (compressed buffer) can be later accessed via `compressionOutBuffer()` function. | ||
/// | ||
/// This function should be used to incrementally compress incoming data. | ||
/// | ||
/// Note, that it won't necessarily flush all the data to the output buffer, | ||
/// so one would then need to call `flushCompressionStream()` to flush all | ||
/// internal streams to the output buffer. | ||
/// </summary> | ||
/// <param name="src">Source buffer containing uncompressed data</param> | ||
/// <param name="size">Size of the source buffer in bytes</param> | ||
/// <returns> | ||
/// In case of failure, returns an error code describing the error. | ||
/// </returns> | ||
virtual net::result<void> compress(const void* src, size_t size) = 0; | ||
/// <summary> | ||
/// Flushes the internal compression stream to the output buffer. | ||
/// The resulting data can be accessed via `compressionOutBuffer()` | ||
/// accessor function. | ||
/// </summary> | ||
/// <returns> | ||
/// In case of failure, returns an error code describing the error. | ||
/// </returns> | ||
virtual net::result<void> flushCompressionStream() = 0; | ||
/// <summary> | ||
/// Accessor function (non-const) for compression output buffer (this will be the | ||
/// implicit destination to `compress()` and `flushCompressionStream()` functions. | ||
/// </summary> | ||
virtual std::vector<uint8_t>& compressionOutBuffer() = 0; | ||
/// <summary> | ||
/// Accessor function (const) for compression output buffer (this will be the | ||
/// implicit destination to `compress()` and `flushCompressionStream()` functions. | ||
/// </summary> | ||
virtual const std::vector<uint8_t>& compressionOutBuffer() const = 0; | ||
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/// <summary> | ||
/// Decompress the data from the compressed buffer into `dst` output buffer | ||
/// of a given size. | ||
/// | ||
/// The caller is responsible for ensuring that `dst` is long enough to | ||
/// hold the decompression result of `size` length in bytes. | ||
/// | ||
/// One would also need to call `resetDecompressionStreamInput()` function | ||
/// first to specify the input buffer (containing compressed data) before | ||
/// calling this function. | ||
/// | ||
/// </summary> | ||
/// <param name="dst">Destination buffer, where the decompressed data will go</param> | ||
/// <param name="size">Size of the destination buffer</param> | ||
/// <returns> | ||
/// In case of failure, returns an error code describing the error. | ||
/// </returns> | ||
virtual net::result<void> decompress(void* dst, size_t size) = 0; | ||
/// <summary> | ||
/// Accessor function (non-const) for decompression input buffer (this will be | ||
/// the implicit source for `decompress()` function). | ||
/// </summary> | ||
virtual std::vector<uint8_t>& decompressionInBuffer() = 0; | ||
/// <summary> | ||
/// Accessor function (const) for decompression input buffer (this will be | ||
/// the implicit source for `decompress()` function). | ||
/// </summary> | ||
virtual const std::vector<uint8_t>& decompressionInBuffer() const = 0; | ||
/// <summary> | ||
/// Remaining free space (in bytes) at the decompression output buffer. | ||
/// </summary> | ||
virtual size_t availableSpaceToDecompress() const = 0; | ||
/// <summary> | ||
/// Returns `true` if the internal decompression stream doesn't have any more | ||
/// available bytes in the input buffer (all input was consumed by a prior | ||
/// `decompress()` function call). | ||
/// </summary> | ||
virtual bool decompressionStreamConsumedAllInput() const = 0; | ||
/// <summary> | ||
/// Returns `true` if the decompression algorithm needs to process more input (i.e. | ||
/// there's more data available to process). | ||
/// </summary> | ||
virtual bool decompressionNeedInput() const = 0; | ||
/// <summary> | ||
/// Update the decompression algorithm on whether it needs more input or not. | ||
/// </summary> | ||
virtual void setDecompressionNeedInput(bool needInput) = 0; | ||
/// <summary> | ||
/// Updates the available input bytes count at the decompression input stream. | ||
/// </summary> | ||
/// <param name="size">New size for the decompression input stream</param> | ||
virtual void resetDecompressionStreamInputSize(size_t size) = 0; | ||
}; |
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