Skip to content

HuskTowns 3.0.1 - Bug fixes

Compare
Choose a tag to compare
@WiIIiam278 WiIIiam278 released this 19 Feb 10:18
· 78 commits to master since this release
92169d8

HuskTowns 3.0.1 fixes a few issues present in the previous release.

  • Fixed passive mobs failing to spawn
  • Fixed friendly fire not being prevented even if the setting was enabled
    • A new locale has been added for describing that players cannot damage town members/allies
  • The MONSTER_SPAWNING default flag now also restricts the passive mob spawning operation type if disabled
    • It has been renamed "Mob Spawning" in the locale file
    • Feel free to create your own custom flags in flags.yml if you want to edit this
  • Fixed performance issues caused by passive mob spawning checks (#412)
  • Fixed performance issues when using the LuckPerms context hook (#289)
  • Calculated flag and rule maps are now cached to improve system performance

To update, drag+drop. If you haven't modified it, you may wish to regenerate your flags.yml. You should also regenerate your messages-xx-xx.yml file.

📋 HuskTowns binaries are only distributed on Spigot, Polymart, Craftaro, or BuiltByBit.