HuskTowns 3.0.1 - Bug fixes
HuskTowns 3.0.1 fixes a few issues present in the previous release.
- Fixed passive mobs failing to spawn
- Fixed friendly fire not being prevented even if the setting was enabled
- A new locale has been added for describing that players cannot damage town members/allies
- The
MONSTER_SPAWNING
default flag now also restricts the passive mob spawning operation type if disabled- It has been renamed "Mob Spawning" in the locale file
- Feel free to create your own custom flags in flags.yml if you want to edit this
- Fixed performance issues caused by passive mob spawning checks (#412)
- Fixed performance issues when using the LuckPerms context hook (#289)
- Calculated flag and rule maps are now cached to improve system performance
To update, drag+drop. If you haven't modified it, you may wish to regenerate your flags.yml
. You should also regenerate your messages-xx-xx.yml
file.
📋 HuskTowns binaries are only distributed on Spigot, Polymart, Craftaro, or BuiltByBit.