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plaguedoctor.json
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plaguedoctor.json
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{
"generator_settings": {
"start_power": -10,
"minimum_power": -5,
"maximum_power": 10,
"double_name": true,
"random_abilities": true
},
"win_condition": "0) You win when the Plague team is eliminated. The Plague team cannot win with the %n alive.",
"default": {"noun": "Doctor", "adjective": "Plague", "power": 0, "basics": "", "details": "", "win": "", "setup": "", "role": ""},
"abilities_names": [
"Ability - Checking/Invest",
"Ability - Curing",
"Passive - Passive/Immunity",
"Negative",
"Other - Votes/Escapes/Etcs"
],
"abilities": [
[
{"noun": "Seeker", "adjective": "Symptom", "power": 3, "basics": "*Immediate Night:* Learn if somebody has the plague", "details": "Plague team will always show as *not* having the plague", "win": "", "setup": "", "role": ""},
{"noun": "Finder", "adjective": "Plague", "power": 4, "basics": "*Immediate Night:* Learn if somebody has the plague, and if yes, since when", "details": "Plague team will always show as *not* having the plague", "win": "", "setup": "", "role": ""},
{"noun": "Epidemiologist", "adjective": "Disease", "power": 3, "basics": "*Immediate Night:* Learn if somebody is part of the plague team", "details": "", "win": "", "setup": "", "role": ""},
{"noun": "Revealer", "adjective": "Viral Infection", "power": 2, "basics": "*Immediate Night:* Check if somebody is part of the plague team (twice)", "details": "", "win": "", "setup": "", "role": ""},
{"noun": "Mortician", "adjective": "Funeral-arranging", "power": 1, "basics": "*Passive:* Learn whenever somebody dies of the plague", "details": "", "win": "", "setup": "", "role": ""}
],
[
{"noun": "Family Doctor", "adjective": "Ebola", "power": 2, "basics": "*Immediate Night:* Cure somebody of the plague (one time)", "details": "Players in the final stage of the plague cannot be cured", "win": "", "setup": "", "role": ""},
{"noun": "Immunologist", "adjective": "AIDS", "power": 3, "basics": "*Immediate Night:* Cure somebody of the plague (two times)", "details": "Players in the final stage of the plague cannot be cured", "win": "", "setup": "", "role": ""},
{"noun": "Pharmacist", "adjective": "Virus", "power": 4, "basics": "*Immediate Night:* Cure somebody of the plague (three times)", "details": "Players in the final stage of the plague cannot be cured", "win": "", "setup": "", "role": ""},
{"noun": "Doctor", "adjective": "Infection", "power": 5, "basics": "*Immediate Night:* Cure somebody of the plague", "details": "Players in the final stage of the plague cannot be cured", "win": "", "setup": "", "role": ""},
{"noun": "Specialist", "adjective": "Epidemic", "power": 7, "basics": "*Immediate Night:* Cure somebody of the plague", "details": "You can even cure players in the final stage of the plague", "win": "", "setup": "", "role": ""},
{"noun": "Imperfect Epidemiologist", "adjective": "Covid-19", "power": 6, "basics": "*Immediate Night:* Cure somebody of the plague. If they don't have the plague, both you and them will contract it.", "details": "You can even cure players in the final stage of the plague", "win": "", "setup": "", "role": ""},
{"noun": "Necromancer", "adjective": "Revitalizing", "power": 9, "basics": "*Immediate Day:* Resurrect somebody that died of the plague (once)", "details": "If you target didn't die of the plague, you may try again on another day.", "win": "", "setup": "", "role": ""}
],
[
{"noun": "Patient", "adjective": "Infected", "power": -3, "basics": "", "details": "", "win": "", "setup": "", "role": ""},
{"noun": "Lab Leaker", "adjective": "Plague Spreading", "power": -5, "basics": "Being infected turns a lynch poll the next day into a Plague poll, where the winner will contract the plague.", "details": "", "win": "", "setup": "", "role": ""},
{"noun": "Expert", "adjective": "Social-distancing", "power": 2, "basics": "*Passive:* Cannot be indirectly contaminated", "details": "", "win": "", "setup": "", "role": ""},
{"noun": "Analyst", "adjective": "Data-collecting", "power": 1, "basics": "*Start Phase:* Learn the number of contaminated players", "details": "", "win": "", "setup": "", "role": ""}
],
[
{"noun": "Senior Doctor", "adjective": "Vulnerable", "power": -1, "basics": "*On Rodent:* Direct contamination results in death", "details": "", "win": "", "setup": "", "role": ""},
{"noun": "Scientist", "adjective": "Experimenting", "power": -3, "basics": "A subject in the laboratory.", "details": "It is possible that a Mad Scientist doesn't exist.", "win": "", "setup": "", "role": "!_Target"},
{"noun": "Scandalous Doctor", "adjective": "Infamous", "power": -3, "basics": "*Passive:* Start with +2 votes on all public polls", "details": "", "win": "", "setup": "players set public_votes %p 2", "role": ""}
],
[
{"noun": "Head Doctor", "adjective": "Chief", "power": 5, "basics": "*Passive:* Public vote counts as +2", "details": "If the %n becomes Mayor; their vote is counted as 3.", "win": "", "setup": "players set public_value %p 2", "role": ""},
{"noun": "Retired Doctor", "adjective": "Low Reputation", "power": 1, "basics": "*Passive:* Public vote counts as -1", "details": "If the %n becomes Mayor; their vote is counted as -2.", "win": "", "setup": "players set public_value %p -1", "role": ""},
{"noun": "Ambulance driver", "adjective": "Scurrying", "power": 5, "basics": "*On Attack:* Escape once", "details": "", "win": "", "setup": "", "role": ""},
{"noun": "Health Committee Member", "adjective": "Vetoing", "power": 3, "basics": "*Immediate Night:* Unelect a player.", "details": "Can be used on yourself.", "win": "", "setup": "", "role": ""},
{"noun": "World Health Organization Director-General", "adjective": "World Health Organization", "power": 3, "basics": "*On Death:* Attacker also dies.", "details": "Does not work for lynch.", "win": "", "setup": "", "role": ""},
{"noun": "Nurse", "adjective": "Nursing", "power": 1, "basics": "*On Death:* +1 lynch for next day.", "details": "", "win": "", "setup": "", "role": ""},
{"noun": "Pediatrician", "adjective": "Pediatric", "power": 1, "basics": "*On Death:* Election cancelled next day.", "details": "", "win": "", "setup": "", "role": ""},
{"noun": "Walk-in Clinic Worker", "adjective": "Clinical", "power": 4, "basics": "*Night Immediate:* Protect a player.", "details": "", "win": "", "setup": "", "role": ""}
]
]
}