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entity_object
Stjepan Bakrac edited this page May 2, 2020
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1 revision
local entities = require('entities')
local entity_object = entities[123]
The entity_object
is returned by the entities
library primarily, as well as related libraries (like target
). It is used to describes an in-game actor, which includes all PCs, NPCs, pets, trusts and monsters. The precise fields of this object are defined by the memory
package, in the entity section of the types.lua
file.
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