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HuskTowns 2.6.1 - Bug fixes, 1.20.4

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@WiIIiam278 WiIIiam278 released this 14 Dec 12:57
· 106 commits to master since this release
f01a5a3

HuskTowns 2.6.1 fixes bugs introduced in the last release (particularly with the War module), and updates compatibility with 1.20.4.

  • The plugin will now use the native adventure implementation on Paper servers, improving support for future MC versions and adding support for 1.20.4.
  • Fixed an exception generating map hook chunk highlights for towns with UTF-8 names (#375)
  • Fixed bucket fill and empty operation handlers checking against the wrong event Block, letting users place fluids on claim edges (#383)
  • Fixed war wagers not being subtracted at start, meaning towns got paid more than the sum of wagers (#380)
  • Fixed war win-check logic being inverse when determining who won a war by alive members (#379)
  • Fixed a NullPointerException being thrown when trying to modify the relations map of a town migrated from <2.6 due to the migrator not instantiating a new Map.
  • Fixed wartime flags being applied to users other than active battle participants (#378)

To update from v2.6, just drag+drop. Check the v2.6 patch notes if you're uploading from an earlier version for instructions—you'll want to regenerate your config files!

📋 Official HuskTowns binaries are only distributed on Spigot, Polymart, Craftaro, or BuiltByBit.